3d2e31289a
Resources are serialized as their URN, ID, and package version. Each Pulumi package is expected to register itself with the SDK. The package will be invoked to construct appropriate instances of rehydrated resources. Packages are distinguished by their name and their version. This is the foundation of cross-process resources. Related to #2430. Co-authored-by: Mikhail Shilkov <github@mikhail.io> Co-authored-by: Luke Hoban <luke@pulumi.com> Co-authored-by: Levi Blackstone <levi@pulumi.com>
91 lines
3.7 KiB
C#
91 lines
3.7 KiB
C#
// Copyright 2016-2019, Pulumi Corporation
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Threading.Tasks;
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using Google.Protobuf.WellKnownTypes;
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using Pulumi.Serialization;
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namespace Pulumi
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{
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public partial class Deployment
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{
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internal static bool _excessiveDebugOutput = false;
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/// <summary>
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/// <see cref="SerializeResourcePropertiesAsync"/> walks the props object passed in,
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/// awaiting all interior promises besides those for <see cref="Resource.Urn"/> and <see
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/// cref="CustomResource.Id"/>, creating a reasonable POCO object that can be remoted over
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/// to registerResource.
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/// </summary>
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private static Task<SerializationResult> SerializeResourcePropertiesAsync(
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string label, IDictionary<string, object?> args, bool keepResources)
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{
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return SerializeFilteredPropertiesAsync(
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label, args, key => key != Constants.IdPropertyName && key != Constants.UrnPropertyName, keepResources);
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}
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private static async Task<Struct> SerializeAllPropertiesAsync(
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string label, IDictionary<string, object?> args, bool keepResources)
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{
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var result = await SerializeFilteredPropertiesAsync(label, args, _ => true, keepResources).ConfigureAwait(false);
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return result.Serialized;
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}
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/// <summary>
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/// <see cref="SerializeFilteredPropertiesAsync"/> walks the props object passed in,
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/// awaiting all interior promises for properties with keys that match the provided filter,
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/// creating a reasonable POCO object that can be remoted over to registerResource.
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/// </summary>
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private static async Task<SerializationResult> SerializeFilteredPropertiesAsync(
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string label, IDictionary<string, object?> args, Predicate<string> acceptKey, bool keepResources)
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{
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var propertyToDependentResources = ImmutableDictionary.CreateBuilder<string, HashSet<Resource>>();
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var result = ImmutableDictionary.CreateBuilder<string, object>();
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foreach (var (key, val) in args)
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{
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if (acceptKey(key))
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{
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// We treat properties with null values as if they do not exist.
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var serializer = new Serializer(_excessiveDebugOutput);
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var v = await serializer.SerializeAsync($"{label}.{key}", val, keepResources).ConfigureAwait(false);
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if (v != null)
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{
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result[key] = v;
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propertyToDependentResources[key] = serializer.DependentResources;
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}
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}
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}
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return new SerializationResult(
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Serializer.CreateStruct(result.ToImmutable()),
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propertyToDependentResources.ToImmutable());
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}
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private struct SerializationResult
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{
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public readonly Struct Serialized;
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public readonly ImmutableDictionary<string, HashSet<Resource>> PropertyToDependentResources;
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public SerializationResult(
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Struct result,
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ImmutableDictionary<string, HashSet<Resource>> propertyToDependentResources)
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{
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Serialized = result;
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PropertyToDependentResources = propertyToDependentResources;
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}
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public void Deconstruct(
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out Struct serialized,
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out ImmutableDictionary<string, HashSet<Resource>> propertyToDependentResources)
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{
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serialized = Serialized;
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propertyToDependentResources = PropertyToDependentResources;
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}
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}
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}
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}
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