This implements the new algorithm for deciding which resources must be deleted due to a delete-before-replace operation. We need to compute the set of resources that may be replaced by a change to the resource under consideration. We do this by taking the complete set of transitive dependents on the resource under consideration and removing any resources that would not be replaced by changes to their dependencies. We determine whether or not a resource may be replaced by substituting unknowns for input properties that may change due to deletion of the resources their value depends on and calling the resource provider's Diff method. This is perhaps clearer when described by example. Consider the following dependency graph: A __|__ B C | _|_ D E F In this graph, all of B, C, D, E, and F transitively depend on A. It may be the case, however, that changes to the specific properties of any of those resources R that would occur if a resource on the path to A were deleted and recreated may not cause R to be replaced. For example, the edge from B to A may be a simple dependsOn edge such that a change to B does not actually influence any of B's input properties. In that case, neither B nor D would need to be deleted before A could be deleted. In order to make the above algorithm a reality, the resource monitor interface has been updated to include a map that associates an input property key with the list of resources that input property depends on. Older clients of the resource monitor will leave this map empty, in which case all input properties will be treated as depending on all dependencies of the resource. This is probably overly conservative, but it is less conservative than what we currently implement, and is certainly correct.
360 lines
11 KiB
Go
360 lines
11 KiB
Go
// Copyright 2016-2018, Pulumi Corporation.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package filestate
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import (
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"encoding/json"
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"fmt"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"strings"
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"time"
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"github.com/pkg/errors"
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"github.com/pulumi/pulumi/pkg/apitype"
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"github.com/pulumi/pulumi/pkg/backend"
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"github.com/pulumi/pulumi/pkg/encoding"
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"github.com/pulumi/pulumi/pkg/resource/config"
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"github.com/pulumi/pulumi/pkg/resource/deploy"
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"github.com/pulumi/pulumi/pkg/resource/stack"
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"github.com/pulumi/pulumi/pkg/tokens"
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"github.com/pulumi/pulumi/pkg/util/cmdutil"
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"github.com/pulumi/pulumi/pkg/util/contract"
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"github.com/pulumi/pulumi/pkg/util/fsutil"
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"github.com/pulumi/pulumi/pkg/util/logging"
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"github.com/pulumi/pulumi/pkg/workspace"
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)
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const DisableCheckpointBackupsEnvVar = "PULUMI_DISABLE_CHECKPOINT_BACKUPS"
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// DisableIntegrityChecking can be set to true to disable checkpoint state integrity verification. This is not
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// recommended, because it could mean proceeding even in the face of a corrupted checkpoint state file, but can
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// be used as a last resort when a command absolutely must be run.
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var DisableIntegrityChecking bool
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// update is an implementation of engine.Update backed by local state.
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type update struct {
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root string
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proj *workspace.Project
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target *deploy.Target
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backend *localBackend
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}
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func (u *update) GetRoot() string {
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return u.root
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}
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func (u *update) GetProject() *workspace.Project {
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return u.proj
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}
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func (u *update) GetTarget() *deploy.Target {
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return u.target
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}
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func (b *localBackend) newUpdate(stackName tokens.QName, proj *workspace.Project, root string) (*update, error) {
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contract.Require(stackName != "", "stackName")
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// Construct the deployment target.
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target, err := b.getTarget(stackName)
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if err != nil {
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return nil, err
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}
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// Construct and return a new update.
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return &update{
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root: root,
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proj: proj,
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target: target,
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backend: b,
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}, nil
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}
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func (b *localBackend) getTarget(stackName tokens.QName) (*deploy.Target, error) {
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stackConfigFile := b.stackConfigFile
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if stackConfigFile == "" {
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f, err := workspace.DetectProjectStackPath(stackName)
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if err != nil {
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return nil, err
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}
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stackConfigFile = f
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}
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stk, err := workspace.LoadProjectStack(stackConfigFile)
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if err != nil {
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return nil, err
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}
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decrypter, err := defaultCrypter(stackName, stk.Config, stackConfigFile)
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if err != nil {
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return nil, err
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}
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_, snapshot, _, err := b.getStack(stackName)
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if err != nil {
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return nil, err
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}
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return &deploy.Target{
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Name: stackName,
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Config: stk.Config,
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Decrypter: decrypter,
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Snapshot: snapshot,
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}, nil
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}
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func (b *localBackend) getStack(name tokens.QName) (config.Map, *deploy.Snapshot, string, error) {
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if name == "" {
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return nil, nil, "", errors.New("invalid empty stack name")
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}
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file := b.stackPath(name)
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chk, err := b.getCheckpoint(name)
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if err != nil {
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return nil, nil, file, errors.Wrap(err, "failed to load checkpoint")
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}
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// Materialize an actual snapshot object.
