pulumi/pkg/codegen/internal/test/testdata/replace-on-change/go/example/toyStore.go
Pat Gavlin 52d01bb915
[codegen/go] Remove ResourcePtr input/output types (#8449)
These changes remove the `Ptr` variants of input/ouptut types for
resources. A `TPtr` input or output is normally generated for `T` if `T`
is present in an `optional(input(T))` or `optional(output(T))` and if
the Go representation for `T` is not nilable. The generation of `Ptr`
variants for resource types breaks the latter rule: the canonical
representation of a resource type named `Foo` is a pointer to a struct
type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it
does not implement the Go `Resource` interface. Because this
representation already accommodates `nil` to indicate the lack of a
value, we need not generate `FooPtr{Input,Output}` types.

Besides being unnecessary, the implementation of `Ptr` types for
resources was incorrect. Rather than using `**Foo` as their element
type, these types use `*Foo`--identical to the element type used for
the normal input/output types. Furthermore, the generated code for
at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem`
was incorrect, making these types virtually unusable in practice.

Finally, these `Ptr` types should never appear on input/output
properties in practice, as the logic we use to generate input and output
type references never generates them for `optional({input,output}(T)).
Instead, it generates references to the standard input/output types.

Though this is _technically_ a breaking change--it changes the set of
exported types for any package that defines resources--I believe that in
practice it will be invisible to users for the reasons stated above.
These types are not usable, and were never referenced.

