pulumi/sdk/nodejs/runtime/settings.ts

419 lines
14 KiB
TypeScript

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import * as fs from "fs";
import * as grpc from "grpc";
import * as path from "path";
import { RunError } from "../errors";
import * as log from "../log";
import { ComponentResource, URN } from "../resource";
import { debuggablePromise } from "./debuggable";
const engrpc = require("../proto/engine_grpc_pb.js");
const engproto = require("../proto/engine_pb.js");
const resrpc = require("../proto/resource_grpc_pb.js");
const resproto = require("../proto/resource_pb.js");
/**
* excessiveDebugOutput enables, well, pretty excessive debug output pertaining to resources and properties.
*/
export let excessiveDebugOutput: boolean = false;
/**
* Options is a bag of settings that controls the behavior of previews and deployments
*/
export interface Options {
readonly project?: string; // the name of the current project.
readonly stack?: string; // the name of the current stack being deployed into.
readonly parallel?: number; // the degree of parallelism for resource operations (default is serial).
readonly engineAddr?: string; // a connection string to the engine's RPC, in case we need to reestablish.
readonly monitorAddr?: string; // a connection string to the monitor's RPC, in case we need to reestablish.
readonly dryRun?: boolean; // whether we are performing a preview (true) or a real deployment (false).
readonly testModeEnabled?: boolean; // true if we're in testing mode (allows execution without the CLI).
readonly queryMode?: boolean; // true if we're in query mode (does not allow resource registration).
readonly legacyApply?: boolean; // true if we will resolve missing outputs to inputs during preview.
/**
* Directory containing the send/receive files for making synchronous invokes to the engine.
*/
readonly syncDir?: string;
}
/**
* options are the current deployment options being used for this entire session.
*/
const options = loadOptions();
/** @internal Used only for testing purposes */
export function _setIsDryRun(val: boolean) {
(options as any).dryRun = val;
}
/**
* Returns true if we're currently performing a dry-run, or false if this is a true update. Note that we
* always consider executions in test mode to be "dry-runs", since we will never actually carry out an update,
* and therefore certain output properties will never be resolved.
*/
export function isDryRun(): boolean {
return options.dryRun === true || isTestModeEnabled();
}
/** @internal Used only for testing purposes */
export function _setTestModeEnabled(val: boolean) {
(options as any).testModeEnabled = val;
}
/**
* Returns true if test mode is enabled (PULUMI_TEST_MODE).
*/
export function isTestModeEnabled(): boolean {
return options.testModeEnabled === true;
}
/**
* Checks that test mode is enabled and, if not, throws an error.
*/
function requireTestModeEnabled(): void {
if (!isTestModeEnabled()) {
throw new Error("Program run without the Pulumi engine available; re-run using the `pulumi` CLI");
}
}
/* @internal Used only for testing purposes */
export function _setQueryMode(val: boolean) {
(options as any).queryMode = val;
}
/**
* Returns true if query mode is enabled.
*/
export function isQueryMode(): boolean {
return options.queryMode === true;
}
/**
* Returns true if we will resolve missing outputs to inputs during preview (PULUMI_ENABLE_LEGACY_APPLY).
*/
export function isLegacyApplyEnabled(): boolean {
return options.legacyApply === true;
}
/**
* Get the project being run by the current update.
*/
export function getProject(): string {
if (options.project) {
return options.project;
}
// If the project is missing, specialize the error. First, if test mode is disabled:
requireTestModeEnabled();
// And now an error if test mode is enabled, instructing how to manually configure the project:
throw new Error("Missing project name; for test mode, please set PULUMI_NODEJS_PROJECT");
}
/** @internal Used only for testing purposes. */
export function _setProject(val: string | undefined) {
(options as any).project = val;
}
/**
* Get the stack being targeted by the current update.
*/
export function getStack(): string {
if (options.stack) {
return options.stack;
}
// If the stack is missing, specialize the error. First, if test mode is disabled:
requireTestModeEnabled();
// And now an error if test mode is enabled, instructing how to manually configure the stack:
throw new Error("Missing stack name; for test mode, please set PULUMI_NODEJS_STACK");
}
/** @internal Used only for testing purposes. */
export function _setStack(val: string | undefined) {
(options as any).stack = val;
}
/**
* monitor is a live connection to the resource monitor that tracks deployments (lazily initialized).
*/
let monitor: any | undefined;
/**
* hasMonitor returns true if we are currently connected to a resource monitoring service.
*/
export function hasMonitor(): boolean {
return !!monitor && !!options.monitorAddr;
}
/**
* getMonitor returns the current resource monitoring service client for RPC communications.
