pulumi/sdk/go
Pat Gavlin 8f9a13a76f
[sdk/go] Fix a typo in marshaling. (#7768)
A few identically-typed variables got confused with the changes in #7737.
The confusion caused empty property values to be included in resources
that had any dependencies on other resources, which confused the
unmarshaling code for Go multi-language components. These changes fix
the typo and restore the original behavior, which is to omit empty
property values.

Co-authored-by: Emiliza Gutierrez <emiliza@pulumi.com>
2021-08-16 19:01:20 -05:00
..
auto Add force flag for RemoveStack (#7523) 2021-08-02 12:54:46 -07:00
common [sdk/providers] Fix update previews (#7560) 2021-08-10 19:44:15 -05:00
pulumi [sdk/go] Fix a typo in marshaling. (#7768) 2021-08-16 19:01:20 -05:00
pulumi-language-go Add trace proxying to fix sub-process trace collection into files (#7248) 2021-06-10 22:57:18 -04:00
Makefile Attempt to avoid triple-building projects in the solution (#7638) 2021-07-28 20:31:11 -04:00
README.md pulumi update => pulumi up (#2702) 2019-05-06 14:00:18 -07:00

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.