These changes add two new methods to the provider interface and extend
the results of three others.
The new methods are `CheckConfig` and `DiffConfig`, which fill out the
set of methods required for a complete implementation of the
first-class provider design. Though these methods are optional for
backwards compatibility, they should be implemented by all future
providers for the best possible user experience.
The adjusted result types are `DiffResponse`, `ReadResponse`, and
`ErrorResourceInitFailed`. The first has been updated to include a list
of the properties that changed (if any). The latter two now include
an estimated set of inputs for the resource as well as the resource's
state. Together, these three changes enable the engine to determine the
set of inputs that should be specified by a user in order to match those
that describe the resource's current state.
This contributes to #2453, #1662, #1635, and #1718.
* Work around commonjs protoc bug
When compiling with the commonjs target, the protoc compiler still emits
references to Closure Compiler-isms that whack global state onto the
global object. This is particularly bad for us since we expect to be
able to make backwards-compatible changes to our Protobuf definitions
without breaking things, and this bug makes it impossible to do so.
To remedy the bug, this commit hacks the output of protoc (again) with
sed in order to avoid ever touching the global object. Everything still
works fine because the commonjs target (correctly) exports the protobuf
message types via the module system - it's just not writing to global
anymore.
* Fix status.proto
* Don't hack status.proto
* Protobuf changes
* Move management of root resource state to engine
This commit fixes a persistent side-by-side issue in the NodeJS SDK by
moving the management of root resource state to the engine. Doing so
adds two new endpoints to the Engine gRPC service: 1) GetRootResource
and 2) SetRootResource, which get and set the root resource
respectively.
* Rebase against master, regenerate proto
This commit will introduce a field, `IsStatus` to `LogRequest`. A
"status" logging event will be displayed in the `Info` column of the
main display, but will not be printed out at the end, when resource
operations complete.
For example, for complex resource initialization, we'd like to display a
series of intermediate results: `[1/4] Service object created`, for
example. We'd like these to appear in the `Info` column, but not at the
end, where they are not helpful to the user.
This change includes a lot more functionality. Enough to actually
run the webserver-py example through previews, updates, and destroys!
* Actually wire up the gRPC connections to the engine/monitor.
* Move the Node.js and Python generated Protobuf/gRPC files underneath
the actual SDK directories to simplify this generally. No more
copying during `make` and, in fact, this was required to give a smoother
experience with good packages/modules for the Python's SDK development.
* Build the Python egg during `make build`.
* Add support for program stacks. Just like with the Node.js runtime,
we will auto-parent any resources without explicit parents to a single
top-level resource component.
* Add support for component resource output properties.
* Add get_project() and get_stack() functions for retrieving the current
project and stack names.
* Properly use UNKNOWN sentinels.
* Add a set_outputs() function on Resource. This is defined by the
code-generator and allows custom logic for output property setting.
This is cleaner than the way we do this in Node.js, and gives us a
way to ensure that output properties are "real" properties, complete
with member documentation. This also gives us a hook to perform
name demangling, which the code-generator typically controls anyway.
* Add package dependencies to setuptools.py and requirements.txt.
2018-02-24 08:58:34 -08:00
Renamed from sdk/proto/nodejs/engine_pb.js (Browse further)