pulumi/sdk/dotnet/Pulumi/Core/Output.cs

290 lines
12 KiB
C#

// Copyright 2016-2019, Pulumi Corporation
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi
{
/// <summary>
/// Useful static utility methods for both creating and working wit <see cref="Output{T}"/>s.
/// </summary>
public static class Output
{
public static Output<T> Create<T>([MaybeNull]T value)
=> Create(Task.FromResult(value));
public static Output<T> Create<T>(Task<T> value)
=> Output<T>.Create(value);
public static Output<T> CreateSecret<T>([MaybeNull]T value)
=> CreateSecret(Task.FromResult(value));
public static Output<T> CreateSecret<T>(Task<T> value)
=> Output<T>.CreateSecret(value);
/// <summary>
/// Combines all the <see cref="Input{T}"/> values in <paramref name="inputs"/> and combines
/// them all into a single <see cref="Output{T}"/> with an <see cref="ImmutableArray{T}"/>
/// containing all their underlying values. If any of the <see cref="Input{T}"/>s are not
/// known, the final result will be not known. Similarly, if any of the <see
/// cref="Input{T}"/>s are secrets, then the final result will be a secret.
/// </summary>
public static Output<ImmutableArray<T>> All<T>(params Input<T>[] inputs)
=> All(ImmutableArray.CreateRange(inputs));
/// <summary>
/// <see cref="All{T}(Input{T}[])"/> for more details.
/// </summary>
public static Output<ImmutableArray<T>> All<T>(ImmutableArray<Input<T>> inputs)
=> Output<T>.All(inputs);
/// <summary>
/// <see cref="Tuple{X, Y, Z}(Input{X}, Input{Y}, Input{Z})"/> for more details.
/// </summary>
public static Output<(X, Y)> Tuple<X, Y>(Output<X> item1, Output<Y> item2)
=> Tuple((Input<X>)item1, (Input<Y>)item2);
/// <summary>
/// <see cref="Tuple{X, Y, Z}(Input{X}, Input{Y}, Input{Z})"/> for more details.
/// </summary>
public static Output<(X, Y)> Tuple<X, Y>(Input<X> item1, Input<Y> item2)
=> Tuple<X, Y, int>(item1, item2, 0).Apply(v => (v.Item1, v.Item2));
/// <summary>
/// Combines all the <see cref="Input{T}"/> values in the provided parameters and combines
/// them all into a single tuple containing each of their underlying values. If any of the
/// <see cref="Input{T}"/>s are not known, the final result will be not known. Similarly,
/// if any of the <see cref="Input{T}"/>s are secrets, then the final result will be a
/// secret.
/// </summary>
public static Output<(X, Y, Z)> Tuple<X, Y, Z>(Input<X> item1, Input<Y> item2, Input<Z> item3)
=> Output<(X, Y, Z)>.Tuple(item1, item2, item3);
/// <summary>
/// Takes in a <see cref="FormattableString"/> with potential <see cref="Input{T}"/>s or
/// <see cref="Output{T}"/> in the 'placeholder holes'. Conceptually, this method unwraps
/// all the underlying values in the holes, combines them appropriately with the <see
/// cref="FormattableString.Format"/> string, and produces an <see cref="Output{T}"/>
/// containing the final result.
/// <para/>
/// If any of the <see cref="Input{T}"/>s or <see cref="Output{T}"/>s are not known, the
/// final result will be not known. Similarly, if any of the <see cref="Input{T}"/>s or
/// <see cref="Output{T}"/>s are secrets, then the final result will be a secret.
