pulumi/pkg/engine/destroy.go
2018-05-22 15:02:47 -07:00

62 lines
2.1 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package engine
import (
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/resource/plugin"
"github.com/pulumi/pulumi/pkg/util/contract"
"github.com/pulumi/pulumi/pkg/workspace"
)
func Destroy(u UpdateInfo, ctx *Context, opts UpdateOptions, dryRun bool) (ResourceChanges, error) {
contract.Require(u != nil, "u")
contract.Require(ctx != nil, "ctx")
defer func() { ctx.Events <- cancelEvent() }()
info, err := newPlanContext(u, "destroy", ctx.ParentSpan)
if err != nil {
return nil, err
}
defer info.Close()
emitter := makeEventEmitter(ctx.Events, u)
return update(ctx, info, planOptions{
UpdateOptions: opts,
SourceFunc: newDestroySource,
Events: emitter,
Diag: newEventSink(emitter),
}, dryRun)
}
func newDestroySource(
opts planOptions, proj *workspace.Project, pwd, main string,
target *deploy.Target, plugctx *plugin.Context, dryRun bool) (deploy.Source, error) {
// For destroy, we consult the manifest for the plugin versions/ required to destroy it.
if target != nil && target.Snapshot != nil {
// We don't need the language plugin, since destroy doesn't run code, so we will leave that out.
kinds := plugin.AllPlugins & ^plugin.LanguagePlugins
if err := plugctx.Host.EnsurePlugins(target.Snapshot.Manifest.Plugins, kinds); err != nil {
return nil, err
}
}
// Create a nil source. This simply returns "nothing" as the new state, which will cause the
// engine to destroy the entire existing state.
return deploy.NullSource, nil
}