This PR removes three command line parameters from Cloud-enabled Pulumi commands (`update` and `stack init`). Previously we required users to pass in `--organization`, `--repository`, and `--project`. But with the recent "Pulumi repository" changes, we can now get that from the Pulumi workspace. And the project name from the `Pulumi.yaml`.
This PR also fixes a bugs that block the Cloud-enabled CLI path: `update` was getting the stack name via `explicitOrCurrent`, but that fails if the current stack (e.g. the one just initialized in the cloud) doesn't exist on the local disk.
As for better handling of "current stack" and and Cloud-enabled commands, https://github.com/pulumi/pulumi/pull/493 and the PR to enable `stack select`, `stack rm`, and `stack ls` do a better job of handling situations like this.
Now, instead of having a .pulumi folder next to each project, we have
a single .pulumi folder in the root of the repository. This is created
by running `pulumi init`.
When run in a git repository, `pulumi init` will place the .pulumi
file next to the .git folder, so it can be shared across all projects
in a repository. When not in a git repository, it will be created in
the current working directory.
We also start tracking information about the repository itself, in a
new `repo.json` file stored in the root of the .pulumi folder. The
information we track are "owner" and "name" which map to information
we use on pulumi.com.
When run in a git repository with a remote named origin pointing to a
GitHub project, we compute the owner and name by deconstructing
information from the remote's URL. Otherwise, we just use the current
user's username and the name of the current working directory as the
owner and name, respectively.
- `pulumi config ls` now does not prompt for a passphrase if there are
secrets, instead ******'s are shown. `--show-secrets` can be passed
to force decryption. The behavior of `pulumi config ls <key>` is
unchanged, if the key is secure, we will prompt for a passphrase.
- `pulumi config secret <key>` now prompts for the passphrase and verifies
it before asking for the secret value.
Fixes#465
We now encrypt secrets at rest based on a key derived from a user
suplied passphrase.
The system is designed in a way such that we should be able to have a
different decrypter (either using a local key or some remote service
in the Pulumi.com case in the future).
Care is taken to ensure that we do not leak decrypted secrets into the
"info" section of the checkpoint file (since we currently store the
config there).
In addtion, secrets are "pay for play", a passphrase is only needed
when dealing with a value that's encrypted. If secure config values
are not used, `pulumi` will never prompt you for a
passphrase. Otherwise, we only prompt if we know we are going to need
to decrypt the value. For example, `pulumi config <key>` only prompts
if `<key>` is encrypted and `pulumi deploy` and friends only prompt if
you are targeting a stack that has secure configuration assoicated
with it.
Secure values show up as unecrypted config values inside the language
hosts and providers.
The change to use a Goroutine for pumping output causes a hang
when an error occurs. This is because we unconditionally block
on the <-done channel, even though the failure means the done
will actually never occur. This changes the logic to only wait
on the channel if we successfully began the operation in question.
Instead of having information stored in the checkpoint file, save it
in the Pulumi.yaml file. We introduce a new section `stacks` which
holds information specific to a stack.
Next, we'll support adding configuration information that applies
to *all* stacks for a Program and allow the stack specific config to
overwrite or augment it.
Previously, you had to fully qualify configuration values (e.g
example:config:message). As a convience, let's support adding
configuration values where the key is not a fully qualified module
member. In this case, we'll treat the key as if
`<program-name>:config:` had been prepended to it.
In addition, when we print config, shorten keys of the form
`<program-name>:config:<key-name>` to `<key-name>`.
I've updated one integration test to use the new syntax and left the
other as is to ensure both continue to work.
Previously we used the word "Environment" as the term for a deployment
target, but since then we've started to use the term Stack. Adopt this
across the CLI.
From a user's point of view, there are a few changes:
1. The `env` verb has been renamed to `stack`
2. The `-e` and `--env` options to commands which operate on an
environment now take `-s` or `--stack` instead.
3. Becase of (2), the commands that used `-s` to display a summary now
only support passing the full option name (`--summary`).
On the local file system, we still store checkpoint data in the `env`
sub-folder under `.pulumi` (so we can reuse existing checkpoint files
that were written to the old folder)
Previously, the engine would write to io.Writer's to display output.
When hosted in `pulumi` these writers were tied to os.Stdout and
os.Stderr, but other applications hosting the engine could send them
other places (e.g. a log to be sent to an another application later).
While much better than just using the ambient streams, this was still
not the best. It would be ideal if the engine could just emit strongly
typed events and whatever is hosting the engine could care about
displaying them.
As a first step down that road, we move to a model where operations on
the engine now take a `chan engine.Event` and during the course of the
operation, events are written to this channel. It is the
responsibility of the caller of the method to read from the channel
until it is closed (singifying that the operation is complete).
The events we do emit are still intermingle presentation with data,
which is unfortunate, but can be improved over time. Most of the
events today are just colorized in the client and printed to stdout or
stderr without much thought.
Previously, the engine was concered with maintaing information about
the currently active environment. Now, the CLI is in charge of
this. As part of this change, the engine can now assume that every
environment has a non empty name (and I've added asserts on the
entrypoints of the engine API to ensure that any consumer of the
engine passes a non empty environment name)