The recent change to run the interpreter and planner on separate goroutines
created the need to perform rendezvous-style synchronization between them.
Although the case of an invoked function properly tore down the synchronization
by communicating the error, we seldom directly invoke functions for JavaScript
programs because the way module entrypoint code ends up in initializers.
This requires that we propagate errors correctly out of module and class
initializers, in the standard way, so that the unwind makes its way to the top.
This fixespulumi/lumi#246.
We recently changed the Resource base type to have no constructor,
rather than a manual empty constructor. This ought to work just fine.
The LumiJS compiler indeed generates a constructor, however, it is
missing a body and when the interpreter tries to invoke it, we crash
with a nil reference panic. The runtime actually tolerates missing
constructors entirely, although the way LumiJS binds super calls
doesn't tolerate the missing base constructor. This change simply
generates such constructors in LumiJS with empty bodies.
In addition, I've added an error that will catch the empty body
problem during binding, since technically speaking, all functions
must have bodies. (Our runtime happens to support the notion of
"abstract", however, so we only fire the error on concrete functions.)
This change splits the core Lumi library -- which is meant to be a pure
LumiJS library without any special status -- from the runtime library --
which is really meant to be the underpinnings of "special" functionality
that integrates with the runtime in sophisticated ways.
After this change, LumiRT is at the very bottom, and, despite it using
a subset of LumiJS, it must not trigger any functionality that would
mandate the use of the LumiJS runtime library. Atop that, the LumiJS
library is layered. And finally, above that, Lumi depends on LumiJS.
When a class has no constructor, we automatically generate an empty
constructor in the Lumipack.
This allows us to adhere to tslint rule suggesting leaving off empty
constructors with default signatures.
The primary purposes of this change is to mark only immediate ouptuts
on a resource object as "output" and categories the rest as computed.
It also contains a few minor things:
* Rebase atop the latest in master.
* Always marshal unknows as their default value.
* Permit computed as the existing ID property, in addition to null.
* Tidy up some asserts.
This change updates the ID/output propagation logic to properly handle
the case of replacements, in addition to accurately conveying the fact
that an update may change the values of output properties (but not the ID).
Also fixes a formatting issue with the replacement diffing displays.
This change introduces an OpSame planning step. The reason we need
this is so that we can apply the necessary output properties, including
the ID, even as we are simply walking the plan (i.e., when we aren't
actually performing a deployment). This ensures that the object state
evolves as required to let reads of output properties propagate in the
ways necessary to reproduce past executions of the program.
We need to run the post-construction hook *before* freezing an object's
readonly properties, since the hook will actually mutate the object in
the case of a deployment (it stores the output properties). In a sense,
this hook simply becomes an extension of the object's constructor.
* Assert new things in new places.
* Log more interesting tidbits during evaluation.
* Invoke the OnStart hook before triggering initializers.
* Tolerate nil prev snapshots during deletion calculation.
* Handle and serialize missing resource IDs as output props.
* Return "done" flag from Rendezvous.Meet.
This change refactors a number of aspects of the CLI's treatment of
steps, in line with the new scheme, and a number of other miscellaneous
and minor fixes. It also regenerates all RPC code impacted by recent renames.
This change restructures a lot more pertaining to deployments, snapshots,
environments, and the like.
The most notable change is that the notion of a deploy.Source is introduced,
which splits the responsibility between the deploy.Plan -- which simply
understands how to compute and carry out deployment plans -- and the idea
of something that can produce new objects on-demand during deployment.
The primary such implementation is evalSource, which encapsulates an
interpreter and takes a package, args, and config map, and proceeds to run
the interpreter in a distinct goroutine. It synchronizes as needed to
poke and prod the interpreter along its path to create new resource objects.
There are two other sources, however. First, a nullSource, which simply
refuses to create new objects. This can be handy when writing isolated
tests but is also used to simulate the "empty" environment as necessary to
do a complete teardown of the target environment. Second, a fixedSource,
which takes a pre-computed array of objects, and hands those, in order, to
the planning engine; this is mostly useful as a testing technique.
