pulumi/sdk/proto/engine.proto
joeduffy 11b7880547 Further reshuffle Protobufs; generate JavaScript code
After a bit more thinking, we will create new SDK packages for each
of the languages we wish to support writing resource providers in.
This is where the RPC goo will live, so I have created a new sdk/
directory, moved the Protobuf/gRPC definitions underneath sdk/proto/,
and put the generated code into sdk/go/ and sdk/js/.
2017-02-10 09:28:46 -08:00

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// Copyright 2016 Marapongo, Inc. All rights reserved.
syntax = "proto3";
import "google/protobuf/empty.proto";
package murpc;
// TODO: secrets.
// Engine is an interface into the core engine responsible for orchestrating resource operations.
service Engine {
// Log logs a global message in the engine, including errors and warnings.
rpc Log(LogRequest) returns (google.protobuf.Empty) {}
}
// LogSeverity is the severity level of a log message. Errors are fatal; all others are informational.
enum LogSeverity {
DEBUG = 0; // a debug-level message not displayed to end-users (the default).
INFO = 1; // an informational message printed to output during resource operations.
WARNING = 2; // a warning to indicate that something went wrong.
ERROR = 3; // a fatal error indicating that the tool should stop processing subsequent resource operations.
}
message LogRequest {
LogSeverity severity = 1; // the logging level of this message.
string message = 2; // the contents of the logged message.
}