pulumi/sdk/go
Luke Hoban edf8bf5c30
Support map-typed inputs in Go SDK RegisterResource (#4521)
Adds support for RegisterResource to accept map-typed implementations if Input as well as the existing struct-typed implementations. Currently these must be fully untyped - but both map[string]pulumi.Input and map[string]interface{} are allowed. In the future, it's plausible that a mode where the data itself is a map, but the ElementType implementation returns a struct could be supported, with the struct used to provide type information over the untyped map.
2020-04-30 11:56:47 -07:00
..
common update channel options in go 2020-04-23 11:16:36 -07:00
pulumi Support map-typed inputs in Go SDK RegisterResource (#4521) 2020-04-30 11:56:47 -07:00
pulumi-language-go Small linting error after merging feature 2.0 branch 2020-04-14 09:55:18 +01:00
Makefile Breaking changes due to Feature 2.0 work 2020-04-14 09:30:25 +01:00
README.md pulumi update => pulumi up (#2702) 2019-05-06 14:00:18 -07:00

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.