pulumi/sdk/nodejs/runtime/langhost.ts
joeduffy 67e5750742 Fix a bunch of Linux issues
There's a fair bit of clean up in here, but the meat is:

* Allocate the language runtime gRPC client connection on the
  goroutine that will use it; this eliminates race conditions.

* The biggie: there *appears* to be a bug in gRPC's implementation
  on Linux, where it doesn't implement WaitForReady properly.  The
  behavior I'm observing is that RPC calls will not retry as they
  are supposed to, but will instead spuriously fail during the RPC
  startup.  To work around this, I've added manual retry logic in
  the shared plugin creation function so that we won't even try
  to use the client connection until it is in a well-known state.
  pulumi/pulumi-fabric#337 tracks getting to the bottom of this and,
  ideally, removing the work around.

The other minor things are:

* Separate run.js into its own module, so it doesn't include
  index.js and do a bunch of random stuff it shouldn't be doing.

* Allow run.js to be invoked without a --monitor.  This makes
  testing just the run part of invocation easier (including
  config, which turned out to be super useful as I was debugging).

* Tidy up some messages.
2017-09-08 15:11:09 -07:00

147 lines
5.3 KiB
TypeScript

// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
import * as childprocess from "child_process";
import * as os from "os";
import * as path from "path";
let grpc = require("grpc");
let langproto = require("../proto/languages_pb.js");
let langrpc = require("../proto/languages_grpc_pb.js");
// monitorAddr is the current resource monitor address.
let monitorAddr: string | undefined;
// engineAddr is the current resource engine address, if any.
let engineAddr: string | undefined;
// serveLanguageHost spawns a language host that connects to the resource monitor and listens on port.
export function serveLanguageHost(monitor: string, engine: string | undefined): { server: any, port: number } {
if (monitorAddr) {
throw new Error("Already connected to a resource monitor; cannot serve two hosts in one process");
}
monitorAddr = monitor;
engineAddr = engine;
// Now fire up the gRPC server and begin serving!
let server = new grpc.Server();
server.addService(langrpc.LanguageRuntimeService, { run: runRPC });
let port: number = server.bind(`0.0.0.0:0`, grpc.ServerCredentials.createInsecure());
// Now we're done: the server is started, and gRPC keeps the even loop alive.
server.start();
return { server: server, port: port }; // return the port for callers.
}
// runRPC implements the core "run" logic for both planning and deploying.
function runRPC(call: any, callback: any): void {
// Unpack the request and fire up the program.
// IDEA: stick the monitor address in Run's RPC so that it's per invocation.
let req: any = call.request;
let resp = new langproto.RunResponse();
let proc: childprocess.ChildProcess | undefined;
try {
// Create an args array to pass to spawn, starting with just the run.js program.
let args: string[] = [
path.join(__filename, "..", "..", "cmd", "run"),
];
// Serialize the config args using "--config.k=v" flags.
let config: any = req.getConfigMap();
if (config) {
for (let entry of config.entries()) {
args.push(`--config.${entry[0]}=${entry[1]}`);
}
}
// If this is a dry-run, tell the program so.
if (req.getDryrun()) {
args.push("--dry-run");
}
// If a different working directory was requested, make sure to pass it too.
let pwd: string | undefined = req.getPwd();
if (pwd) {
args.push("--pwd");
args.push(pwd);
}
// Push the resource monitor address to connect up to.
if (!monitorAddr) {
throw new Error("No resource monitor known; please ensure the language host is alive");
}
args.push("--monitor");
args.push(monitorAddr);
// Push the resource engine address, for logging, etc., if there is one.
if (engineAddr) {
args.push("--engine");
args.push(engineAddr);
}
// Now get a path to the program.
let program: string | undefined = req.getProgram();
if (!program) {
// If the program path is empty, just use "."; this will cause Node to try to load the default module
// file, by default ./index.js, but possibly overridden in the "main" element inside of package.json.
program = ".";
}
args.push(program);
// Serialize the args plainly, following the program.
let argsList: string[] | undefined = req.getArgsList();
if (argsList) {
for (let arg of argsList) {
args.push(arg);
}
}
// We spawn a new process to run the program. This is required because we don't want the run to complete
// until the Node message loop quiesces. It also gives us an extra level of isolation.
proc = childprocess.spawn(process.argv[0], args);
proc.stdout.on("data", (data: string | Buffer) => {
console.log(stripEOL(data));
});
proc.stderr.on("data", (data: string | Buffer) => {
console.error(stripEOL(data));
});
// If we got this far, make sure to communicate completion when the process terminates.
proc.on("close", (code: number, signal: string) => {
if (callback !== undefined) {
if (code !== 0) {
if (signal) {
resp.setError(`Program exited due to a signal: ${signal}`);
}
else {
resp.setError(`Program exited with non-zero exit code: ${code}`);
}
}
callback(undefined, resp);
callback = undefined;
}
});
}
catch (err) {
if (callback !== undefined) {
resp.setError(err.message);
callback(undefined, resp);
callback = undefined;
}
}
}
function stripEOL(data: string | Buffer): string {
let dataString: string;
if (typeof data === "string") {
dataString = data;
}
else {
dataString = data.toString("utf-8");
}
let eolIndex = dataString.lastIndexOf(os.EOL);
if (eolIndex !== -1) {
dataString = dataString.substring(0, eolIndex);
}
return dataString;
}