pulumi/pkg/util/cmdutil/spinner.go

125 lines
3.5 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cmdutil
import (
"fmt"
"time"
"unicode/utf8"
)
// NewSpinnerAndTicker returns a new Spinner and a ticker that will fire an event when the next call
// to Spinner.Tick() should be called. NewSpinnerAndTicket takes into account if stdout is
// connected to a tty or not and returns either a nice animated spinner that updates quickly, using
// the specified ttyFrames, or a simple spinner that just prints a dot on each tick and updates
// slowly.
func NewSpinnerAndTicker(prefix string, ttyFrames []string, timesPerSecond time.Duration) (Spinner, *time.Ticker) {
if ttyFrames == nil {
// If explicit tick frames weren't specified, default to unicode for Mac and ASCII for Windows/Linux.
if Emoji {
ttyFrames = DefaultEmojiSpinFrames
} else {
ttyFrames = DefaultASCIISpinFrames
}
}
if InteractiveTerminal() {
return &ttySpinner{
prefix: prefix,
frames: ttyFrames,
}, time.NewTicker(time.Second / timesPerSecond)
}
return &dotSpinner{
prefix: prefix,
}, time.NewTicker(time.Second * 20)
}
// Spinner represents a very simple progress reporter.
type Spinner interface {
// Print the next frame of the spinner. After Tick() has been called, there should be no writes to Stdout before
// calling Reset().
Tick()
// Called to release ownership of stdout, so others may write to it.
Reset()
}
var (
// DefaultASCIISpinFrames is the default set of symbols to show while spinning in an ASCII TTY setting.
DefaultASCIISpinFrames = []string{
"|", "/", "-", "\\",
}
// DefaultEmojiSpinFrames is the default set of symbols to show while spinning in a Unicode-enabled TTY setting.
DefaultEmojiSpinFrames = []string{
"⠋", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋",
}
)
// ttySpinner is the spinner that can be used when standard out is a tty. When we are connected to a TTY we can erase
// characters we've written and provide a nice quick progress spinner.
type ttySpinner struct {
prefix string
frames []string
index int
lastWritten int
}
func (spin *ttySpinner) Tick() {
if spin.lastWritten > 0 {
for i := 0; i < spin.lastWritten; i++ {
fmt.Print("\b \b")
}
} else {
fmt.Print(spin.prefix)
}
frame := spin.frames[spin.index]
fmt.Print(frame)
spin.lastWritten = utf8.RuneCountInString(frame)
spin.index = (spin.index + 1) % len(spin.frames)
}
func (spin *ttySpinner) Reset() {
if spin.lastWritten > 0 {
for i := 0; i < len(spin.prefix)+spin.lastWritten; i++ {
fmt.Print("\b \b")
}
}
spin.index = 0
spin.lastWritten = 0
}
// dotSpinner is the spinner that can be used when standard out is not a tty. In this case, we just write a single
// dot on each tick.
type dotSpinner struct {
prefix string
hasWritten bool
}
func (spin *dotSpinner) Tick() {
if !spin.hasWritten {
fmt.Print(spin.prefix)
}
fmt.Printf(".")
spin.hasWritten = true
}
func (spin *dotSpinner) Reset() {
if spin.hasWritten {
fmt.Println()
}
spin.hasWritten = false
}