pulumi/pkg/engine/engine.go
2017-10-23 10:11:09 -07:00

43 lines
1.9 KiB
Go

// Copyright 2017, Pulumi Corporation. All rights reserved.
package engine
import (
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/tokens"
)
type Engine struct {
Targets TargetProvider
Snapshots SnapshotProvider
}
// TargetProvider abstracts away retriving a target
type TargetProvider interface {
GetTarget(name tokens.QName) (*deploy.Target, error)
}
// SnapshotMutation abstracts away managing changes to snapshots
type SnapshotMutation interface {
// End indicates that the current mutation has completed and that its results (given by snapshot) should be persisted. See the comments
// on SnapshotProvider.BeginMutation for more details.
End(snapshot *deploy.Snapshot) error
}
// SnapshotProvider abstracts away retrieving and storing snapshots
type SnapshotProvider interface {
GetSnapshot(name tokens.QName) (*deploy.Snapshot, error)
// BeginMutation and SnapshotMutation.End allow a snapshot provider to be robust in the face of failures that occur between the points
// at which they are called. The semantics are as follows:
// 1. The engine calls `SnapshotProvider.Begin` to indicate that it is about to mutate the state of the resources tracked by the
// snapshot.
// 2. The engine mutates the state of the resoures tracked by the snapshot.
// 3. The engine calls `SnapshotMutation.End` with the new snapshot to indicate that the mutation(s) it was performing has/have
// finished.
// During (1), the snapshot provider should record the fact that any currently persisted snapshot is being mutated and cannot be
// assumed to represent the actual state of the system. This ensures that if the engine crashes during (2), then the current snapshot
// is known to be unreliable. During (3), the snapshot provider should persist the provided snapshot and record that it is known to be
// reliable.
BeginMutation(name tokens.QName) (SnapshotMutation, error)
}