This change primarily does two things:
* Adds output marshaling.
* Adds tests for roundtripping inputs to outputs.
It also
* Fixes a bug in the verification of asset archives.
* Change input types to simply `interface{}` and `map[string]interface{}`.
There is no need for wrapper types. This is more idiomatic.
* Reject output properties upon marshaling failure.
* Don't support time.Time as a marshaling concept. This was getting too
cute. It's not clear what its marshaling format ought to be.
This adds rudimentary support for Pulumi programs written in Go. It
is not complete yet but the basic resource registration works.
Note that, stylistically speaking, Go is a bit different from our other
languages. This made it a bit easier to build this initial prototype,
since what we want is actually a rather thin veneer atop our existing
RPC interfaces. The lack of generics, however, adds some friction and
is something I'm continuing to hammer on; this will most likely lead to
little specialized types (e.g. StringOutput) once the dust settles.
There are two primary components:
1) A new language host, `pulumi-language-go`, which is responsible for
communicating with the engine through the usual gRPC interfaces.
Because Go programs are pre-compiled, it very simply loads a binary
with the same name as the project.
2) A client SDK library that Pulumi programs bind against. This exports
the core resource types -- including assets -- properties -- including
output properties -- and configuration.
Most remaining TODOs are marked as such in the code, and this will not
be merged until they have been addressed, and some better tests written.