Commit graph

19 commits

Author SHA1 Message Date
joeduffy 5967259795 Add license headers 2018-05-22 15:02:47 -07:00
Pat Gavlin a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00
Joe Duffy 09cceb4e9e
Remove a few outdated references (#997) 2018-03-04 13:34:20 -08:00
Sean Gillespie 99da1f5350
Spruce up the stack graph command:
1. Output different-colored edges for parent-child resource
    relationships
    2. Allow the changing of edge colors via command-line parameters
    3. Allow the skipping of the parent-child graph or the
    dependency graph when calculating all edges

This modifies the Graph interface slightly to allow an edge to specify
what color should be used when drawing it.
2018-02-22 17:31:45 -08:00
joeduffy 2daea4c3d8 Clarify aspects of using the DCO 2017-06-26 14:46:34 -07:00
joeduffy 3c1041af49 Update license headers 2017-06-23 14:53:41 -07:00
joeduffy 4108c51549 Reclassify Lumi under the Apache 2.0 license
This is part of pulumi/lumi#147.
2017-05-18 14:51:52 -07:00
joeduffy dafeb77dff Rename Coconut to Lumi
This is part of pulumi/coconut#147.

After it has landed, I will rename the repo on GitHub.
2017-05-18 11:38:28 -07:00
joeduffy 95f59273c8 Update copyright notices from 2016 to 2017 2017-03-14 19:26:14 -07:00
joeduffy 86dc13ed5b More term rotations
This changes a few naming things:

* Rename "husk" to "environment" (`coco env` for short).

* Rename NutPack/NutIL to CocoPack/CocoIL.

* Rename the primary Nut.yaml/json project file to Coconut.yaml/json.

* Rename the compiled Nutpack.yaml/json file to Cocopack.yaml/json.

* Rename the package asset directory from nutpack/ to .coconut/.
2017-03-06 14:32:39 +00:00
joeduffy fbb56ab5df Coconut! 2017-02-25 07:25:33 -08:00
joeduffy 86bfe5961d Implement updates
This change is a first whack at implementing updates.

Creation and deletion plans are pretty straightforward; we just take
a single graph, topologically sort it, and perform the operations in
the right order.  For creation, this is in dependency order (things
that are depended upon must be created before dependents); for deletion,
this is in reverse-dependency order (things that depend on others must
be deleted before dependencies).  These are just special cases of the more
general idea of performing DAG operations in dependency order.

Updates must work in terms of this more general notion.  For example:

* It is an error to delete a resource while another refers to it; thus,
  resources are deleted after deleting dependents, or after updating
  dependent properties that reference the resource to new values.

* It is an error to depend on a create a resource before it is created;
  thus, resources must be created before dependents are created, and/or
  before updates to existing resource properties that would cause them
  to refer to the new resource.

Of course, all of this is tangled up in a graph of dependencies.  As a
result, we must create a DAG of the dependencies between creates, updates,
and deletes, and then topologically sort this DAG, in order to determine
the proper order of update operations.

To do this, we slightly generalize the existing graph infrastructure,
while also specializing two kinds of graphs; the existing one becomes a
heapstate.ObjectGraph, while this new one is resource.planGraph (internal).
2017-02-23 14:56:23 -08:00
joeduffy 6f42e1134b Create object monikers
This change introduces object monikers.  These are unique, serializable
names that refer to resources created during the execution of a MuIL
program.  They are pretty darned ugly at the moment, but at least they
serve their desired purpose.  I suspect we will eventually want to use
more information (like edge "labels" (variable names and what not)),
but this should suffice for the time being.  The names right now are
particularly sensitive to simple refactorings.

