52d01bb915
These changes remove the `Ptr` variants of input/ouptut types for resources. A `TPtr` input or output is normally generated for `T` if `T` is present in an `optional(input(T))` or `optional(output(T))` and if the Go representation for `T` is not nilable. The generation of `Ptr` variants for resource types breaks the latter rule: the canonical representation of a resource type named `Foo` is a pointer to a struct type named `Foo` (i.e. `*Foo`). `Foo` itself is not a resource, as it does not implement the Go `Resource` interface. Because this representation already accommodates `nil` to indicate the lack of a value, we need not generate `FooPtr{Input,Output}` types. Besides being unnecessary, the implementation of `Ptr` types for resources was incorrect. Rather than using `**Foo` as their element type, these types use `*Foo`--identical to the element type used for the normal input/output types. Furthermore, the generated code for at least `FooOutput.ToFooPtrOutputWithContext` and `FooPtrOutput.Elem` was incorrect, making these types virtually unusable in practice. Finally, these `Ptr` types should never appear on input/output properties in practice, as the logic we use to generate input and output type references never generates them for `optional({input,output}(T)). Instead, it generates references to the standard input/output types. Though this is _technically_ a breaking change--it changes the set of exported types for any package that defines resources--I believe that in practice it will be invisible to users for the reasons stated above. These types are not usable, and were never referenced. This is preparatory work for #7943.
68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
// *** WARNING: this file was generated by test. ***
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// *** Do not edit by hand unless you're certain you know what you are doing! ***
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Threading.Tasks;
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using Pulumi.Serialization;
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namespace Pulumi.Example
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{
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[ExampleResourceType("example::Rec")]
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public partial class Rec : Pulumi.CustomResource
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{
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[Output("rec")]
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public Output<Pulumi.Example.Rec?> Rec { get; private set; } = null!;
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/// <summary>
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/// Create a Rec resource with the given unique name, arguments, and options.
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/// </summary>
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///
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/// <param name="name">The unique name of the resource</param>
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/// <param name="args">The arguments used to populate this resource's properties</param>
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/// <param name="options">A bag of options that control this resource's behavior</param>
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public Rec(string name, RecArgs? args = null, CustomResourceOptions? options = null)
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: base("example::Rec", name, args ?? new RecArgs(), MakeResourceOptions(options, ""))
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{
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}
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private Rec(string name, Input<string> id, CustomResourceOptions? options = null)
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: base("example::Rec", name, null, MakeResourceOptions(options, id))
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{
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}
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private static CustomResourceOptions MakeResourceOptions(CustomResourceOptions? options, Input<string>? id)
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{
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var defaultOptions = new CustomResourceOptions
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{
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Version = Utilities.Version,
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};
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var merged = CustomResourceOptions.Merge(defaultOptions, options);
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// Override the ID if one was specified for consistency with other language SDKs.
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merged.Id = id ?? merged.Id;
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return merged;
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}
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/// <summary>
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/// Get an existing Rec resource's state with the given name, ID, and optional extra
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/// properties used to qualify the lookup.
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/// </summary>
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///
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/// <param name="name">The unique name of the resulting resource.</param>
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/// <param name="id">The unique provider ID of the resource to lookup.</param>
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/// <param name="options">A bag of options that control this resource's behavior</param>
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public static Rec Get(string name, Input<string> id, CustomResourceOptions? options = null)
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{
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return new Rec(name, id, options);
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}
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}
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public sealed class RecArgs : Pulumi.ResourceArgs
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{
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public RecArgs()
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{
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}
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}
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}
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