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snapshot, err := stack.DeserializeCheckpoint(chk)
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if err != nil {
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return nil, nil, "", err
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}
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// Ensure the snapshot passes verification before returning it, to catch bugs early.
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if !DisableIntegrityChecking {
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if verifyerr := snapshot.VerifyIntegrity(); verifyerr != nil {
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return nil, nil, file,
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errors.Wrapf(verifyerr, "%s: snapshot integrity failure; refusing to use it", file)
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}
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}
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return chk.Config, snapshot, file, nil
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}
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// GetCheckpoint loads a checkpoint file for the given stack in this project, from the current project workspace.
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func (b *localBackend) getCheckpoint(stackName tokens.QName) (*apitype.CheckpointV3, error) {
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chkpath := b.stackPath(stackName)
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bytes, err := ioutil.ReadFile(chkpath)
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if err != nil {
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return nil, err
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}
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return stack.UnmarshalVersionedCheckpointToLatestCheckpoint(bytes)
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}
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func (b *localBackend) saveStack(name tokens.QName,
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config map[config.Key]config.Value, snap *deploy.Snapshot) (string, error) {
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// Make a serializable stack and then use the encoder to encode it.
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file := b.stackPath(name)
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m, ext := encoding.Detect(file)
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if m == nil {
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return "", errors.Errorf("resource serialization failed; illegal markup extension: '%v'", ext)
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}
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if filepath.Ext(file) == "" {
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file = file + ext
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}
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chk := stack.SerializeCheckpoint(name, config, snap)
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byts, err := m.Marshal(chk)
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if err != nil {
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return "", errors.Wrap(err, "An IO error occurred during the current operation")
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}
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// Back up the existing file if it already exists.
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bck := backupTarget(file)
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// Ensure the directory exists.
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if err = os.MkdirAll(filepath.Dir(file), 0700); err != nil {
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return "", errors.Wrap(err, "An IO error occurred during the current operation")
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}
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// And now write out the new snapshot file, overwriting that location.
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if err = ioutil.WriteFile(file, byts, 0600); err != nil {
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return "", errors.Wrap(err, "An IO error occurred during the current operation")
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}
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logging.V(7).Infof("Saved stack %s checkpoint to: %s (backup=%s)", name, file, bck)
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// And if we are retaining historical checkpoint information, write it out again
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if cmdutil.IsTruthy(os.Getenv("PULUMI_RETAIN_CHECKPOINTS")) {
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if err = ioutil.WriteFile(fmt.Sprintf("%v.%v", file, time.Now().UnixNano()), byts, 0600); err != nil {
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return "", errors.Wrap(err, "An IO error occurred during the current operation")
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}
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}
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if !DisableIntegrityChecking {
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// Finally, *after* writing the checkpoint, check the integrity. This is done afterwards so that we write
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// out the checkpoint file since it may contain resource state updates. But we will warn the user that the
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// file is already written and might be bad.
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if verifyerr := snap.VerifyIntegrity(); verifyerr != nil {
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return "", errors.Wrapf(verifyerr,
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"%s: snapshot integrity failure; it was already written, but is invalid (backup available at %s)",
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file, bck)
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}
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}
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return file, nil
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}
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// removeStack removes information about a stack from the current workspace.
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func (b *localBackend) removeStack(name tokens.QName) error {
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contract.Require(name != "", "name")
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// Just make a backup of the file and don't write out anything new.
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file := b.stackPath(name)
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backupTarget(file)
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historyDir := b.historyDirectory(name)
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return os.RemoveAll(historyDir)
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}
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// backupTarget makes a backup of an existing file, in preparation for writing a new one. Instead of a copy, it
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// simply renames the file, which is simpler, more efficient, etc.
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func backupTarget(file string) string {
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contract.Require(file != "", "file")
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bck := file + ".bak"
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err := os.Rename(file, bck)
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contract.IgnoreError(err) // ignore errors.
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// IDEA: consider multiple backups (.bak.bak.bak...etc).
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return bck
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}
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// backupStack copies the current Checkpoint file to ~/.pulumi/backups.
