pulumi/pkg/engine/deploy.go
Matt Ellis d29f6fc4e5 Use tokens.QName instead of string as the type for environment
Internally, the engine deals with tokens.QName and not raw
strings. Push that up to the API boundary
2017-10-02 15:14:55 -07:00

196 lines
7 KiB
Go

// Copyright 2017, Pulumi Corporation. All rights reserved.
package engine
import (
"bytes"
"fmt"
"time"
goerr "github.com/pkg/errors"
"github.com/pulumi/pulumi/pkg/compiler/errors"
"github.com/pulumi/pulumi/pkg/diag"
"github.com/pulumi/pulumi/pkg/diag/colors"
"github.com/pulumi/pulumi/pkg/resource"
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/tokens"
"github.com/pulumi/pulumi/pkg/util/contract"
)
type DeployOptions struct {
Package string // the package we are deploying (or "" to use the default)
Analyzers []string // an optional set of analyzers to run as part of this deployment.
Debug bool // true to enable resource debugging output.
DryRun bool // true if we should just print the plan without performing it.
Parallel int // the degree of parallelism for resource operations (<=1 for serial).
ShowConfig bool // true to show the configuration variables being used.
ShowReplacementSteps bool // true to show the replacement steps in the plan.
ShowSames bool // true to show the resources that aren't updated, in addition to those that are.
Summary bool // true if we should only summarize resources and operations.
}
func (eng *Engine) Deploy(environment tokens.QName, opts DeployOptions) error {
// Initialize the diagnostics logger with the right stuff.
eng.InitDiag(diag.FormatOptions{
Colors: true,
Debug: opts.Debug,
})
info, err := eng.initEnvCmdName(environment, opts.Package)
if err != nil {
return err
}
return eng.deployLatest(info, deployOptions{
Debug: opts.Debug,
Destroy: false,
DryRun: opts.DryRun,
Analyzers: opts.Analyzers,
Parallel: opts.Parallel,
ShowConfig: opts.ShowConfig,
ShowReplacementSteps: opts.ShowReplacementSteps,
ShowSames: opts.ShowSames,
Summary: opts.Summary,
})
}
type deployOptions struct {
Debug bool // true to enable resource debugging output.
Create bool // true if we are creating resources.
Destroy bool // true if we are destroying the environment.
DryRun bool // true if we should just print the plan without performing it.
Analyzers []string // an optional set of analyzers to run as part of this deployment.
Parallel int // the degree of parallelism for resource operations (<=1 for serial).
ShowConfig bool // true to show the configuration variables being used.
ShowReplacementSteps bool // true to show the replacement steps in the plan.
ShowSames bool // true to show the resources that aren't updated, in addition to those that are.
Summary bool // true if we should only summarize resources and operations.
DOT bool // true if we should print the DOT file for this plan.
}
func (eng *Engine) deployLatest(info *envCmdInfo, opts deployOptions) error {
result, err := eng.plan(info, opts)
if err != nil {
return err
}
if result != nil {
defer contract.IgnoreClose(result)
if opts.DryRun {
// If a dry run, just print the plan, don't actually carry out the deployment.
if err := eng.printPlan(result); err != nil {
return err
}
} else {
// Otherwise, we will actually deploy the latest bits.
var header bytes.Buffer
printPrelude(&header, result, false)
header.WriteString(fmt.Sprintf("%vPerforming changes:%v\n", colors.SpecUnimportant, colors.Reset))
fmt.Fprint(eng.Stdout, colors.Colorize(&header))
// Create an object to track progress and perform the actual operations.
start := time.Now()
progress := newProgress(opts, eng)
summary, _, _, err := result.Apply(progress)
if err != nil && summary == nil {
// Something went wrong, and we have no checkpoint to save.
return err
}
contract.Assert(summary != nil)
// Print a summary.
var footer bytes.Buffer
// Print out the total number of steps performed (and their kinds), the duration, and any summary info.
if c := printChangeSummary(&footer, progress.Ops, false); c != 0 {
footer.WriteString(fmt.Sprintf("%vUpdate duration: %v%v\n",
colors.SpecUnimportant, time.Since(start), colors.Reset))
}
if progress.MaybeCorrupt {
footer.WriteString(fmt.Sprintf(
"%vA catastrophic error occurred; resources states may be unknown%v\n",
colors.SpecAttention, colors.Reset))
}
// Now save the updated snapshot Notee that if a failure has occurred, the Apply routine above will
// have returned a safe checkpoint.
targ := result.Info.Target
_ = eng.Environment.SaveEnvironment(targ, summary.Snap())
fmt.Fprint(eng.Stdout, colors.Colorize(&footer))
if err != nil {
return err
}
}
}
if !eng.Diag().Success() {
// If any error that wasn't printed above, be sure to make it evident in the output.
return goerr.New("One or more errors occurred during this update")
}
return nil
}
// deployProgress pretty-prints the plan application process as it goes.
type deployProgress struct {
Steps int
Ops map[deploy.StepOp]int
MaybeCorrupt bool
Opts deployOptions
Engine *Engine
}
func newProgress(opts deployOptions, engine *Engine) *deployProgress {
return &deployProgress{
Steps: 0,
Ops: make(map[deploy.StepOp]int),
Opts: opts,
Engine: engine,
}
}
func (prog *deployProgress) Before(step deploy.Step) {
if shouldShow(step, prog.Opts) {
var b bytes.Buffer
printStep(&b, step, prog.Opts.Summary, false, "")
fmt.Fprint(prog.Engine.Stdout, colors.Colorize(&b))
}
}
func (prog *deployProgress) After(step deploy.Step, status resource.Status, err error) {
stepop := step.Op()
if err != nil {
// Issue a true, bonafide error.
prog.Engine.Diag().Errorf(errors.ErrorPlanApplyFailed, err)
// Print the state of the resource; we don't issue the error, because the deploy above will do that.
var b bytes.Buffer
stepnum := prog.Steps + 1
b.WriteString(fmt.Sprintf("Step #%v failed [%v]: ", stepnum, stepop))
switch status {
case resource.StatusOK:
b.WriteString(colors.SpecNote)
b.WriteString("provider successfully recovered from this failure")
case resource.StatusUnknown:
b.WriteString(colors.SpecAttention)
b.WriteString("this failure was catastrophic and the provider cannot guarantee recovery")
prog.MaybeCorrupt = true
default:
contract.Failf("Unrecognized resource state: %v", status)
}
b.WriteString(colors.Reset)
b.WriteString("\n")
fmt.Fprint(prog.Engine.Stdout, colors.Colorize(&b))
} else {
// Increment the counters.
if step.Logical() {
prog.Steps++
prog.Ops[stepop]++
}
// Print out any output properties that got created as a result of this operation.
if shouldShow(step, prog.Opts) && !prog.Opts.Summary {
var b bytes.Buffer
printResourceOutputProperties(&b, step, "")
fmt.Fprint(prog.Engine.Stdout, colors.Colorize(&b))
}
}
}