Commit graph

158 commits

Author SHA1 Message Date
Alex Clemmer f037c7d143 Checkpoint resource initialization errors
When a resource fails to initialize (i.e., it is successfully created,
but fails to transition to a fully-initialized state), and a user
subsequently runs `pulumi update` without changing that resource, our
CLI will fail to warn the user that this resource is not initialized.

This commit begins the process of allowing our CLI to report this by
storing a list of initialization errors in the checkpoint.
2018-07-20 17:59:06 -07:00
Sean Gillespie 57ae7289f3
Work around a potentially bad assert in the engine (#1644)
* Work around a potentially bad assert in the engine

The engine asserts if presented with a plan that deletes the same URN
more than once. This has been empirically proven to be possible, so I am
removing the assert.

* CR: Add log for multiple pending-delete deletes
2018-07-18 15:48:55 -07:00
Alex Clemmer d182525fec Add signal cancellation to resource provider 2018-07-15 11:05:44 -10:00
Sean Gillespie 89f2f8abb5
[Parallelism] Introduce a "step generator" component in the engine (#1622)
* [Parallelism] Introduce a "step generator" component by refactoring all
step generation logic out of PlanIterator

* CR: remove dead fields on PlanIterator
2018-07-12 14:24:38 -07:00
CyrusNajmabadi 4761a32cc1
Add support for providing a log stream-id to our RPC interface. (#1627) 2018-07-11 15:04:00 -07:00
Alex Clemmer 456deaf442 Small cleanups and comments 2018-07-06 15:57:08 -07:00
Sean Gillespie 1cbf8bdc40 Partial status for resource providers
This commit adds CLI support for resource providers to provide partial
state upon failure. For resource providers that model resource
operations across multiple API calls, the Provider RPC interface can now
accomodate saving bags of state for resource operations that failed.
This is a common pattern for Terraform-backed providers that try to do
post-creation steps on resource as part of Create or Update resource
operations.
2018-07-02 13:32:23 -07:00
Sean Gillespie 1a51507206
Delete Before Create (#1365)
* Delete Before Create

This commit implements the full semantics of delete before create. If a
resource is replaced and requires deletion before creation, the engine
will use the dependency graph saved in the snapshot to delete all
resources that depend on the resource being replaced prior to the
deletion of the resource to be replaced.

* Rebase against master

* CR: Simplify the control flow in makeRegisterResourceSteps

* Run Check on new inputs when re-creating a resource

* Fix an issue where the planner emitted benign but incorrect deletes of DBR-deleted resources

* CR: produce the list of dependent resources in dependency order and iterate over the list in reverse

* CR: deps->dependents, fix an issue with DependingOn where duplicate nodes could be added to the dependent set

* CR: Fix an issue where we were considering old defaults and new inputs
inappropriately when re-creating a deleted resource

* CR: save 'iter.deletes[urn]' as a local, iterate starting at cursorIndex + 1 for dependency graph
2018-05-23 14:43:17 -07:00
joeduffy 5967259795 Add license headers 2018-05-22 15:02:47 -07:00
Sean Gillespie 7b7870cdaa
Remove unused stack name from deploy.Snapshot (#1386) 2018-05-18 11:15:35 -07:00
Sean Gillespie 68911900fd
Graceful shutdown (#1320)
* Graceful RPC shutdown: CLI side

* Handle unavailable resource monitor in language hosts

* Fix a comment

* Don't commit package-lock.json

* fix mangled pylint pragma

* Rebase against master and fix Gopkg.lock

* Code review feedback

* Fix a race between closing the callerEventsOpt channel and terminating a goroutine that writes to it

* glog -> logging
2018-05-16 15:37:34 -07:00
CyrusNajmabadi 72e00810c4
Filter the logs we emit to glog so that we don't leak out secrets. (#1371) 2018-05-15 15:28:00 -07:00
Joe Duffy 369c619ab9
Skip loading language plugins when not needed (#1367)
In pulumi/pulumi#1356, we observed that we can fail during a destroy
because we attempt to load the language plugin, which now eagerly looks
for the @pulumi/pulumi package.

This is also blocking ingestion of the latest engine bits into the PPC.

It turns out that for destroy (and refresh), we have no need for the
language plugin.  So, let's skip loading it when appropriate.
2018-05-14 20:32:53 -07:00
Pat Gavlin bb5b7da650 Revert "Revert the changes from #1261." 2018-05-08 11:46:15 -07:00
Pat Gavlin 639e605bed Revert the changes from #1261.
Restore the provider-first diff logic these changes disabled.

