pulumi/sdk/nodejs/cmd/pulumi-language-nodejs/proxy_windows.go
CyrusNajmabadi 66bd3f4aa8
Breaking changes due to Feature 2.0 work
* Make `async:true` the default for `invoke` calls (#3750)

* Switch away from native grpc impl. (#3728)

* Remove usage of the 'deasync' library from @pulumi/pulumi. (#3752)

* Only retry as long as we get unavailable back.  Anything else continues. (#3769)

* Handle all errors for now. (#3781)


* Do not assume --yes was present when using pulumi in non-interactive mode (#3793)

* Upgrade all paths for sdk and pkg to v2

* Backport C# invoke classes and other recent gen changes (#4288)

Adjust C# generation

* Replace IDeployment with a sealed class (#4318)

Replace IDeployment with a sealed class

* .NET: default to args subtype rather than Args.Empty (#4320)

* Adding system namespace for Dotnet code gen

This is required for using Obsolute attributes for deprecations

```
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'ObsoleteAttribute' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
Iam/InstanceProfile.cs(142,10): error CS0246: The type or namespace name 'Obsolete' could not be found (are you missing a using directive or an assembly reference?) [/Users/stack72/code/go/src/github.com/pulumi/pulumi-aws/sdk/dotnet/Pulumi.Aws.csproj]
```

* Fix the nullability of config type properties in C# codegen (#4379)
2020-04-14 09:30:25 +01:00

113 lines
2.8 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//+build windows
package main
import (
"fmt"
"io"
"net"
"os"
"time"
winio "github.com/Microsoft/go-winio"
"github.com/pulumi/pulumi/sdk/v2/go/common/util/logging"
)
// Windows specific pipe implementation. Slightly complex as it sits on top of a pair of named pipes
// that have to asynchronously accept connections to. But also fairly simple as windows will take
// care of cleaning things up once our processes complete.
func createPipes() (pipes, error) {
// Generate a random pipe name so that we don't collide with other pipes made by other pulumi
// instances.
rand := uint32(time.Now().UnixNano() + int64(os.Getpid()))
dir := fmt.Sprintf(`\\.\pipe\pulumi%v`, rand)
reqPipeName := dir + `\invoke_req`
resPipeName := dir + `\invoke_res`
reqListener, err := winio.ListenPipe(reqPipeName, nil)
if err != nil {
logging.V(10).Infof("createPipes: Received error trying to create request pipe %s: %s\n", reqPipeName, err)
return nil, err
}
resListener, err := winio.ListenPipe(resPipeName, nil)
if err != nil {
logging.V(10).Infof("createPipes: Received error trying to create response pipe %s: %s\n", resPipeName, err)
return nil, err
}
return &windowsPipes{
dir: dir,
reqListener: reqListener,
resListener: resListener,
}, nil
}
type windowsPipes struct {
dir string
reqListener, resListener net.Listener
reqConn, resConn net.Conn
}
func (p *windowsPipes) directory() string {
return p.dir
}
func (p *windowsPipes) reader() io.Reader {
return p.reqConn
}
func (p *windowsPipes) writer() io.Writer {
return p.resConn
}
func (p *windowsPipes) connect() error {
acceptDone := make(chan error)
defer close(acceptDone)
go func() {
reqConn, err := p.reqListener.Accept()
if err != nil {
acceptDone <- err
}
p.reqConn = reqConn
acceptDone <- nil
}()
go func() {
resConn, err := p.resListener.Accept()
if err != nil {
acceptDone <- err
}
p.resConn = resConn
acceptDone <- nil
}()
res1 := <-acceptDone
res2 := <-acceptDone
if res1 != nil {
return res1
}
return res2
}
func (p *windowsPipes) shutdown() {
// Don't need to do anything here. Named pipes are cleaned up when all processes that are using
// them terminate.
}