This is preparatory work for #7943.
2021-11-23 10:24:56 -08:00

207 lines
5.7 KiB
Go

// *** WARNING: this file was generated by test. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package example
import (
"context"
"reflect"
"github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
type ToyStore struct {
pulumi.CustomResourceState
Chew ChewPtrOutput `pulumi:"chew"`
Laser LaserPtrOutput `pulumi:"laser"`
Stuff ToyArrayOutput `pulumi:"stuff"`
Wanted ToyArrayOutput `pulumi:"wanted"`
}
// NewToyStore registers a new resource with the given unique name, arguments, and options.
func NewToyStore(ctx *pulumi.Context,
name string, args *ToyStoreArgs, opts ...pulumi.ResourceOption) (*ToyStore, error) {
if args == nil {
args = &ToyStoreArgs{}
}
replaceOnChanges := pulumi.ReplaceOnChanges([]string{
"chew.owner",
"laser.batteries",
"stuff[*].associated.color",
"stuff[*].color",
"wanted[*]",
})
opts = append(opts, replaceOnChanges)
var resource ToyStore
err := ctx.RegisterResource("example::ToyStore", name, args, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// GetToyStore gets an existing ToyStore resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetToyStore(ctx *pulumi.Context,
name string, id pulumi.IDInput, state *ToyStoreState, opts ...pulumi.ResourceOption) (*ToyStore, error) {
var resource ToyStore
err := ctx.ReadResource("example::ToyStore", name, id, state, &resource, opts...)
if err != nil {
return nil, err
}
return &resource, nil
}
// Input properties used for looking up and filtering ToyStore resources.
type toyStoreState struct {
}
type ToyStoreState struct {
}
func (ToyStoreState) ElementType() reflect.Type {
return reflect.TypeOf((*toyStoreState)(nil)).Elem()
}
type toyStoreArgs struct {
}
// The set of arguments for constructing a ToyStore resource.
type ToyStoreArgs struct {
}
func (ToyStoreArgs) ElementType() reflect.Type {
return reflect.TypeOf((*toyStoreArgs)(nil)).Elem()
}
type ToyStoreInput interface {
pulumi.Input
ToToyStoreOutput() ToyStoreOutput
ToToyStoreOutputWithContext(ctx context.Context) ToyStoreOutput
}
func (*ToyStore) ElementType() reflect.Type {
return reflect.TypeOf((**ToyStore)(nil)).Elem()
}
func (i *ToyStore) ToToyStoreOutput() ToyStoreOutput {
return i.ToToyStoreOutputWithContext(context.Background())
}
func (i *ToyStore) ToToyStoreOutputWithContext(ctx context.Context) ToyStoreOutput {
return pulumi.ToOutputWithContext(ctx, i).(ToyStoreOutput)
}
// ToyStoreArrayInput is an input type that accepts ToyStoreArray and ToyStoreArrayOutput values.
// You can construct a concrete instance of `ToyStoreArrayInput` via:
//
// ToyStoreArray{ ToyStoreArgs{...} }
type ToyStoreArrayInput interface {
pulumi.Input
ToToyStoreArrayOutput() ToyStoreArrayOutput
ToToyStoreArrayOutputWithContext(context.Context) ToyStoreArrayOutput
}
type ToyStoreArray []ToyStoreInput
func (ToyStoreArray) ElementType() reflect.Type {
return reflect.TypeOf((*[]*ToyStore)(nil)).Elem()
}
func (i ToyStoreArray) ToToyStoreArrayOutput() ToyStoreArrayOutput {
return i.ToToyStoreArrayOutputWithContext(context.Background())
}
func (i ToyStoreArray) ToToyStoreArrayOutputWithContext(ctx context.Context) ToyStoreArrayOutput {
return pulumi.ToOutputWithContext(ctx, i).(ToyStoreArrayOutput)
}
// ToyStoreMapInput is an input type that accepts ToyStoreMap and ToyStoreMapOutput values.
// You can construct a concrete instance of `ToyStoreMapInput` via:
//
// ToyStoreMap{ "key": ToyStoreArgs{...} }
type ToyStoreMapInput interface {
pulumi.Input
ToToyStoreMapOutput() ToyStoreMapOutput
ToToyStoreMapOutputWithContext(context.Context) ToyStoreMapOutput
}
type ToyStoreMap map[string]ToyStoreInput
func (ToyStoreMap) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*ToyStore)(nil)).Elem()
}
func (i ToyStoreMap) ToToyStoreMapOutput() ToyStoreMapOutput {
return i.ToToyStoreMapOutputWithContext(context.Background())
}
func (i ToyStoreMap) ToToyStoreMapOutputWithContext(ctx context.Context) ToyStoreMapOutput {
return pulumi.ToOutputWithContext(ctx, i).(ToyStoreMapOutput)
}
type ToyStoreOutput struct{ *pulumi.OutputState }
func (ToyStoreOutput) ElementType() reflect.Type {
return reflect.TypeOf((**ToyStore)(nil)).Elem()
}
func (o ToyStoreOutput) ToToyStoreOutput() ToyStoreOutput {
return o
}
func (o ToyStoreOutput) ToToyStoreOutputWithContext(ctx context.Context) ToyStoreOutput {
return o
}
type ToyStoreArrayOutput struct{ *pulumi.OutputState }
func (ToyStoreArrayOutput) ElementType() reflect.Type {
return reflect.TypeOf((*[]*ToyStore)(nil)).Elem()
}
func (o ToyStoreArrayOutput) ToToyStoreArrayOutput() ToyStoreArrayOutput {
return o
}
func (o ToyStoreArrayOutput) ToToyStoreArrayOutputWithContext(ctx context.Context) ToyStoreArrayOutput {
return o
}
func (o ToyStoreArrayOutput) Index(i pulumi.IntInput) ToyStoreOutput {
return pulumi.All(o, i).ApplyT(func(vs []interface{}) *ToyStore {
return vs[0].([]*ToyStore)[vs[1].(int)]
}).(ToyStoreOutput)
}
type ToyStoreMapOutput struct{ *pulumi.OutputState }
func (ToyStoreMapOutput) ElementType() reflect.Type {
return reflect.TypeOf((*map[string]*ToyStore)(nil)).Elem()
}
func (o ToyStoreMapOutput) ToToyStoreMapOutput() ToyStoreMapOutput {
return o
}
func (o ToyStoreMapOutput) ToToyStoreMapOutputWithContext(ctx context.Context) ToyStoreMapOutput {
return o
}
func (o ToyStoreMapOutput) MapIndex(k pulumi.StringInput) ToyStoreOutput {
return pulumi.All(o, k).ApplyT(func(vs []interface{}) *ToyStore {
return vs[0].(map[string]*ToyStore)[vs[1].(string)]
}).(ToyStoreOutput)
}
func init() {
pulumi.RegisterOutputType(ToyStoreOutput{})
pulumi.RegisterOutputType(ToyStoreArrayOutput{})
pulumi.RegisterOutputType(ToyStoreMapOutput{})
}