/// </summary>
public static Output<string> Format(FormattableString formattableString)
{
var arguments = formattableString.GetArguments();
var inputs = new Input<object?>[arguments.Length];
for (var i = 0; i < arguments.Length; i++)
{
var arg = arguments[i];
inputs[i] = arg.ToObjectOutput();
}
return All(inputs).Apply(objs =>
string.Format(formattableString.Format, objs.ToArray()));
}
internal static Output<ImmutableArray<T>> Concat<T>(Output<ImmutableArray<T>> values1, Output<ImmutableArray<T>> values2)
=> Tuple(values1, values2).Apply(a => a.Item1.AddRange(a.Item2));
}
/// <summary>
/// Internal interface to allow our code to operate on outputs in an untyped manner. Necessary
/// as there is no reasonable way to write algorithms over heterogeneous instantiations of
/// generic types.
/// </summary>
internal interface IOutput
{
ImmutableHashSet<Resource> Resources { get; }
/// <summary>
/// Returns an <see cref="Output{T}"/> equivalent to this, except with our
/// <see cref="OutputData{X}.Value"/> casted to an object.
/// </summary>
Task<OutputData<object?>> GetDataAsync();
}
/// <summary>
/// <see cref="Output{T}"/>s are a key part of how Pulumi tracks dependencies between <see
/// cref="Resource"/>s. Because the values of outputs are not available until resources are
/// created, these are represented using the special <see cref="Output{T}"/>s type, which
/// internally represents two things:
/// <list type="number">
/// <item>An eventually available value of the output</item>
/// <item>The dependency on the source(s) of the output value</item>
/// </list>
/// In fact, <see cref="Output{T}"/>s is quite similar to <see cref="Task{TResult}"/>.
/// Additionally, they carry along dependency information.
/// <para/>
/// The output properties of all resource objects in Pulumi have type <see cref="Output{T}"/>.
/// </summary>
public sealed class Output<T> : IOutput
{
internal ImmutableHashSet<Resource> Resources { get; private set; }
internal Task<OutputData<T>> DataTask { get; private set; }
internal Output(ImmutableHashSet<Resource> resources, Task<OutputData<T>> dataTask)
{
Resources = resources;
DataTask = dataTask;
}
internal async Task<T> GetValueAsync()
{
var data = await DataTask.ConfigureAwait(false);
return data.Value;
}
ImmutableHashSet<Resource> IOutput.Resources => this.Resources;
async Task<OutputData<object?>> IOutput.GetDataAsync()
=> await DataTask.ConfigureAwait(false);
public static Output<T> Create(Task<T> value)
=> Create(value, isSecret: false);
internal static Output<T> CreateSecret(Task<T> value)
=> Create(value, isSecret: true);
private static Output<T> Create(Task<T> value, bool isSecret)
{
if (value == null)
{
throw new ArgumentNullException(nameof(value));
}
var tcs = new TaskCompletionSource<OutputData<T>>();
value.Assign(tcs, t => OutputData.Create(t, isKnown: true, isSecret: isSecret));
return new Output<T>(ImmutableHashSet<Resource>.Empty, tcs.Task);
}
/// <summary>
/// <see cref="Apply{U}(Func{T, Output{U}})"/> for more details.
/// </summary>
public Output<U> Apply<U>(Func<T, U> func)
=> Apply(t => Output.Create(func(t)));
/// <summary>
/// <see cref="Apply{U}(Func{T, Output{U}})"/> for more details.
/// </summary>
public Output<U> Apply<U>(Func<T, Task<U>> func)
=> Apply(t => Output.Create(func(t)));
/// <summary>
/// Transforms the data of this <see cref="Output{T}"/> with the provided <paramref
/// name="func"/>. The result remains an <see cref="Output{T}"/> so that dependent resources
/// can be properly tracked.
/// <para/>
/// <paramref name="func"/> is not allowed to make resources.
/// <para/>
/// <paramref name="func"/> can return other <see cref="Output{T}"/>s. This can be handy if
/// you have an <c>Output&lt;SomeType&gt;</c> and you want to get a transitive dependency of
/// it. i.e.:
///
/// <code>
/// Output&lt;SomeType&gt; d1 = ...;
/// Output&lt;OtherType&gt; d2 = d1.Apply(v => v.OtherOutput); // getting an output off of 'v'.
