pulumi/sdk/go/common/resource/properties_diff.go
Pat Gavlin 3d2e31289a
Add support for serialized resource references. (#5041)
Resources are serialized as their URN, ID, and package version. Each
Pulumi package is expected to register itself with the SDK. The package
will be invoked to construct appropriate instances of rehydrated
resources. Packages are distinguished by their name and their version.

This is the foundation of cross-process resources.

Related to #2430.

Co-authored-by: Mikhail Shilkov <github@mikhail.io>
Co-authored-by: Luke Hoban <luke@pulumi.com>
Co-authored-by: Levi Blackstone <levi@pulumi.com>
2020-10-27 10:12:12 -07:00

340 lines
9.1 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package resource
import (
"sort"
)
// ObjectDiff holds the results of diffing two object property maps.
type ObjectDiff struct {
Adds PropertyMap // properties in this map are created in the new.
Deletes PropertyMap // properties in this map are deleted from the new.
Sames PropertyMap // properties in this map are the same.
Updates map[PropertyKey]ValueDiff // properties in this map are changed in the new.
}
// Added returns true if the property 'k' has been added in the new property set.
func (diff *ObjectDiff) Added(k PropertyKey) bool {
_, has := diff.Adds[k]
return has
}
// Deleted returns true if the property 'k' has been deleted from the new property set.
func (diff *ObjectDiff) Deleted(k PropertyKey) bool {
_, has := diff.Deletes[k]
return has
}
// Updated returns true if the property 'k' has been changed between new and old property sets.
func (diff *ObjectDiff) Updated(k PropertyKey) bool {
_, has := diff.Updates[k]
return has
}
// Changed returns true if the property 'k' is known to be different between old and new.
func (diff *ObjectDiff) Changed(k PropertyKey) bool {
return diff.Added(k) || diff.Deleted(k) || diff.Updated(k)
}
// Same returns true if the property 'k' is *not* known to be different; note that this isn't the same as looking up in
// the Sames map, because it is possible the key is simply missing altogether (as is the case for nulls).
func (diff *ObjectDiff) Same(k PropertyKey) bool {
return !diff.Changed(k)
}
// Keys returns a stable snapshot of all keys known to this object, across adds, deletes, sames, and updates.
func (diff *ObjectDiff) Keys() []PropertyKey {
var ks []PropertyKey
for k := range diff.Adds {
ks = append(ks, k)
}
for k := range diff.Deletes {
ks = append(ks, k)
}
for k := range diff.Sames {
ks = append(ks, k)
}
for k := range diff.Updates {
ks = append(ks, k)
}
sort.Slice(ks, func(i, j int) bool { return ks[i] < ks[j] })
return ks
}
// ValueDiff holds the results of diffing two property values.
type ValueDiff struct {
Old PropertyValue // the old value.
New PropertyValue // the new value.
Array *ArrayDiff // the array's detailed diffs (only for arrays).
Object *ObjectDiff // the object's detailed diffs (only for objects).
}
// ArrayDiff holds the results of diffing two arrays of property values.
type ArrayDiff struct {
Adds map[int]PropertyValue // elements added in the new.
Deletes map[int]PropertyValue // elements deleted in the new.
Sames map[int]PropertyValue // elements the same in both.
Updates map[int]ValueDiff // elements that have changed in the new.
}
// Len computes the length of this array, taking into account adds, deletes, sames, and updates.
func (diff *ArrayDiff) Len() int {
len := 0
for i := range diff.Adds {
if i+1 > len {
len = i + 1
}
}
for i := range diff.Deletes {
if i+1 > len {
len = i + 1
}
}
for i := range diff.Sames {
if i+1 > len {
len = i + 1
}
}
for i := range diff.Updates {
if i+1 > len {
len = i + 1
}
}
return len
}
// IgnoreKeyFunc is the callback type for Diff's ignore option.
type IgnoreKeyFunc func(key PropertyKey) bool
// Diff returns a diffset by comparing the property map to another; it returns nil if there are no diffs.
func (props PropertyMap) Diff(other PropertyMap, ignoreKeys ...IgnoreKeyFunc) *ObjectDiff {
adds := make(PropertyMap)
deletes := make(PropertyMap)
sames := make(PropertyMap)
updates := make(map[PropertyKey]ValueDiff)
ignore := func(key PropertyKey) bool {
for _, ikf := range ignoreKeys {
if ikf(key) {
return true
}
}
return false
}
// First find any updates or deletes.
for k, old := range props {
if ignore(k) {
continue
}
if new, has := other[k]; has {
// If a new exists, use it; for output properties, however, ignore differences.
