pulumi/sdk/nodejs/runtime/closure/v8.ts
2018-07-25 16:55:20 -07:00

180 lines
8.3 KiB
TypeScript

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file provides a low-level interface to a few V8 runtime objects.
// We will use this low-level interface when serializing closures to walk the scope
// chain and find the value of free variables captured by closures, as well as getting
// source-level debug information so that we can present high-quality error messages.
//
// As a side-effect of importing this file, we must enable the --allow-natives-syntax V8
// flag. This is because we are using V8 intrinsics in order to implement this module.
import * as semver from "semver";
import * as v8 from "v8";
v8.setFlagsFromString("--allow-natives-syntax");
// We use four V8 intrinsics in this file. The first, `FunctionGetScript`, gets
// a `Script` object given a JavaScript function. The `Script` object contains metadata
// about the function's source definition.
const getScript: (func: Function) => V8Script | undefined =
// The use of the Function constructor here and elsewhere in this file is because
// because V8 intrinsics are not valid JavaScript identifiers; they all begin with '%',
// which means that the TypeScript compiler issues errors for them.
new Function("func", "return %FunctionGetScript(func);") as any;
// The V8 script object contains the name of the file that defined a function and a function
// that convert a `V8SourcePosition` into a `V8SourceLocation`. (Conceptually - Positions are offsets
// into a resource stream, while locations are objects with line and column information.)
interface V8Script {
readonly name: string;
locationFromPosition(pos: V8SourcePosition): V8SourceLocation;
}
// Check if we're on node 10. We need to call specific intrinsics depending on which version we're on.
const isNodeV10 = semver.gte(process.version, "10.0.0");
// The second intrinsic is `FunctionGetScriptSourcePosition`, which does about what you'd
// expect. It returns a `V8SourcePosition`, which can be passed to `V8Script::locationFromPosition`
// to produce a `V8SourceLocation`.
const getSourcePosition: (func: Function) => V8SourcePosition =
new Function("func", "return %FunctionGetScriptSourcePosition(func);") as any;
const scriptPositionInfo: (script: V8Script, pos: V8SourcePosition) => { line: number, column: number } =
isNodeV10
? new Function("script", "pos", "return %ScriptPositionInfo(script, pos, false);") as any
: <any>undefined;
// V8SourcePosition is an opaque value that should be passed verbatim to `V8Script.locationFromPosition`
// in order to receive a V8SourceLocation.
interface V8SourcePosition { }
// V8SourceLocation contains metadata about a single location within a Script. For a function, it
// refers to the last character of that function's declaration.
interface V8SourceLocation {
readonly line: number;
readonly column: number;
}
// The last two intrinsics are `GetFunctionScopeCount` and `GetFunctionScopeDetails`.
// The former function returns the number of scopes in a given function's scope chain, while
// the latter function returns the i'th entry in a function's scope chain, given a function and
// index i.
const getFunctionScopeDetails: (func: Function, index: number) => any[] =
new Function("func", "index", "return %GetFunctionScopeDetails(func, index);") as any;
const getFunctionScopeCount: (func: Function) => number =
new Function("func", "return %GetFunctionScopeCount(func);") as any;
// All of these functions contain syntax that is not legal TS/JS (i.e. "%Whatever"). As such,
// we cannot serialize them. In case they somehow get captured, just block them from closure
// serialization entirely.
(<any>getScript).doNotCapture = true;
(<any>getSourcePosition).doNotCapture = true;
(<any>getFunctionScopeDetails).doNotCapture = true;
(<any>getFunctionScopeCount).doNotCapture = true;
// `GetFunctionScopeDetails` returns a raw JavaScript array. This enum enumerates the objects that
// are at specific indices of the array. We only care about one of these.
enum V8ScopeDetailsFields {
kScopeDetailsTypeIndex = 0,
kScopeDetailsObjectIndex = 1, // <-- this one
kScopeDetailsNameIndex = 2,
kScopeDetailsStartPositionIndex = 3,
kScopeDetailsEndPositionIndex = 4,
kScopeDetailsFunctionIndex = 5,
}
// V8ScopeDetails contains a lot of information about a particular scope in the scope chain, but the
// only one we care about is `scopeObject`, which is a mapping of strings to values. The strings are variables
// declared within the given scope, and the values are the value of the captured variables.
interface V8ScopeDetails {
readonly scopeObject: Record<string, any>;
}
// getScopeForFunction extracts a V8ScopeDetails for the index'th element in the scope chain for the
// given function.
function getScopeForFunction(func: Function, index: number): V8ScopeDetails {
const scopeDetails = getFunctionScopeDetails(func, index);
return {
scopeObject: scopeDetails[V8ScopeDetailsFields.kScopeDetailsObjectIndex] as Record<string, any>,
};
}
/**
* Given a function and a free variable name, lookupCapturedVariableValue looks up the value of that free variable
* in the scope chain of the provided function. If the free variable is not found, `throwOnFailure` indicates
* whether or not this function should throw or return `undefined.
*
* @param func The function whose scope chain is to be analyzed
* @param freeVariable The name of the free variable to inspect
* @param throwOnFailure If true, throws if the free variable can't be found.
* @returns The value of the free variable. If `throwOnFailure` is false, returns `undefined` if not found.
*/
export function lookupCapturedVariableValue(func: Function, freeVariable: string, throwOnFailure: boolean): any {
// The implementation of this function is now very straightforward since the intrinsics do all of the
// difficult work.
const count = getFunctionScopeCount(func);
for (let i = 0; i < count; i++) {
const scope = getScopeForFunction(func, i);
if (freeVariable in scope.scopeObject) {
return scope.scopeObject[freeVariable];
}
}
if (throwOnFailure) {
throw new Error("Unexpected missing variable in closure environment: " + freeVariable);
}
return undefined;
}
/**
* Given a function, returns the name of the file where this function was defined.
* Returns the empty string if the given function has no Script. (e.g. a native function)
*/
export function getFunctionFile(func: Function): string {
const script = getScript(func);
return script ? script.name : "";
}
/**
* Given a function, returns the line and column number in the file where this function was defined.
* Returns { 0, 0 } if the location cannot be found or if the given function has no Script.
*/
export function getFunctionLocation(func: Function): { line: number, column: number } {
const script = getScript(func);
if (script) {
const pos = getSourcePosition(func);
try {
if (isNodeV10) {
return scriptPositionInfo(script, pos);
} else {
return script.locationFromPosition(pos);
}
} catch (err) {
// Be resilient to native functions not being available. In this case, we just return
// '0,0'. That's not great, but it at least lets us run, and it isn't a terrible
// experience.
//
// Specifically, we only need these locations when we're printing out an error about not
// being able to serialize something. In that case, we still print out the names of the
// functions (as well as the call-tree that got us there), *and* we print out the body
// of the function. With both of these, it is generally not too difficult to find out
// where the code actually lives.
}
}
return { line: 0, column: 0 };
}