This is needed to add support for objects (maps/lists) to config. Once this has been merged, we can merge the associated change in the service, then merge the overall change in the CLI.
* Plumbing the custom timeouts from the engine to the providers
* Plumbing the CustomTimeouts through to the engine and adding test to show this
* Change the provider proto to include individual timeouts
* Plumbing the CustomTimeouts from the engine through to the Provider RPC interface
* Change how the CustomTimeouts are sent across RPC
These errors were spotted in testing. We can now see that the timeout
information is arriving in the RegisterResourceRequest
```
req=&pulumirpc.RegisterResourceRequest{
Type: "aws:s3/bucket:Bucket",
Name: "my-bucket",
Parent: "urn:pulumi:dev::aws-vpc::pulumi:pulumi:Stack::aws-vpc-dev",
Custom: true,
Object: &structpb.Struct{},
Protect: false,
Dependencies: nil,
Provider: "",
PropertyDependencies: {},
DeleteBeforeReplace: false,
Version: "",
IgnoreChanges: nil,
AcceptSecrets: true,
AdditionalSecretOutputs: nil,
Aliases: nil,
CustomTimeouts: &pulumirpc.RegisterResourceRequest_CustomTimeouts{
Create: 300,
Update: 400,
Delete: 500,
XXX_NoUnkeyedLiteral: struct {}{},
XXX_unrecognized: nil,
XXX_sizecache: 0,
},
XXX_NoUnkeyedLiteral: struct {}{},
XXX_unrecognized: nil,
XXX_sizecache: 0,
}
```
* Changing the design to use strings
* CHANGELOG entry to include the CustomTimeouts work
* Changing custom timeouts to be passed around the engine as converted value
We don't want to pass around strings - the user can provide it but we want
to make the engine aware of the timeout in seconds as a float64
Thse changes make a subtle but critical adjustment to the process the
Pulumi engine uses to determine whether or not a difference exists
between a resource's actual and desired states, and adjusts the way this
difference is calculated and displayed accordingly.
Today, the Pulumi engine get the first chance to decide whether or not
there is a difference between a resource's actual and desired states. It
does this by comparing the current set of inputs for a resource (i.e.
the inputs from the running Pulumi program) with the last set of inputs
used to update the resource. If there is no difference between the old
and new inputs, the engine decides that no change is necessary without
consulting the resource's provider. Only if there are changes does the
engine consult the resource's provider for more information about the
difference. This can be problematic for a number of reasons:
- Not all providers do input-input comparison; some do input-state
comparison
- Not all providers are able to update the last deployed set of inputs
when performing a refresh
- Some providers--either intentionally or due to bugs--may see changes
in resources whose inputs have not changed
All of these situations are confusing at the very least, and the first
is problematic with respect to correctness. Furthermore, the display
code only renders diffs it observes rather than rendering the diffs
observed by the provider, which can obscure the actual changes detected
at runtime.
These changes address both of these issues:
- Rather than comparing the current inputs against the last inputs
before calling a resource provider's Diff function, the engine calls
the Diff function in all cases.
- Providers may now return a list of properties that differ between the
requested and actual state and the way in which they differ. This
information will then be used by the CLI to render the diff
appropriately. A provider may also indicate that a particular diff is
between old and new inputs rather than old state and new inputs.
Fixes#2453.
Adds a new resource option `aliases` which can be used to rename a resource. When making a breaking change to the name or type of a resource or component, the old name can be added to the list of `aliases` for a resource to ensure that existing resources will be migrated to the new name instead of being deleted and replaced with the new named resource.
There are two key places this change is implemented.
The first is the step generator in the engine. When computing whether there is an old version of a registered resource, we now take into account the aliases specified on the registered resource. That is, we first look up the resource by its new URN in the old state, and then by any aliases provided (in order). This can allow the resource to be matched as a (potential) update to an existing resource with a different URN.
The second is the core `Resource` constructor in the JavaScript (and soon Python) SDKs. This change ensures that when a parent resource is aliased, that all children implicitly inherit corresponding aliases. It is similar to how many other resource options are "inherited" implicitly from the parent.
Four specific scenarios are explicitly tested as part of this PR:
1. Renaming a resource
2. Adopting a resource into a component (as the owner of both component and consumption codebases)
3. Renaming a component instance (as the owner of the consumption codebase without changes to the component)
4. Changing the type of a component (as the owner of the component codebase without changes to the consumption codebase)
4. Combining (1) and (3) to make both changes to a resource at the same time
There are a few operations we do (stack rename, importing and edits)
where we will materialize a `deploy.Snapshot` from an existing
deployment, mutate it in somewhay, and then store it.