Part of #1251.
2018-05-01 10:01:18 -07:00
Sean Gillespie 14baf866f6
Snapshot management overhaul and refactor (#1273)
* Refactor the SnapshotManager interface

Lift snapshot management out of the engine by delegating it to the
SnapshotManager implementation in pkg/backend.

* Add a event interface for plugin loads and use that interface to record plugins in the snapshot

* Remove dead code

* Add comments to Events

* Add a number of tests for SnapshotManager

* CR feedback: use a successful bit on 'End' instead of having a separate 'Abort' API

* CR feedback

* CR feedback: register plugins one-at-a-time instead of the entire state at once
2018-04-25 17:20:08 -07:00
pat@pulumi.com ca2e996428 Work around issue #1251.
This issue arises becuase the behavior we're currently getting from Diff
for TF-based providers differs from the behavior we expect. We are
presenting the provider with the old state and new inputs. If the old
state contains output properties that differ from the new inputs, the
provider will detect a diff where we may expect no changes.

Rather than deferring to the provider for all diffs, these changes only
defer to the provider if a legacy diff was detected (i.e. there is some
difference between the old and new provider-calculated inputs).
2018-04-24 10:35:27 -07:00
pat@pulumi.com 42b67a4dbc Fix a couple of typos.
- Restore a dropped "update"
- %s/Resouce/Resource/g
2018-04-20 11:09:54 -07:00
joeduffy bac58d7922 Respond to CR feedback
Incorporate feedback from @swgillespie and @pgavlin.
2018-04-18 11:46:37 -07:00
joeduffy b77403b4bb Implement a refresh command
This change implements a `pulumi refresh` command.  It operates a bit
like `pulumi update`, and friends, in that it supports `--preview` and
`--diff`, along with the usual flags, and will update your checkpoint.

It works through substitution of the deploy.Source abstraction, which
generates a sequence of resource registration events.  This new
deploy.RefreshSource takes in a prior checkpoint and will walk it,
refreshing the state via the associated resource providers by invoking
Read for each resource encountered, and merging the resulting state with
the prior checkpoint, to yield a new resource.Goal state.  This state is
then fed through the engine in the usual ways with a few minor caveats:
namely, although the engine must generate steps for the logical
operations (permitting us to get nice summaries, progress, and diffs),
it mustn't actually carry them out because the state being imported
already reflects reality (a deleted resource has *already* been deleted,
so of course the engine need not perform the deletion).  The diffing
logic also needs to know how to treat the case of refresh slightly
differently, because we are going to be diffing outputs and not inputs.

Note that support for managed stacks is not yet complete, since that
requires updates to the service to support a refresh endpoint.  That
will be coming soon ...
2018-04-18 10:57:16 -07:00
Sean Gillespie 55711e4ca3
Revert "Lift snapshot management out of the engine and serialize writes to snapshot (#1069)" (#1216)
This reverts commit 2c479c172d.
2018-04-16 23:04:56 -07:00
Joe Duffy 10f4f2c7c4
Revert "Temporarily work around pulumi/pulumi#1147 (#1161)" (#1207)
This reverts commit 9c243720a6.
2018-04-16 12:29:52 -07:00
Joe Duffy 9c243720a6
Temporarily work around pulumi/pulumi#1147 (#1161)
This reverts back to our old diff behavior, temporarily, while we
work on a fix to pulumi/pulumi#1147 and validate that it works broadly.
2018-04-12 10:59:25 -07:00
Sean Gillespie 2c479c172d
Lift snapshot management out of the engine and serialize writes to snapshot (#1069)
* Lift snapshot management out of the engine

This PR is a prerequisite for parallelism by addressing a major problem
that the engine has to deal with when performing parallel resource
construction: parallel mutation of the global snapshot. This PR adds
a `SnapshotManager` type that is responsible for maintaining and
persisting the current resource snapshot. It serializes all reads and
writes to the global snapshot and persists the snapshot to persistent
storage upon every write.

As a side-effect of this, the core engine no longer needs to know about
snapshot management at all; all snapshot operations can be handled as
callbacks on deployment events. This will greatly simplify the
parallelization of the core engine.

Worth noting is that the core engine will still need to be able to read
the current snapshot, since it is interested in the dependency graphs
contained within. The full implications of that are out of scope of this
PR.

