pulumi/pkg/engine/eventsink.go
Pat Gavlin 234f0816e5 Stop formatting output that should be raw.
These changes introduce a new field, `Raw`, to `diag.Message`. This
field indicates that the contents of the message are not a format string
and should not be rendered via `Sprintf` during stringification.

The plugin std{out,err} readers have been updated to use raw messages,
and the event reader in `pulumi` has been fixed s.t. it does not format
event payloads before display.

Fixes #551.
2017-11-14 11:26:41 -08:00

222 lines
5.9 KiB
Go

package engine
import (
"bytes"
"fmt"
"path/filepath"
"strconv"
"sync"
"github.com/pulumi/pulumi/pkg/diag"
"github.com/golang/glog"
"github.com/pulumi/pulumi/pkg/diag/colors"
"github.com/pulumi/pulumi/pkg/util/contract"
)
func newEventSink(events chan<- Event, opts diag.FormatOptions) diag.Sink {
contract.Require(events != nil, "events")
return &eventSink{
events: events,
opts: opts,
counts: make(map[diag.Severity]int),
}
}
const eventSinkIDPrefix = "PU"
// eventSink is a sink which writes all events to a channel
type eventSink struct {
events chan<- Event // the channel to emit events into.
opts diag.FormatOptions // a set of options that control output style and content.
counts map[diag.Severity]int // the number of messages that have been issued per severity.
mutex sync.RWMutex // a mutex for guarding updates to the counts map
}
func (s *eventSink) Count() int { return s.Debugs() + s.Infos() + s.Errors() + s.Warnings() }
func (s *eventSink) Debugs() int { return s.getCount(diag.Debug) }
func (s *eventSink) Infos() int { return s.getCount(diag.Info) }
func (s *eventSink) Infoerrs() int { return s.getCount(diag.Infoerr) }
func (s *eventSink) Errors() int { return s.getCount(diag.Error) }
func (s *eventSink) Warnings() int { return s.getCount(diag.Warning) }
func (s *eventSink) Success() bool { return s.Errors() == 0 }
func (s *eventSink) Logf(sev diag.Severity, d *diag.Diag, args ...interface{}) {
switch sev {
case diag.Debug:
s.Debugf(d, args...)
case diag.Info:
s.Infof(d, args...)
case diag.Infoerr:
s.Infoerrf(d, args...)
case diag.Warning:
s.Warningf(d, args...)
case diag.Error:
s.Errorf(d, args...)
default:
contract.Failf("Unrecognized severity: %v", sev)
}
}
func (s *eventSink) Debugf(d *diag.Diag, args ...interface{}) {
// For debug messages, write both to the glogger and a stream, if there is one.
glog.V(3).Infof(d.Message, args...)
msg := s.Stringify(diag.Debug, d, args...)
if glog.V(9) {
glog.V(9).Infof("eventSink::Debug(%v)", msg[:len(msg)-1])
}
s.events <- diagDebugEvent(s.opts.Colors, msg)
s.incrementCount(diag.Debug)
}
func (s *eventSink) Infof(d *diag.Diag, args ...interface{}) {
msg := s.Stringify(diag.Info, d, args...)
if glog.V(5) {
glog.V(5).Infof("eventSink::Info(%v)", msg[:len(msg)-1])
}
s.events <- diagInfoEvent(s.opts.Colors, msg)
s.incrementCount(diag.Info)
}
func (s *eventSink) Infoerrf(d *diag.Diag, args ...interface{}) {
msg := s.Stringify(diag.Info /* not Infoerr, just "info: "*/, d, args...)
if glog.V(5) {
glog.V(5).Infof("eventSink::Infoerr(%v)", msg[:len(msg)-1])
}
s.events <- diagInfoerrEvent(s.opts.Colors, msg)