In these cases, we will just re-use the secrets manager that was used
to build the snapshot when we re-serialize it. This is less than ideal
in some cases, because many of these operations could run on an
"encrypted" copy of the Snapshot, where Inputs and Outputs have not
been decrypted.
Unfortunately, our system now is not set up in a great way to support
this and adding something like a `deploy.EncryptedSnapshot` would
require large scale code duplications.
So, for now, we'll take the hit of decrypting and re-encrypting, but
long term introducing a `deploy.EncryptedSnapshot` may be nice as it
would let us elide the encryption/decryption steps in some places and
would also make it clear what parts of our system have access to the
plaintext values of secrets.
When constructing a Deployment (which is a plaintext representation of
a Snapshot), ensure that we encrypt secret values. To do so, we
introduce a new type `secrets.Manager` which is able to encrypt and
decrypt values. In addition, it is able to reflect information about
itself that can be stored in the deployment such that we can
deserialize the deployment into a snapshot (decrypting the values in
the process) without external knowledge about how it was encrypted.
The ability to do this is import for allowing stack references to
work, since two stacks may not use the same manager (or they will use
the same type of manager, but have different state).
The state value is stored in plaintext in the deployment, so it **must
not** contain sensitive data.
A sample manager, which just base64 encodes and decodes strings is
provided, as it useful for testing. We will allow it to be varried
soon.
If a provider returns information about the top-level properties that
differ, use those keys to filter the diffs that are rendered to the
user.
Fixes#2453.
This implements the new algorithm for deciding which resources must be
deleted due to a delete-before-replace operation.
We need to compute the set of resources that may be replaced by a
change to the resource under consideration. We do this by taking the
complete set of transitive dependents on the resource under
consideration and removing any resources that would not be replaced by
changes to their dependencies. We determine whether or not a resource
may be replaced by substituting unknowns for input properties that may
change due to deletion of the resources their value depends on and
calling the resource provider's Diff method.
This is perhaps clearer when described by example. Consider the
following dependency graph:
A
__|__
B C
| _|_
D E F
In this graph, all of B, C, D, E, and F transitively depend on A. It may
be the case, however, that changes to the specific properties of any of
those resources R that would occur if a resource on the path to A were
deleted and recreated may not cause R to be replaced. For example, the
edge from B to A may be a simple dependsOn edge such that a change to
B does not actually influence any of B's input properties. In that case,
neither B nor D would need to be deleted before A could be deleted.
In order to make the above algorithm a reality, the resource monitor
interface has been updated to include a map that associates an input
property key with the list of resources that input property depends on.
Older clients of the resource monitor will leave this map empty, in
which case all input properties will be treated as depending on all
dependencies of the resource. This is probably overly conservative, but
it is less conservative than what we currently implement, and is
certainly correct.
Resources gain two new fields: `PropertyDependencies` and
`PendingReplacement`. The former maps an input property's name to the
dependencies that may affect the value of that property. The latter is
used to track resources that have been deleted as part of a
delete-before-replace operation but have not yet been recreated.
In addition to the new fields, resource properties may now contain
encrypted first-class secret values. These values are of type `SecretV1`,
where the `Sig` field is set to `resource.SecretSig`.
Finally, the deployment type gains a new field, `SecretsProviders`,
which contains any configuration necessary to handle secrets that may be
present in resource properties.
This value was never used before, but it had a shorter name. In other
API Types we are using `projectName` which we all prefer. Since we are
going to start using this value going forward, let's adopt the good
name now when it won't break anyone.
This will allow the service to include information about what project
a stack is assocated with when listing all stacks a user has access
to.
This was not previously needed because the project did not play into
the stack identity, but it will shortly.
In preparation for some workspace restructuring, I decided to scratch a
few itches of my own in the code:
* Change project's RuntimeInfo field to just Runtime, to match the
serialized name in JSON/YAML.
* Eliminate the no-longer-used Context and NoDefaultIgnores fields on
project, and all of the associated legacy PPC-related code.
* Eliminate the no-longer-used IgnoreFile constant.
* Remove a bunch of "// nolint: lll" annotations, and simply format
the structures with comments on dedicated lines, to avoid overly
lengthy lines and lint suppressions.
* Mark Dependencies and InitErrors as `omitempty` in the JSON
serialization directives for CheckpointV2 files. This was done for
the YAML directives, but (presumably accidentally) omitted for JSON.