if new.IsOutput() {
sames[k] = old
} else if diff := old.Diff(new, ignoreKeys...); diff != nil {
if !old.HasValue() {
adds[k] = new
} else if !new.HasValue() {
deletes[k] = old
} else {
updates[k] = *diff
}
} else {
sames[k] = old
}
} else if old.HasValue() {
// If there was no new property, it has been deleted.
deletes[k] = old
}
}
// Next find any additions not in the old map.
for k, new := range other {
if ignore(k) {
continue
}
if _, has := props[k]; !has && new.HasValue() {
adds[k] = new
}
}
// If no diffs were found, return nil; else return a diff structure.
if len(adds) == 0 && len(deletes) == 0 && len(updates) == 0 {
return nil
}
return &ObjectDiff{
Adds: adds,
Deletes: deletes,
Sames: sames,
Updates: updates,
}
}
// Diff returns a diff by comparing a single property value to another; it returns nil if there are no diffs.
func (v PropertyValue) Diff(other PropertyValue, ignoreKeys ...IgnoreKeyFunc) *ValueDiff {
if v.IsArray() && other.IsArray() {
old := v.ArrayValue()
new := other.ArrayValue()
// If any elements exist in the new array but not the old, track them as adds.
adds := make(map[int]PropertyValue)
for i := len(old); i < len(new); i++ {
adds[i] = new[i]
}
// If any elements exist in the old array but not the new, track them as adds.
deletes := make(map[int]PropertyValue)
for i := len(new); i < len(old); i++ {
deletes[i] = old[i]
}
// Now if elements exist in both, track them as sames or updates.
sames := make(map[int]PropertyValue)
updates := make(map[int]ValueDiff)
for i := 0; i < len(old) && i < len(new); i++ {
if diff := old[i].Diff(new[i]); diff != nil {
updates[i] = *diff
} else {
sames[i] = old[i]
}
}
if len(adds) == 0 && len(deletes) == 0 && len(updates) == 0 {
return nil
}
return &ValueDiff{
Old: v,
New: other,
Array: &ArrayDiff{
Adds: adds,
Deletes: deletes,
Sames: sames,
Updates: updates,
},
}
}
if v.IsObject() && other.IsObject() {
old := v.ObjectValue()
new := other.ObjectValue()
if diff := old.Diff(new, ignoreKeys...); diff != nil {
return &ValueDiff{
Old: v,
New: other,
Object: diff,
}
}
return nil
}
// If we got here, either the values are primitives, or they weren't the same type; do a simple diff.
if v.DeepEquals(other) {
return nil
}
return &ValueDiff{Old: v, New: other}
}
// DeepEquals returns true if this property map is deeply equal to the other property map; and false otherwise.
func (props PropertyMap) DeepEquals(other PropertyMap) bool {
// If any in props either doesn't exist, or is of a different value, return false.
for _, k := range props.StableKeys() {
v := props[k]
if p, has := other[k]; has {
if !v.DeepEquals(p) {
return false
}
} else if v.HasValue() {
return false
}
}
// If the other map has properties that this map doesn't have, return false.
for _, k := range other.StableKeys() {
if _, has := props[k]; !has && other[k].HasValue() {
return false
}
}
return true
}
// DeepEquals returns true if this property map is deeply equal to the other property map; and false otherwise.
func (v PropertyValue) DeepEquals(other PropertyValue) bool {
// Arrays are equal if they are both of the same size and elements are deeply equal.
if v.IsArray() {
if !other.IsArray() {
return false
}
va := v.ArrayValue()
oa := other.ArrayValue()
if len(va) != len(oa) {
return false
}
for i, elem := range va {
if !elem.DeepEquals(oa[i]) {
return false
}
}
return true
}
// Assets and archives enjoy value equality.
if v.IsAsset() {
if !other.IsAsset() {
return false
}
return v.AssetValue().Equals(other.AssetValue())
} else if v.IsArchive() {
if !other.IsArchive() {
return false
}
return v.ArchiveValue().Equals(other.ArchiveValue())
}
// Object values are equal if their contents are deeply equal.
if v.IsObject() {
if !other.IsObject() {
return false
}
vo := v.ObjectValue()
oa := other.ObjectValue()
return vo.DeepEquals(oa)
}
// Secret are equal if the value they wrap are equal.
if v.IsSecret() {
if !other.IsSecret() {
return false
}
vs := v.SecretValue()
os := other.SecretValue()
return vs.Element.DeepEquals(os.Element)
}
// Resource references are equal if they refer to the same resource. The package version is ignored.
if v.IsResourceReference() {
if !other.IsResourceReference() {
return false
}
vr := v.ResourceReferenceValue()
or := other.ResourceReferenceValue()
return vr.URN == or.URN && vr.ID == or.ID
}
// For all other cases, primitives are equal if their values are equal.
return v.V == other.V
}