Remove dead code, Steps no longer need a reference to the plan iterator that created them

Fixing various issues that arise when bringing up pulumi-aws

Line length broke the build

Code review: remove dead field, fix yaml name error

Rebase against master, provide implementation of StackPersister for cloud backend

Code review feedback: comments on MutationStatus, style in snapshot.go

Code review feedback: move SnapshotManager to pkg/backend, change engine to use an interface SnapshotManager

Code review feedback: use a channel for synchronization

Add a comment and a new test

* Maintain two checkpoints, an immutable base and a mutable delta, and
periodically merge the two to produce snapshots

* Add a lot of tests - covers all of the non-error paths of BeginMutation and End

* Fix a test resource provider

* Add a few tests, fix a few issues

* Rebase against master, fixed merge
2018-04-12 09:55:34 -07:00
CyrusNajmabadi a759f2e085
Switch to a resource-progress oriented view for pulumi preview/update/destroy (#1116) 2018-04-10 12:03:11 -07:00
Joe Duffy b33d4d762c
Skip reading unknown IDs (#1124)
This change skips unknown IDs during read operations.  This can happen
when a read is performed using the output property of another resource
during planning.  This is intentionally supported via ID being an
Input<ID> and all we need to do for this to work correctly is skip the
actual provider RPC and the runtime will propagate unknown outputs as
usual.
2018-04-07 07:52:10 -07:00
joeduffy 5e28a4ab07 Add the ability to read an existing resource
This change wires up the new Read RPC method in such a manner that
Pulumi programs can invoke it.  This is technically not required for
refreshing state programmatically (as in pulumi/pulumi#1081), however
it's a feature we had eons ago and have wanted since (see
pulumi/pulumi#83), and will allow us to write code like

    let vm = aws.ec2.Instance.get("my-vm", "i-07043cd97bd2c9cfc");
    // use any property from here on out ...

The way this works is simply by bridging the Pulumi program via its
existing RPC connection to the engine, much like Invoke and
RegisterResource RPC requests already do, and then invoking the proper
resource provider in order to read the state.  Note that some resources
cannot be uniquely identified by their ID alone, and so an extra
resource state bag may be provided with just those properties required.

This came almost for free (okay, not exactly) and will come in handy as
we start gaining experience with reading live state from resources.
2018-04-05 09:48:09 -07:00
joeduffy 22584e7e37 Make some resource model changes
This commit changes two things about our resource model:

* Stop performing Pulumi Engine-side diffing of resource state.
  Instead, we defer to the resource plugins themselves to determine
  whether a change was made and, if so, the extent of it.  This
  manifests as a simple change to the Diff function; it is done in
  a backwards compatible way so that we continue with legacy diffing
  for existing resource provider plugins.

* Add a Read RPC method for resource providers.  It simply takes a
  resource's ID and URN, plus an optional bag of further qualifying
  state, and it returns the current property state as read back from
  the actual live environment.  Note that the optional bag of state
  must at least include enough additional properties for resources
  wherein the ID is insufficient for the provider to perform a lookup.
  It may, however, include the full bag of prior state, for instance
  in the case of a refresh operation.

This is part of pulumi/pulumi#1108.
2018-04-05 08:14:25 -07:00
joeduffy 16e45dc92a Remove some outdated comments 2018-03-28 07:56:35 -07:00
joeduffy 8b5874dab5 General prep work for refresh
This change includes a bunch of refactorings I made in prep for
doing refresh (first, the command, see pulumi/pulumi#1081):

* The primary change is to change the way the engine's core update
  functionality works with respect to deploy.Source.  This is the
  way we can plug in new sources of resource information during
  planning (and, soon, diffing).  The way I intend to model refresh
  is by having a new kind of source, deploy.RefreshSource, which
  will let us do virtually everything about an update/diff the same
  way with refreshes, which avoid otherwise duplicative effort.

  This includes changing the planOptions (nee deployOptions) to
  take a new SourceFunc callback, which is responsible for creating
  a source specific to the kind of plan being requested.

  Preview, Update, and Destroy now are primarily differentiated by
  the kind of deploy.Source that they return, rather than sprinkling
  things like `if Destroying` throughout.  This tidies up some logic
  and, more importantly, gives us precisely the refresh hook we need.

* Originally, we used the deploy.NullSource for Destroy operations.
  This simply returns nothing, which is how Destroy works.  For some
  reason, we were no longer doing this, and instead had some
  `if Destroying` cases sprinkled throughout the deploy.EvalSource.
  I think this is a vestige of some old way we did configuration, at
  least judging by a comment, which is apparently no longer relevant.

* Move diff and diff-printing logic within the engine into its own
  pkg/engine/diff.go file, to prepare for upcoming work.

