pulumi/sdk/proto/engine.proto

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// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
import "google/protobuf/empty.proto";
package pulumirpc;
// Engine is an interface into the core engine responsible for orchestrating resource operations.
service Engine {
// Log logs a global message in the engine, including errors and warnings.
rpc Log(LogRequest) returns (google.protobuf.Empty) {}
}
// LogSeverity is the severity level of a log message. Errors are fatal; all others are informational.
enum LogSeverity {
DEBUG = 0; // a debug-level message not displayed to end-users (the default).
INFO = 1; // an informational message printed to output during resource operations.
WARNING = 2; // a warning to indicate that something went wrong.
ERROR = 3; // a fatal error indicating that the tool should stop processing subsequent resource operations.
}
message LogRequest {
// the logging level of this message.
LogSeverity severity = 1;
// the contents of the logged message.
string message = 2;
// the (optional) resource urn this log is associated with.
string urn = 3;
// the (optional) stream id that a stream of log messages can be associated with. This allows
// clients to not have to buffer a large set of log messages that they all want to be
// conceptually connected. Instead the messages can be sent as chunks (with the same stream id)
// and the end display can show the messages as they arrive, while still stitching them together
// into one total log message.
//
// 0/not-given means: do not associate with any stream.
int32 streamId = 4;
}