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func (b *localBackend) backupStack(name tokens.QName) error {
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contract.Require(name != "", "name")
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// Exit early if backups are disabled.
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if cmdutil.IsTruthy(os.Getenv(DisableCheckpointBackupsEnvVar)) {
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return nil
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}
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// Read the current checkpoint file. (Assuming it aleady exists.)
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stackPath := b.stackPath(name)
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byts, err := ioutil.ReadFile(stackPath)
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if err != nil {
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return err
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}
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// Get the backup directory.
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backupDir := b.backupDirectory(name)
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// Ensure the backup directory exists.
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if err = os.MkdirAll(backupDir, 0700); err != nil {
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return err
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}
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// Write out the new backup checkpoint file.
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stackFile := filepath.Base(stackPath)
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ext := filepath.Ext(stackFile)
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base := strings.TrimSuffix(stackFile, ext)
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backupFile := fmt.Sprintf("%s.%v%s", base, time.Now().UnixNano(), ext)
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return ioutil.WriteFile(filepath.Join(backupDir, backupFile), byts, 0600)
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}
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func (b *localBackend) stackPath(stack tokens.QName) string {
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path := filepath.Join(b.StateDir(), workspace.StackDir)
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if stack != "" {
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path = filepath.Join(path, fsutil.QnamePath(stack)+".json")
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}
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return path
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}
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func (b *localBackend) historyDirectory(stack tokens.QName) string {
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contract.Require(stack != "", "stack")
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return filepath.Join(b.StateDir(), workspace.HistoryDir, fsutil.QnamePath(stack))
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}
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func (b *localBackend) backupDirectory(stack tokens.QName) string {
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contract.Require(stack != "", "stack")
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return filepath.Join(b.StateDir(), workspace.BackupDir, fsutil.QnamePath(stack))
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}
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// getHistory returns locally stored update history. The first element of the result will be
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// the most recent update record.
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func (b *localBackend) getHistory(name tokens.QName) ([]backend.UpdateInfo, error) {
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contract.Require(name != "", "name")
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dir := b.historyDirectory(name)
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allFiles, err := ioutil.ReadDir(dir)
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if err != nil {
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// History doesn't exist until a stack has been updated.
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if os.IsNotExist(err) {
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return nil, nil
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}
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return nil, err
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}
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var updates []backend.UpdateInfo
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// os.ReadDir returns the array sorted by file name, but because of how we name files, older updates come before
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// newer ones. Loop backwards so we added the newest updates to the array we will return first.
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for i := len(allFiles) - 1; i >= 0; i-- {
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file := allFiles[i]
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filepath := path.Join(dir, file.Name())
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// Open all of the history files, ignoring the checkpoints.
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if !strings.HasSuffix(filepath, ".history.json") {
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continue
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}
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var update backend.UpdateInfo
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b, err := ioutil.ReadFile(filepath)
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if err != nil {
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return nil, errors.Wrapf(err, "reading history file %s", filepath)
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}
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err = json.Unmarshal(b, &update)
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if err != nil {
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return nil, errors.Wrapf(err, "reading history file %s", filepath)
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}
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updates = append(updates, update)
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}
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return updates, nil
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}
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// addToHistory saves the UpdateInfo and makes a copy of the current Checkpoint file.
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func (b *localBackend) addToHistory(name tokens.QName, update backend.UpdateInfo) error {
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contract.Require(name != "", "name")
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dir := b.historyDirectory(name)
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if err := os.MkdirAll(dir, os.ModePerm); err != nil {
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return err
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}
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// Prefix for the update and checkpoint files.
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pathPrefix := path.Join(dir, fmt.Sprintf("%s-%d", name, time.Now().UnixNano()))
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// Save the history file.
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byts, err := json.MarshalIndent(&update, "", " ")
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if err != nil {
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return err
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}
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historyFile := fmt.Sprintf("%s.history.json", pathPrefix)
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if err = ioutil.WriteFile(historyFile, byts, os.ModePerm); err != nil {
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return err
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}
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// Make a copy of the checkpoint file. (Assuming it aleady exists.)
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byts, err = ioutil.ReadFile(b.stackPath(name))
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if err != nil {
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return err
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}
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checkpointFile := fmt.Sprintf("%s.checkpoint.json", pathPrefix)
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return ioutil.WriteFile(checkpointFile, byts, os.ModePerm)
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}
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