52d01bb915
These changes remove the `Ptr` variants of input/ouptut types for resources. A `TPtr` input or output is normally generated for `T` if `T` is present in an `optional(input(T))` or `optional(output(T))` and if the Go representation for `T` is not nilable. The generation of `Ptr` variants for resource types breaks the latter rule: the canonical representation of a resource type named `Foo` is a pointer to a struct type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it does not implement the Go `Resource` interface. Because this representation already accommodates `nil` to indicate the lack of a value, we need not generate `FooPtr{Input,Output}` types. Besides being unnecessary, the implementation of `Ptr` types for resources was incorrect. Rather than using `**Foo` as their element type, these types use `*Foo`--identical to the element type used for the normal input/output types. Furthermore, the generated code for at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem` was incorrect, making these types virtually unusable in practice. Finally, these `Ptr` types should never appear on input/output properties in practice, as the logic we use to generate input and output type references never generates them for `optional({input,output}(T)). Instead, it generates references to the standard input/output types. Though this is _technically_ a breaking change--it changes the set of exported types for any package that defines resources--I believe that in practice it will be invisible to users for the reasons stated above. These types are not usable, and were never referenced. This is preparatory work for #7943.
105 lines
3.3 KiB
Go
105 lines
3.3 KiB
Go
// *** WARNING: this file was generated by test. ***
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// *** Do not edit by hand unless you're certain you know what you are doing! ***
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package example
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import (
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"context"
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"reflect"
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"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
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)
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type ResourceInputResource struct {
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pulumi.CustomResourceState
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Bar pulumi.StringPtrOutput `pulumi:"bar"`
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}
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// NewResourceInputResource registers a new resource with the given unique name, arguments, and options.
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func NewResourceInputResource(ctx *pulumi.Context,
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name string, args *ResourceInputResourceArgs, opts ...pulumi.ResourceOption) (*ResourceInputResource, error) {
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if args == nil {
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args = &ResourceInputResourceArgs{}
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}
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var resource ResourceInputResource
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err := ctx.RegisterResource("example::ResourceInput", name, args, &resource, opts...)
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if err != nil {
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return nil, err
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}
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return &resource, nil
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}
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// GetResourceInputResource gets an existing ResourceInputResource resource's state with the given name, ID, and optional
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// state properties that are used to uniquely qualify the lookup (nil if not required).
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func GetResourceInputResource(ctx *pulumi.Context,
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name string, id pulumi.IDInput, state *ResourceInputResourceState, opts ...pulumi.ResourceOption) (*ResourceInputResource, error) {
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var resource ResourceInputResource
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err := ctx.ReadResource("example::ResourceInput", name, id, state, &resource, opts...)
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if err != nil {
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return nil, err
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}
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return &resource, nil
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}
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// Input properties used for looking up and filtering ResourceInputResource resources.
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type resourceInputResourceState struct {
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}
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type ResourceInputResourceState struct {
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}
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func (ResourceInputResourceState) ElementType() reflect.Type {
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return reflect.TypeOf((*resourceInputResourceState)(nil)).Elem()
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}
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type resourceInputResourceArgs struct {
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}
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// The set of arguments for constructing a ResourceInputResource resource.
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type ResourceInputResourceArgs struct {
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}
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func (ResourceInputResourceArgs) ElementType() reflect.Type {
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return reflect.TypeOf((*resourceInputResourceArgs)(nil)).Elem()
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}
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type ResourceInputResourceInput interface {
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pulumi.Input
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ToResourceInputResourceOutput() ResourceInputResourceOutput
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ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput
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}
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func (*ResourceInputResource) ElementType() reflect.Type {
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return reflect.TypeOf((**ResourceInputResource)(nil)).Elem()
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}
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func (i *ResourceInputResource) ToResourceInputResourceOutput() ResourceInputResourceOutput {
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return i.ToResourceInputResourceOutputWithContext(context.Background())
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}
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func (i *ResourceInputResource) ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput {
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return pulumi.ToOutputWithContext(ctx, i).(ResourceInputResourceOutput)
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}
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type ResourceInputResourceOutput struct{ *pulumi.OutputState }
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func (ResourceInputResourceOutput) ElementType() reflect.Type {
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return reflect.TypeOf((**ResourceInputResource)(nil)).Elem()
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}
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func (o ResourceInputResourceOutput) ToResourceInputResourceOutput() ResourceInputResourceOutput {
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return o
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}
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func (o ResourceInputResourceOutput) ToResourceInputResourceOutputWithContext(ctx context.Context) ResourceInputResourceOutput {
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return o
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}
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func init() {
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pulumi.RegisterInputType(reflect.TypeOf((*ResourceInputResourceInput)(nil)).Elem(), &ResourceInputResource{})
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pulumi.RegisterOutputType(ResourceInputResourceOutput{})
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}
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