* I keep noticing benign diffs anytime I regenerate protobufs.  I
  suspect this is because we're also on different versions.  I changed
  generate.sh to also dump the version into grpc_version.txt.  At
  least we can understand where the diffs are coming from, decide
  whether to take them (i.e., a newer version), and ensure that as
  a team we are monotonically increasing, and not going backwards.

* I also tidied up some tiny things I noticed while in there, like
  comments, incorrect types, lint suppressions, and so on.
2018-03-28 07:45:23 -07:00
Pat Gavlin a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00
Joe Duffy 5924f6b8c3
Ensure destroy plugins are present (#1043)
This change uses the prior checkpoint's deployment manifest to pre-
populate all plugins required to complete the destroy operation.  This
allows for subsequent attempts to load a resource's plugin to match the
already-loaded version.  This approach obviously doesn't work in a
hypothetical future world where plugins for the same resource provider
are loaded side-by-side, but we already know that.
2018-03-12 16:27:39 -07:00
Sean Gillespie 703a954839
Improve error messages output by the CLI (#1011)
* Improve error messages output by the CLI

This fixes a couple known issues with the way that we present errors
from the Pulumi CLI:
    1. Any errors from RPC endpoints were bubbling up as they were to
    the top-level, which was unfortunate because they contained
    RPC-specific noise that we don't want to present to the user. This
    commit unwraps errors from resource providers.
    2. The "catastrophic error" message often got printed twice
    3. Fatal errors are often printed twice, because our CLI top-level
    prints out the fatal error that it receives before exiting. A lot of
    the time this error has already been printed.
    4. Errors were prefixed by PU####.

* Feedback: Omit the 'catastrophic' error message and use a less verbose error message as the final error

* Code review feedback: interpretRPCError -> resourceStateAndError

* Code review feedback: deleting some commented-out code, error capitalization

* Cleanup after rebase
2018-03-09 15:43:16 -08:00
Matt Ellis 5dfd720bc3 Remove config.AsModuleMember()
This API was introduced to aid the refactoring, but it isn't something
we want to support long term. Remove it and for a few places, push
passing config.Key around more, instead of converting to the old type
eagerly.
2018-03-08 10:52:25 -08:00
Matt Ellis 81a273c7bb Change represention of config.Key
config.Key has become a pair of namespace and name. Because the whole
world has not changed yet, there continues to be a way to convert
between a tokens.ModuleMember and config.Key, however now sometime the
conversion from tokens.ModuleMember can fail (when the module member
is not of the form `<package>:config:<name>`).
2018-03-08 10:52:25 -08:00
pat@pulumi.com 45a4a41e0d Configure resource providers upon load.
As it stands, we only configure those providers for which configuration
is present. This can lead to surprising failure modes if those providers
are then used to create resources. These changes ensure that all
resource providers that are not configured during plan initialization
are configured upon first load.

Fixes #758.
2018-03-06 16:38:53 -08:00
Matt Ellis eb1b9d685f Remove pkg/compiler/errors
Most of the errors in this package are holdovers from our previous
syetem where we had our own custom compiler and evaluator and are no
longer needed. The few we still use during plan applicaton (via the
diagnostics system, which is another component from the old system
that we still use) have been promoted into the diag package. Doing so,
allows us to not have to import "github.com/pkg/errors" as "goerr" in
some parts of the engine, a nice cleaup.
2018-02-28 17:41:04 -08:00
Sean Gillespie b84320b45e
Code review feedback:
1. Various idiomatic Go and TypeScript fixes
    2. Add an integration test that end-to-end roundtrips dependency
    information for a simple Pulumi program
    3. Add an additional test assert that tests that dependency information
    comes from the language host as expected
2018-02-22 13:33:50 -08:00
Sean Gillespie ad06e9b0d8
Save resource dependency information in the checkpoint file
This commit does two things:
    1. All dependencies of a resource, both implicit and explicit, are
    communicated directly to the engine when registering a resource. The
    engine keeps track of these dependencies and ultimately serializes
    them out to the checkpoint file upon successful deployment.
    2. Once a successful deployment is done, the new `pulumi stack
    graph` command reads the checkpoint file and outputs the dependency
    information within in the DOT format.

Keeping track of dependency information within the checkpoint file is
desirable for a number of reasons, most notably delete-before-create,
where we want to delete resources before we have created their
replacement when performing an update.
2018-02-21 17:49:09 -08:00
joeduffy 548c22d014 Reimplement GetRequiredPlugins in Go
This brings back the Node.js language plugin's GetRequiredPlugins
function, reimplemented in Go now that the language host has been
rewritten from JavaScript.  Fairly rote translation, along with
some random fixes required to get tests passing again.
2018-02-18 08:08:15 -08:00
joeduffy c04341edb2 Consult the program for its list of plugins
This change adds a GetRequiredPlugins RPC method to the language
host, enabling us to query it for its list of plugin requirements.
This is language-specific because it requires looking at the set
of dependencies (e.g., package.json files).