s.incrementCount(diag.Infoerr)
}
func (s *eventSink) Errorf(d *diag.Diag, args ...interface{}) {
msg := s.Stringify(diag.Error, d, args...)
if glog.V(5) {
glog.V(5).Infof("eventSink::Error(%v)", msg[:len(msg)-1])
}
s.events <- diagErrorEvent(s.opts.Colors, msg)
s.incrementCount(diag.Error)
}
func (s *eventSink) Warningf(d *diag.Diag, args ...interface{}) {
msg := s.Stringify(diag.Warning, d, args...)
if glog.V(5) {
glog.V(5).Infof("eventSink::Warning(%v)", msg[:len(msg)-1])
}
s.events <- diagWarningEvent(s.opts.Colors, msg)
s.incrementCount(diag.Warning)
}
func (s *eventSink) incrementCount(sev diag.Severity) {
s.mutex.Lock()
defer s.mutex.Unlock()
s.counts[sev]++
}
func (s *eventSink) getCount(sev diag.Severity) int {
s.mutex.RLock()
defer s.mutex.RUnlock()
return s.counts[sev]
}
func (s *eventSink) useColor(sev diag.Severity) bool {
// we will use color so long as we're not spewing to debug (which is colorless).
return s.opts.Colors
}
func (s *eventSink) Stringify(sev diag.Severity, d *diag.Diag, args ...interface{}) string {
var buffer bytes.Buffer
// First print the location if there is one.
if d.Doc != nil || d.Loc != nil {
buffer.WriteString(s.StringifyLocation(sev, d.Doc, d.Loc))
buffer.WriteString(": ")
}
// Now print the message category's prefix (error/warning).
if s.useColor(sev) {
switch sev {
case diag.Debug:
buffer.WriteString(colors.SpecDebug)
case diag.Info, diag.Infoerr:
buffer.WriteString(colors.SpecInfo)
case diag.Error:
buffer.WriteString(colors.SpecError)
case diag.Warning:
buffer.WriteString(colors.SpecWarning)
default:
contract.Failf("Unrecognized diagnostic severity: %v", sev)
}
}
buffer.WriteString(string(sev))
if d.ID > 0 {
buffer.WriteString(" ")
buffer.WriteString(eventSinkIDPrefix)
buffer.WriteString(strconv.Itoa(int(d.ID)))
}
buffer.WriteString(": ")
if s.useColor(sev) {
buffer.WriteString(colors.Reset)
}
// Finally, actually print the message itself.
if s.useColor(sev) {
buffer.WriteString(colors.SpecNote)
}
if d.Raw {
buffer.WriteString(d.Message)
} else {
buffer.WriteString(fmt.Sprintf(d.Message, args...))
}
if s.useColor(sev) {
buffer.WriteString(colors.Reset)
}
buffer.WriteRune('\n')
// TODO[pulumi/pulumi#15]: support Clang-style expressive diagnostics. This would entail, for example, using
// the buffer within the target document, to demonstrate the offending line/column range of code.
return buffer.String()
}
func (s *eventSink) StringifyLocation(sev diag.Severity, doc *diag.Document, loc *diag.Location) string {
var buffer bytes.Buffer
if doc != nil {
if s.useColor(sev) {
buffer.WriteString(colors.SpecLocation)
}
file := doc.File
if s.opts.Pwd != "" {
// If a PWD is available, try to create a relative path.
rel, err := filepath.Rel(s.opts.Pwd, file)
if err == nil {
file = rel
}
}
buffer.WriteString(file)
}
if loc != nil && !loc.IsEmpty() {
buffer.WriteRune('(')
buffer.WriteString(strconv.Itoa(loc.Start.Line))
buffer.WriteRune(',')
buffer.WriteString(strconv.Itoa(loc.Start.Column))
buffer.WriteRune(')')
}
// Reset the color if we wrote anything
if buffer.Len() > 0 && s.useColor(sev) {
buffer.WriteString(colors.Reset)
}
return buffer.String()
}