The PluginEvents will now try to register loaded plugins which, during a refresh preview, will result in attempting to save mutations when a token is missing. This change mirrors the changes made to destroy which avoid it panicing similarly, by simply leaving PluginEvents unset. Also adds a bit of tracing that was helpful to me as I debugged through the underlying issues. Fixes #1377. |
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.. | ||
destroy.go | ||
diff.go | ||
engine.go | ||
events.go | ||
eventsink.go | ||
plan.go | ||
preview.go | ||
project.go | ||
refresh.go | ||
snapshot.go | ||
update.go |