pulumi/pkg/codegen/internal/test/testdata/naming-collisions/go/example/resourceInput.go
Pat Gavlin 52d01bb915
[codegen/go] Remove ResourcePtr input/output types (#8449)
These changes remove the `Ptr` variants of input/ouptut types for
resources. A `TPtr` input or output is normally generated for `T` if `T`
is present in an `optional(input(T))` or `optional(output(T))` and if
the Go representation for `T` is not nilable. The generation of `Ptr`
variants for resource types breaks the latter rule: the canonical
representation of a resource type named `Foo` is a pointer to a struct
type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it
does not implement the Go `Resource` interface. Because this
representation already accommodates `nil` to indicate the lack of a
value, we need not generate `FooPtr{Input,Output}` types.

Besides being unnecessary, the implementation of `Ptr` types for
resources was incorrect. Rather than using `**Foo` as their element
type, these types use `*Foo`--identical to the element type used for
the normal input/output types. Furthermore, the generated code for
at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem`
was incorrect, making these types virtually unusable in practice.

Finally, these `Ptr` types should never appear on input/output
properties in practice, as the logic we use to generate input and output
type references never generates them for `optional({input,output}(T)).
Instead, it generates references to the standard input/output types.

Though this is _technically_ a breaking change--it changes the set of
exported types for any package that defines resources--I believe that in
practice it will be invisible to users for the reasons stated above.
These types are not usable, and were never referenced.

This is preparatory work for #7943.
2021-11-23 10:24:56 -08:00

105 lines
3.3 KiB
Go

// *** WARNING: this file was generated by test. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package example
import (
"context"
"reflect"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
type ResourceInputResource struct {
pulumi.CustomResourceState
Bar pulumi.StringPtrOutput `pulumi:"bar"`
}
// NewResourceInputResource registers a new resource with the given unique name, arguments, and options.
func NewResourceInputResource(ctx *pulumi.Context,
name string, args *ResourceInputResourceArgs, opts ...pulumi.ResourceOption) (*ResourceInputResource, error) {
if args == nil {
args = &ResourceInputResourceArgs{}
}
var resource ResourceInputResource
err := ctx.RegisterResource("example::ResourceInput", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetResourceInputResource gets an existing ResourceInputResource resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetResourceInputResource(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *ResourceInputResourceState, opts ...pulumi.ResourceOption) (*ResourceInputResource, error) {
var resource ResourceInputResource
err := ctx.ReadResource("example::ResourceInput", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering ResourceInputResource resources.
type resourceInputResourceState struct {
}
type ResourceInputResourceState struct {
}
func (ResourceInputResourceState) ElementType() reflect.Type {
return reflect.TypeOf((*resourceInputResourceState)(nil)).Elem()
}
type resourceInputResourceArgs struct {
}
// The set of arguments for constructing a ResourceInputResource resource.
type ResourceInputResourceArgs struct {
}
func (ResourceInputResourceArgs) ElementType() reflect.Type {
return reflect.TypeOf((*resourceInputResourceArgs)(nil)).Elem()
}
type ResourceInputResourceInput interface {
pulumi.Input
ToResourceInputResourceOutput() ResourceInputResourceOutput
ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput
}
func (*ResourceInputResource) ElementType() reflect.Type {
return reflect.TypeOf((**ResourceInputResource)(nil)).Elem()
}
func (i *ResourceInputResource) ToResourceInputResourceOutput() ResourceInputResourceOutput {
return i.ToResourceInputResourceOutputWithContext(context.Background())
}
func (i *ResourceInputResource) ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput {
return pulumi.ToOutputWithContext(ctx, i).(ResourceInputResourceOutput)
}
type ResourceInputResourceOutput struct{ *pulumi.OutputState }
func (ResourceInputResourceOutput) ElementType() reflect.Type {
return reflect.TypeOf((**ResourceInputResource)(nil)).Elem()
}
func (o ResourceInputResourceOutput) ToResourceInputResourceOutput() ResourceInputResourceOutput {
return o
}
func (o ResourceInputResourceOutput) ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput {
return o
}
func init() {
pulumi.RegisterInputType(reflect.TypeOf((*ResourceInputResourceInput)(nil)).Elem(), &ResourceInputResource{})
pulumi.RegisterOutputType(ResourceInputResourceOutput{})
}