Boatloads of code is now changed and updated in the various CLI commands.
This further chugs along towards pulumi/lumi#90. The end is in sight.
This change guts the deployment planning and execution process, a
necessary component of pulumi/lumi#90.
The major effect of this change is that resources are actually
connected to the live objects, instead of being snapshots taken at
inopportune moments in time.
This change, part of pulumi/lumi#90, overhauls quite a bit of the
core resource, planning, environments, and related areas.
The biggest amount of movement comes from the splitting of pkg/resource
into multiple sub-packages. This results in:
- pkg/resource: just the core resource data structures.
- pkg/resource/deployment: all planning and deployment logic.
- pkg/resource/environment: all environment, configuration, and
serialized checkpoint structures and logic.
- pkg/resource/plugin: all dynamically loaded analyzer and
provider logic, including the actual loading and RPC mechanisms.
This also splits the resource abstraction up. We now have:
- resource.Resource: a shared interface.
- resource.Object: a resource that is connected to a live object
that will periodically observe mutations due to ongoing
evaluation of computations. Snapshots of its state may be
taken; however, this is purely a "pre-planning" abstraction.
- resource.State: a snapshot of a resource's state that is frozen.
In other words, it is no longer connected to a live object.
This is what will store provider outputs (ID and properties),
and is what may be serialized into a deployment record.
The branch is in a half-baked state as of this change; more changes
are to come...
Adds an initial cut at a demo script along with
a raw version of the serverless example that
is a better stepping stone between the low-level
AWS infrastructure providers and the high-level
`aws.serverless` APIs.
Adds two output properties on APIGateway Stage resources.
* `url` is the full URL to the root of the deployed stage.
* `executionARN` is the arn needed to pass to Lambda to
give the stage permission to invoke a Lambda handler.
LumiJS lambdas can now be serialized when they include calls to other LumiJS lambdas. The chain of lambda dependencies is jointly serialized into the target Lambda.
Also, LumiJS lambdas now include `node_modules` automatically in the AWS Lambda, ensuring the the runtime execution environment more closely matches the deployment time environment.
An early version of the gh-cicd example supporting #134 is added which uses these capabilities, currently including a mocked GitHub resource provider.
We just hit a CI failure due to a timeout waiting for a lambda's
permissions to become available. The AWS documents say "it may take
a few seconds", which is remarkably unhelpful. Our current default
wait time is 30 seconds. I am bumping it to 1 minute.
I also filed pulumi/lumi#233 for future consideration, since I would
like to think we can be more principled in our approach here...
For lambdas which will execute at runtime,
we want to allow them to reference Node.js
global variables, like `console`.
This change makes Lumijs generated IL
incrementally more dynamic by preferring to
generate `TryLoadDynamic` over `LoadLocation`
for references to global variables (except for
references to imports).
Also introduces `console.log` in LumiJS, though
it is not yet attached to a Lumi global environment.
Fixes#174.
The scope chain currently does not include module-scope
vairables, which are instead stored on a module object. For
now, we are capturing this module object along with the
scope chain as part of a Lambda object so that we can use
it when evaluating variable references within a lambda
expression.
Fixes#175.
Introduces a free variable AST visitor, and uses this to limit
the environment exposed by the `serizlizeClosure` intrinsic
to only those variables that are referenced by the lambda body.
Fixes#177.
This change slightly refactors the way resources are created and
implemented. We now have two implementations of the Resource interface:
* `resource` (in resource_value.go), which is a snapshot of a resource's
state. All values are resolved and there is no live reference to any
heap state or objects. This will be used when serializing and/or
deserializing snapshots of deployments.
* `objectResource` (in resource_object.go), which is an implementation
of the Resource interface that wraps an underlying, live runtime object.
This currently introduces no functional difference, as fetching Inputs()
amounts to taking a snapshot of the full state. But this at least
gives us a leg to stand on in making sure that output properties are
read at the right times during evaluation.
This is a fundamental part of pulumi/lumi#90.