This is enough for marapongo/mu#69 during the current sprint, although
I will keep the work item (in a later sprint) to think more about how
to make these more stable.  I'd prefer to do that with a bit of
experience under our belts first.
2017-02-18 10:22:04 -08:00
joeduffy b47445490b Implement a very rudimentary plan command
This simply topologically sorts the resulting MuGL graph and, in
a super lame way, prints out the resources and their properties.
2017-02-13 14:26:46 -08:00
joeduffy 24ea62bc78 Begin tracking graph dependencies
This change refactors the interpreter hooks into a first class interface
with many relevant event handlers (including enter/leave functions for
packages, modules, and functions -- something necessary to generate object
monikers).  It also includes a rudimentary start for tracking actual object
allocations and their dependencies, a step towards creating a MuGL graph.
2017-01-31 17:42:06 -08:00
joeduffy c8044b66ce Fix up a bunch of golint errors 2017-01-27 15:42:39 -08:00
joeduffy 25632886c8 Begin overhauling semantic phases
This change further merges the new AST and MuPack/MuIL formats and
abstractions into the core of the compiler.  A good amount of the old
code is gone now; I decided against ripping it all out in one fell
swoop so that I can methodically check that we are preserving all
relevant decisions and/or functionality we had in the old model.

The changes are too numerous to outline in this commit message,
however, here are the noteworthy ones:

    * Split up the notion of symbols and tokens, resulting in:

        - pkg/symbols for true compiler symbols (bound nodes)
        - pkg/tokens for name-based tokens, identifiers, constants

    * Several packages move underneath pkg/compiler:

        - pkg/ast becomes pkg/compiler/ast
        - pkg/errors becomes pkg/compiler/errors
        - pkg/symbols becomes pkg/compiler/symbols

    * pkg/ast/... becomes pkg/compiler/legacy/ast/...

    * pkg/pack/ast becomes pkg/compiler/ast.

    * pkg/options goes away, merged back into pkg/compiler.

    * All binding functionality moves underneath a dedicated
      package, pkg/compiler/binder.  The legacy.go file contains
      cruft that will eventually go away, while the other files
      represent a halfway point between new and old, but are
      expected to stay roughly in the current shape.

    * All parsing functionality is moved underneath a new
      pkg/compiler/metadata namespace, and we adopt new terminology
      "metadata reading" since real parsing happens in the MetaMu
      compilers.  Hence, Parser has become metadata.Reader.

    * In general phases of the compiler no longer share access to
      the actual compiler.Compiler object.  Instead, shared state is
      moved to the core.Context object underneath pkg/compiler/core.

    * Dependency resolution during binding has been rewritten to
      the new model, including stashing bound package symbols in the
      context object, and detecting import cycles.

    * Compiler construction does not take a workspace object.  Instead,
      creation of a workspace is entirely hidden inside of the compiler's
      constructor logic.

    * There are three Compile* functions on the Compiler interface, to
      support different styles of invoking compilation: Compile() auto-
      detects a Mu package, based on the workspace; CompilePath(string)
      loads the target as a Mu package and compiles it, regardless of
      the workspace settings; and, CompilePackage(*pack.Package) will
      compile a pre-loaded package AST, again regardless of workspace.

    * Delete the _fe, _sema, and parsetree phases.  They are no longer
      relevant and the functionality is largely subsumed by the above.

...and so very much more.  I'm surprised I ever got this to compile again!
2017-01-18 12:18:37 -08:00
joeduffy 0706472a1c Split pkg/ast; merge symbol code into pkg/symbols
This change helps move us one step closer to eliminating the old metadata-
based AST goo, and replacing it with MuPack/MuIL AST and symbol information.
In particular, all name/token "symbol" code -- things like identifiers,
package/member references, and version specs -- move out of the pkg/ast
package and into the top-level pkg/symbols package, alongside the existing
MuPack/MuIL symbol token types.
2017-01-17 17:41:28 -08:00
joeduffy 0260aae0d4 Add the start of a pkg/graph package
This change introduces a pkg/graph package, which is, for now, very
barebones.  This is where the MuGL data types and functions will go.
2017-01-17 15:57:24 -08:00