Some YAML parsers don't correctly handle Byte-order marks,
so automatically strip it off during load.
Related to #423
Co-authored-by: Justin Van Patten <jvp@justinvp.com>
These methods were getting promoted onto every struct that implemented
the Output interface, and are not necessary.
On a real world program, this saves 4% in binary size overall, and
15% of remaining binary size if `Apply<TypeName>` functions are
removed (https://github.com/pulumi/pulumi/issues/6592).
* [sdk/go] Cache loaded configuration files
Previously, the CLI did not cache configuration files, which
required a read from disk + unmarshalling + validation each
time a consumer needed to read one of these configurations.
This change introduces global caches for each type of Pulumi
configuration file (Project, ProjectStack, PolicyPackProject, and
PluginProject). The configuration is cached after the first request
and the cached value will be used for any subsequent operations.
Important note: The global configurations are not concurrency safe,
but this same problem exists using the previous method of
reading/writing config files on disk. Synchronization
will be added in a follow up change to allow for concurrency safe config
operations.
Fixes:#6565
As part of #6460, the logic for determing the version of the build was
moved to be a dependency on pulumictl.
Unfortunately, the homebrew installs use the "make dist" command to
build + install Pulumi to the user maching and as that would have a
dependency on pulumictl and it not existing on the user machine, it
would pass an empty version to the ldflag
This then manifested to the user as:
```
▶ pulumi version
warning: A new version of Pulumi is available. To upgrade from version '0.0.0' to '2.22.0', run
$ brew upgrade pulumi
or visit https://pulumi.com/docs/reference/install/ for manual instructions and release notes.
```
We are able to mitigate this behaviour by bringing back the get-version
script and using that script as part of the make brew installation
We can see that the versions are the same between the 2 different
installation techniques
```
make dist <------- uses pulumict
DIST:
go install -ldflags "-X github.com/pulumi/pulumi/sdk/v2/go/common/version.Version=2.24.0-alpha.1616029310+787eb70a" github.com/pulumi/pulumi/sdk/v2/dotnet/cmd/pulumi-language-dotnet
DIST:
BUILD:
```
```
make brew <----- uses the legacy script
▶ make brew
BREW:
go install -ldflags "-X github.com/pulumi/pulumi/sdk/v2/go/common/version.Version=v2.24.0-alpha.1616029310+g787eb70a2" github.com/pulumi/pulumi/sdk/v2/dotnet/cmd/pulumi-language-dotnet
BREW:
```
A full post mortem will be carried out to ensure we mitigate these
types of errors going forward and that we are able to better test
these types of situations
When using the filestate backend (local files and cloud buckets) there is no protection to prevent two processes from managing the same stack simultaneously.
This PR creates a locks directory in the management directory that stores lock files for a stack. Each backend implementation gets its own UUID that is joined with the stack name. The feature is currently available behind the `PULUMI_SELF_MANAGED_STATE_LOCKING=1` environment variable flag.
Adds a `--limit` flag to `pulumi stack history. This allows limiting to the last few entries rather than fetching the entirety of a stack's update history (which can be quite slow for stacks with lots of updates). Example: `pulumi stack history --limit 1` fetches the last history entry only.
`stack.up` and related operations in the Automation API have been updated to consume this change, drastically reducing overhead.
* Fix resource-ref-as-ID marshaling. (#6125)
This reapplies 2f0dba23ab.
* Fix malformed resource value bug
PR #6125 introduced a bug by marshaling resource
ids as PropertyValues, but not handling that case on
the unmarshaling side. The previous code assumed
that the id was a simple string value. This bug prevents
any stack update operations (preview, update, destroy,
refresh). Since this change was already
released, we must now handle both cases in the
unmarshaling code.
* Add resource ref unit tests for the Go SDK. (#6142)
This reapplies 3d505912b8.
Co-authored-by: Pat Gavlin <pat@pulumi.com>
- Add tests that deserialize known custom and component resources
- Add tests that deserialize missing custom and component resources
These changes also add support for deserializing resources with missing
modules/packages. Such resources are deserialized as generic component,
custom, or provider resources as appropriate.
Contributes to #5943.
- Add tests that deserialize known custom and component resources
- Add tests that deserialize missing custom and component resources
These changes also add support for deserializing resources with missing
modules/packages. Such resources are deserialized as generic component,
custom, or provider resources as appropriate.
Contributes to #5943.
When marshaling a resource reference as its ID (i.e. when
opts.KeepResources is false, as it will be in the case of downlevel SDKs
and resource providers), we must take care to marshal/unmarshal an empty
ID as the unknown property value.
This includes the following changes to the resource ref APIs:
- Bifurcate resource reference creation into two methods: one for
creating references to custom resources and one for creating
references to component resources.
- Store the ID in a resource reference as a PropertyValue s.t. it can be
computed.
- Add a helper method for retrieving the ID as a string + an indicator of
whether or not the reference has an ID.
Fixes#5939.
In order to support resource construction in the Go SDK, the
engine context needs to be available in the RPC unmarshaling
code. This change adds a context parameter to the Construct and
ConstructProvider functions, and plumbs the engine context through
to the relevant calls to these functions.
* [sdk/go] Support maps in Invoke outputs and Read inputs
These are already supported by the implementation, but were prevented by overzealous input validation in Invoke and ReadResource.
Follow-up to #4522 and #4521.
* Add CHANGELOG
* PR feedback