/// </code>
///
/// In this example, taking a dependency on d2 means a resource will depend on all the resources
/// of d1. It will <b>not</b> depend on the resources of v.x.y.OtherDep.
/// <para/>
/// Importantly, the Resources that d2 feels like it will depend on are the same resources
/// as d1. If you need have multiple <see cref="Output{T}"/>s and a single <see
/// cref="Output{T}"/> is needed that combines both set of resources, then <see
/// cref="Output.All{T}(Input{T}[])"/> or <see cref="Output.Tuple{X, Y, Z}(Input{X}, Input{Y}, Input{Z})"/>
/// should be used instead.
/// <para/>
/// This function will only be called execution of a <c>pulumi up</c> request. It will not
/// run during <c>pulumi preview</c> (as the values of resources are of course not known
/// then).
/// </summary>
public Output<U> Apply<U>(Func<T, Output<U>> func)
=> new Output<U>(Resources, ApplyHelperAsync(DataTask, func));
private static async Task<OutputData<U>> ApplyHelperAsync<U>(
Task<OutputData<T>> dataTask, Func<T, Output<U>> func)
{
var data = await dataTask.ConfigureAwait(false);
// During previews only perform the apply if the engine was able to
// give us an actual value for this Output.
if (!data.IsKnown && Deployment.Instance.IsDryRun)
{
return new OutputData<U>(default!, isKnown: false, data.IsSecret);
}
var inner = func(data.Value);
var innerData = await inner.DataTask.ConfigureAwait(false);
return OutputData.Create(
innerData.Value, data.IsKnown && innerData.IsKnown, data.IsSecret || innerData.IsSecret);
}
internal static Output<ImmutableArray<T>> All(ImmutableArray<Input<T>> inputs)
=> new Output<ImmutableArray<T>>(GetAllResources(inputs), AllHelperAsync(inputs));
private static async Task<OutputData<ImmutableArray<T>>> AllHelperAsync(ImmutableArray<Input<T>> inputs)
{
var values = ImmutableArray.CreateBuilder<T>(inputs.Length);
var isKnown = true;
var isSecret = false;
foreach (var input in inputs)
{
var output = (Output<T>)input;
var data = await output.DataTask.ConfigureAwait(false);
values.Add(data.Value);
(isKnown, isSecret) = OutputData.Combine(data, isKnown, isSecret);
}
return OutputData.Create(values.MoveToImmutable(), isKnown, isSecret);
}
internal static Output<(X, Y, Z)> Tuple<X, Y, Z>(Input<X> item1, Input<Y> item2, Input<Z> item3)
=> new Output<(X, Y, Z)>(
GetAllResources(new IInput[] { item1, item2, item3 }),
TupleHelperAsync(item1, item2, item3));
private static ImmutableHashSet<Resource> GetAllResources(IEnumerable<IInput> inputs)
=> ImmutableHashSet.CreateRange(inputs.SelectMany(i => i.ToOutput().Resources));
private static async Task<OutputData<(X, Y, Z)>> TupleHelperAsync<X, Y, Z>(Input<X> item1, Input<Y> item2, Input<Z> item3)
{
(X, Y, Z) tuple;
var isKnown = true;
var isSecret = false;
{
var output = (Output<X>)item1;
var data = await output.DataTask.ConfigureAwait(false);
tuple.Item1 = data.Value;
(isKnown, isSecret) = OutputData.Combine(data, isKnown, isSecret);
}
{
var output = (Output<Y>)item2;
var data = await output.DataTask.ConfigureAwait(false);
tuple.Item2 = data.Value;
(isKnown, isSecret) = OutputData.Combine(data, isKnown, isSecret);
}
{
var output = (Output<Z>)item3;
var data = await output.DataTask.ConfigureAwait(false);
tuple.Item3 = data.Value;
(isKnown, isSecret) = OutputData.Combine(data, isKnown, isSecret);
}
return OutputData.Create(tuple, isKnown, isSecret);
}
}
}