Go to file
joeduffy 06aa828487 Update CONTRIBUTING.md and LICENSE
These changes reflect the decision to use the DCO instead of CLA.
2017-06-23 13:49:53 -07:00
cmd Ensure we close the plugin host/context 2017-06-22 15:18:29 -07:00
docs Add demo script and raw serverless example 2017-06-12 15:20:37 -07:00
examples Additional nightly test fixes 2017-06-22 16:59:16 -07:00
Godeps Switch from Glide to Godep for dependency management 2017-05-24 12:50:28 -07:00
lib Fix lint errors 2017-06-22 17:29:34 -07:00
pkg Additional nightly test fixes 2017-06-22 16:59:16 -07:00
sdk Introduce an interface to read config 2017-06-20 19:45:07 -07:00
.gitignore Propagate errors on deployment failures 2017-06-21 22:02:57 -07:00
.gitmodules Remove stale submodules 2017-05-15 10:33:22 -07:00
.travis.yml Enable VM-based builds in Travis (#264) 2017-06-22 17:56:45 -07:00
CONTRIBUTING.md Update CONTRIBUTING.md and LICENSE 2017-06-23 13:49:53 -07:00
Gometalinter.json Increase Gometalinter deadline to 5m 2017-06-22 12:32:50 -07:00
LICENSE Update CONTRIBUTING.md and LICENSE 2017-06-23 13:49:53 -07:00
Makefile Switch to /bin/bash as the shell for our Makefiles 2017-06-22 14:57:09 -07:00
NOTICE Reclassify Lumi under the Apache 2.0 license 2017-05-18 14:51:52 -07:00
README.md Fix minor typo in README 2017-06-22 11:36:09 -07:00
tslint.json Added specified changes 2017-06-09 12:51:31 -07:00

Build Status

Lumi

Lumi is a framework and toolset for creating reusable cloud services.

If you are learning about Lumi for the first time, please see the overview document.

Installing

To install Lumi from source, simply run:

$ go get -u github.com/pulumi/lumi/cmd/lumi

A GOPATH must be set. A good default value is ~/go. In fact, this is the default in Go 1.8.

This installs the lumi binary to $GOPATH/bin.

At this moment, libraries must be manually installed. See below. Eventually we will have an installer.

Compilers

The Lumi compilers are independent from the core Lumi tools.

Please see the respective pages for details on how to install, build, and test each compiler:

Development

This section is for Lumi developers.

Prerequisites

Lumi is written in Go, uses Godep for dependency management, and GoMetaLinter for linting:

Building and Testing

To build Lumi, ensure $GOPATH is set, and clone into a standard Go workspace:

$ git clone git@github.com:pulumi/lumi $GOPATH/src/github.com/pulumi/lumi
$ cd $GOPATH/src/github.com/pulumi/lumi

Before building, you will need to ensure dependencies have been restored to your enlistment:

$ godep restore

At this point you can run make to build and run tests:

$ make

This installs the lumi binary into $GOPATH/bin, which may now be run provided make exited successfully.

The Makefile also supports just running tests (make test), just running the linter (make lint), just running Govet (make vet), and so on. Please just refer to the Makefile for the full list of targets.

Installing the Runtime Libraries

By default, Lumi looks for its runtime libraries underneath /usr/local/lumi. $LUMIPATH overrides this. Please refer to the libraries README for details on additional installation requirements.

Debugging

The Lumi tools have extensive logging built in. In fact, we encourage liberal logging in new code, and adding new logging when debugging problems. This helps to ensure future debugging endeavors benefit from your sleuthing.

All logging is done using Google's Glog library. It is relatively bare-bones, and adds basic leveled logging, stack dumping, and other capabilities beyond what Go's built-in logging routines offer.

The Lumi command line has two flags that control this logging and that can come in handy when debugging problems. The --logtostderr flag spews directly to stderr, rather than the default of logging to files in your temp directory. And the --verbose=n flag (-v=n for short) sets the logging level to n. Anything greater than 3 is reserved for debug-level logging, greater than 5 is going to be quite verbose, and anything beyond 7 is extremely noisy.

For example, the command

$ lumi eval --logtostderr -v=5

is a pretty standard starting point during debugging that will show a fairly comprehensive trace log of a compilation.