This adds a ReadLocations RPC function to the engine interface, alongside the singular ReadLocation. The plural function takes a single token that represents a module or class and we will then return all of the module or class (static) properties that are currently known.
44 lines
1.7 KiB
Protocol Buffer
44 lines
1.7 KiB
Protocol Buffer
// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
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syntax = "proto3";
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import "google/protobuf/empty.proto";
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import "google/protobuf/struct.proto";
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package lumirpc;
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// Engine is an interface into the core engine responsible for orchestrating resource operations.
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service Engine {
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// Log logs a global message in the engine, including errors and warnings.
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rpc Log(LogRequest) returns (google.protobuf.Empty) {}
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// ReadLocation reads the value from a location identified by a token in the current program.
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rpc ReadLocation(ReadLocationRequest) returns (google.protobuf.Value) {}
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// ReadLocations reads a list of static or module variables from a single parent token.
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rpc ReadLocations(ReadLocationsRequest) returns (ReadLocationsResponse) {}
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}
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// LogSeverity is the severity level of a log message. Errors are fatal; all others are informational.
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enum LogSeverity {
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DEBUG = 0; // a debug-level message not displayed to end-users (the default).
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INFO = 1; // an informational message printed to output during resource operations.
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WARNING = 2; // a warning to indicate that something went wrong.
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ERROR = 3; // a fatal error indicating that the tool should stop processing subsequent resource operations.
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}
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message LogRequest {
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LogSeverity severity = 1; // the logging level of this message.
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string message = 2; // the contents of the logged message.
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}
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message ReadLocationRequest {
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string token = 1; // the static or module variable whose value to read.
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}
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message ReadLocationsRequest {
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string token = 1; // the class or module token whose static or property values to read.
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}
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message ReadLocationsResponse {
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google.protobuf.Struct properties = 1; // the resulting static or module properties.
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}
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