pulumi/pkg/engine/engine.go
Joe Duffy 902d646215
Rename package to project (#935)
This addresses pulumi/pulumi#446: what we used to call "package" is
now called "project".  This has gotten more confusing over time, now
that we're doing real package management.

Also fixes pulumi/pulumi#426, while in here.
2018-02-14 13:56:16 -08:00

42 lines
2.3 KiB
Go

// Copyright 2017, Pulumi Corporation. All rights reserved.
package engine
import (
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/workspace"
)
// Update abstracts away information about an apply, preview, or destroy.
type Update interface {
// GetRoot returns the root directory for this update. This defines the scope for any filesystem resources
// accessed by this update.
GetRoot() string
// GetProject returns information about the project associated with this update. This includes information such as
// the runtime that will be used to execute the Pulumi program and the program's relative working directory.
GetProject() *workspace.Project
// GetTarget returns information about the target of this update. This includes the name of the stack being
// updated, the configuration values associated with the target and the target's latest snapshot.
GetTarget() *deploy.Target
// BeginMutation and SnapshotMutation.End allow a snapshot provider to be robust in the face of failures that occur
// between the points at which they are called. The semantics are as follows:
// 1. The engine calls `SnapshotProvider.Begin` to indicate that it is about to mutate the state of the
// resources tracked by the snapshot.
// 2. The engine mutates the state of the resoures tracked by the snapshot.
// 3. The engine calls `SnapshotMutation.End` with the new snapshot to indicate that the mutation(s) it was
// performing has/have finished.
// During (1), the snapshot provider should record the fact that any currently persisted snapshot is being mutated
// and cannot be assumed to represent the actual state of the system. This ensures that if the engine crashes during
// (2), then the current snapshot is known to be unreliable. During (3), the snapshot provider should persist the
// provided snapshot and record that it is known to be reliable.
BeginMutation() (SnapshotMutation, error)
}
// SnapshotMutation abstracts away managing changes to snapshots.
type SnapshotMutation interface {
// End indicates that the current mutation has completed and that its results (given by snapshot) should be
// persisted. See the comments on SnapshotProvider.BeginMutation for more details.
End(snapshot *deploy.Snapshot) error
}