pulumi/sdk/proto/provider.proto
joeduffy 11b7880547 Further reshuffle Protobufs; generate JavaScript code
After a bit more thinking, we will create new SDK packages for each
of the languages we wish to support writing resource providers in.
This is where the RPC goo will live, so I have created a new sdk/
directory, moved the Protobuf/gRPC definitions underneath sdk/proto/,
and put the generated code into sdk/go/ and sdk/js/.
2017-02-10 09:28:46 -08:00

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// Copyright 2016 Marapongo, Inc. All rights reserved.
syntax = "proto3";
import "google/protobuf/empty.proto";
import "google/protobuf/struct.proto";
package murpc;
// TODO: figure out "transactionality" and possibly "tainting".
// ResourceProvider is a service that understands how to create, read, update, or delete resources for types defined
// within a single MuPackage. It is driven by the overall Mu toolchain in response to blueprints and graphs.
service ResourceProvider {
// Create allocates a new instance of the provided resource and returns its unique ID afterwards. (The input ID
// must be blank.) If this call fails, the resource must not have been created (i.e., it is "transacational").
rpc Create(CreateRequest) returns (CreateResponse) {}
// Read read the instance state identifier by ID, returning a populated resource object, or an error if not found.
rpc Read(ReadRequest) returns (ReadResponse) {}
// Update updates an existing resource with new values. Only those values in the provided resource object's
// property bag are updated to new values. Nothing is returned; an error means the updates did not take place.
rpc Update(UpdateRequest) returns (google.protobuf.Empty) {}
// Delete tears down an existing resource with the given ID. If it fails, the resource is assumed to still exist.
rpc Delete(DeleteRequest) returns (google.protobuf.Empty) {}
}
message CreateRequest {
string type = 1; // the type token of the resource.
google.protobuf.Struct properties = 2; // the properties to set during creation.
}
message CreateResponse {
string id = 1; // the ID of the resource created.
}
message ReadRequest {
string id = 1; // the ID of the resource to read.
string type = 2; // the type token of the resource.
google.protobuf.Struct properties = 3; // an optional list of properties to read (if empty, all).
}
message ReadResponse {
google.protobuf.Struct properties = 1; // the properties read from the resource.
}
message UpdateRequest {
string id = 1; // the ID of the resource to update.
string type = 2; // the type token of the resource.
google.protobuf.Struct properties = 3; // the properties to update (only those listed here are updated).
}
message DeleteRequest {
string id = 1; // the ID of the resource to delete.
}