It also adds a call up front during any update/preview operation
to compute the set of plugins and require that they are present.
These plugins are populated in the cache and will be used for all
subsequent plugin-related operations during the engine's activity.

We now cache the language plugins, so that we may load them
eagerly too, which we never did previously due to the fact that
we needed to pass the monitor address at load time.  This was a
bit bizarre anyhow, since it's really the Run RPC function that
needs this information.  So, to enable caching and eager loading
-- which we need in order to invoke GetRequiredPlugins -- the
"phone home" monitor RPC address is passed at Run time.

In a subsequent change, we will switch to faulting in the plugins
that are missing -- rather than erroring -- in addition to
supporting the `pulumi plugin install` CLI command.
2018-02-18 08:08:15 -08:00
Joe Duffy 902d646215
Rename package to project (#935)
This addresses pulumi/pulumi#446: what we used to call "package" is
now called "project".  This has gotten more confusing over time, now
that we're doing real package management.

Also fixes pulumi/pulumi#426, while in here.
2018-02-14 13:56:16 -08:00
Pat Gavlin 88a22515df Supply unknown properties to providers during preview.
My previous change to stop supplying unknown properties to providers
broke `pulumi preview` in the case of unknown inputs. This change
restores the previous behavior for previews only; the new unknown-free
behavior remains for applies.

Fixes #790.
2018-01-09 18:41:47 -08:00
pat@pulumi.com c56e716c31 Refactor the engine's entrypoints.
These changes refactor the engine's entrypoints--Deploy, Destroy, and
Preview--to be update-centric rather than stack-centric. Each of these
methods now takes a value of a new type, Update, that abstracts away the
vagaries of fetching and maintaining the update's state. This
refactoring also reinforces Pulumi.yaml as a CLI concept rather than an
engine concept; the CLI is now the only reader/writer of this format.

These changes will smooth the way for a few refactorings on the service
side that will aid in update isolation.
2018-01-08 14:15:16 -08:00
Pat Gavlin a7fbdff7ea
Merge pull request #761 from pulumi/UpdateNoMerge
Do not merge old state and inputs for Update.
2017-12-24 14:47:15 -08:00
Pat Gavlin 1bd1eaff50 Do not merge old state and inputs for Update.
This merging causes similar issues to those it did in `Check`, and
differs from the approach we take to `Diff`. This can causes problems
such as an inability to remove properties.
2017-12-22 18:18:14 -08:00
Joe Duffy bc2cf55463
Implement resource protection (#751)
This change implements resource protection, as per pulumi/pulumi#689.
The overall idea is that a resource can be marked as "protect: true",
which will prevent deletion of that resource for any reason whatsoever
(straight deletion, replacement, etc).  This is expressed in the
program.  To "unprotect" a resource, one must perform an update setting
"protect: false", and then afterwards, they can delete the resource.

For example:

    let res = new MyResource("precious", { .. }, { protect: true });

Afterwards, the resource will display in the CLI with a lock icon, and
any attempts to remove it will fail in the usual ways (in planning or,
worst case, during an actual update).

This was done by adding a new ResourceOptions bag parameter to the
base Resource types.  This is unfortunately a breaking change, but now
is the right time to take this one.  We had been adding new settings
one by one -- like parent and dependsOn -- and this new approach will
set us up to add any number of additional settings down the road,
without needing to worry about breaking anything ever again.

This is related to protected stacks, as described in
pulumi/pulumi-service#399.  Most likely this will serve as a foundational
building block that enables the coarser grained policy management.
2017-12-20 14:31:07 -08:00
Pat Gavlin 9d038c1d88 Only pass old inputs to Check.
We do not need all of the information in the old state for this call, as
outputs will not be read by the provider during validation or defaults
computation.
2017-12-15 11:04:43 -08:00
joeduffy 668e56f2c7 Use old.All() to be consistent with Update
This changes the inputs to Check/Diff to match what we also
pass to the Update function later on (old.All() vs. old.Outputs).
2017-12-15 07:37:15 -08:00
joeduffy 675fe38269 Add more tracing context to RPC marshaling
This change adds a bit more tracing context to RPC marshaling
logging so that it's easier to attribute certain marshaling calls.
Prior to this, we'd just have a flat list of "marshaled property X"
without any information about what the marshaling pertained to.
2017-12-15 07:22:49 -08:00