*/
export function getMonitor(): Object | undefined {
if (!monitor) {
const addr = options.monitorAddr;
if (addr) {
// Lazily initialize the RPC connection to the monitor.
monitor = new resrpc.ResourceMonitorClient(addr, grpc.credentials.createInsecure());
} else {
// If test mode isn't enabled, we can't run the program without an engine.
requireTestModeEnabled();
}
}
return monitor;
}
/** @internal */
export interface SyncInvokes {
requests: number;
responses: number;
}
let syncInvokes: SyncInvokes | undefined;
/** @internal */
export function tryGetSyncInvokes(): SyncInvokes | undefined {
if (syncInvokes === undefined && options.syncDir) {
const requests = fs.openSync(path.join(options.syncDir, "invoke_req"), fs.constants.O_WRONLY|fs.constants.O_SYNC);
const responses = fs.openSync(path.join(options.syncDir, "invoke_res"), fs.constants.O_RDONLY|fs.constants.O_SYNC);
syncInvokes = { requests, responses };
}
return syncInvokes;
}
/**
* engine is a live connection to the engine, used for logging, etc. (lazily initialized).
*/
let engine: any | undefined;
/**
* getEngine returns the current engine, if any, for RPC communications back to the resource engine.
*/
export function getEngine(): Object | undefined {
if (!engine) {
const addr = options.engineAddr;
if (addr) {
// Lazily initialize the RPC connection to the engine.
engine = new engrpc.EngineClient(addr, grpc.credentials.createInsecure());
}
}
return engine;
}
/**
* serialize returns true if resource operations should be serialized.
*/
export function serialize(): boolean {
return options.parallel === 1;
}
/**
* loadOptions recovers the options from the environment, which is set before we begin executing. This ensures
* that even when multiple copies of this module are loaded, they all get the same values.
*/
function loadOptions(): Options {
// The only option that needs parsing is the parallelism flag. Ignore any failures.
let parallel: number | undefined;
const parallelOpt = process.env["PULUMI_NODEJS_PARALLEL"];
if (parallelOpt) {
try {
parallel = parseInt(parallelOpt, 10);
}
catch (err) {
// ignore.
}
}
// Now just hydrate the rest from environment variables. These might be missing, in which case
// we will fail later on when we actually need to create an RPC connection back to the engine.
return {
project: process.env["PULUMI_NODEJS_PROJECT"],
stack: process.env["PULUMI_NODEJS_STACK"],
dryRun: (process.env["PULUMI_NODEJS_DRY_RUN"] === "true"),
queryMode: (process.env["PULUMI_NODEJS_QUERY_MODE"] === "true"),
parallel: parallel,
monitorAddr: process.env["PULUMI_NODEJS_MONITOR"],
engineAddr: process.env["PULUMI_NODEJS_ENGINE"],
testModeEnabled: (process.env["PULUMI_TEST_MODE"] === "true"),
legacyApply: (process.env["PULUMI_ENABLE_LEGACY_APPLY"] === "true"),
syncDir: process.env["PULUMI_NODEJS_SYNC"],
};
}
/**
* disconnect permanently disconnects from the server, closing the connections. It waits for the existing RPC
* queue to drain. If any RPCs come in afterwards, however, they will crash the process.
*/
export function disconnect(): void {
let done: Promise<any> | undefined;
const closeCallback: () => Promise<void> = () => {
if (done !== rpcDone) {
// If the done promise has changed, some activity occurred in between callbacks. Wait again.
done = rpcDone;
return debuggablePromise(done.then(closeCallback), "disconnect");
}
disconnectSync();
return Promise.resolve();
};
closeCallback();
}
/**
* disconnectSync permanently disconnects from the server, closing the connections. Unlike `disconnect`. it does not
* wait for the existing RPC queue to drain. Any RPCs that come in after this call will crash the process.
*/
export function disconnectSync(): void {
// Otherwise, actually perform the close activities (ignoring errors and crashes).
if (monitor) {
try {
monitor.close();
}
catch (err) {
// ignore.
}
monitor = null;
}
if (engine) {
try {
engine.close();
}
catch (err) {
// ignore.
}
engine = null;
}
}
/**
* rpcDone resolves when the last known client-side RPC call finishes.
*/
let rpcDone: Promise<any> = Promise.resolve();
/**
* rpcKeepAlive registers a pending call to ensure that we don't prematurely disconnect from the server. It returns
* a function that, when invoked, signals that the RPC has completed.
*/
export function rpcKeepAlive(): () => void {
let done: (() => void) | undefined = undefined;
const donePromise = debuggablePromise(new Promise<void>((resolve) => { done = resolve; }), "rpcKeepAlive");
rpcDone = rpcDone.then(() => donePromise);
return done!;
}
let rootResource: Promise<URN> | undefined;
/**
* getRootResource returns a root resource URN that will automatically become the default parent of all resources. This
* can be used to ensure that all resources without explicit parents are parented to a common parent resource.
*/
export function getRootResource(): Promise<URN | undefined> {
const engineRef: any = getEngine();
if (!engineRef) {
return Promise.resolve(undefined);
}
const req = new engproto.GetRootResourceRequest();
return new Promise<URN | undefined>((resolve, reject) => {
engineRef.getRootResource(req, (err: grpc.ServiceError, resp: any) => {
// Back-compat case - if the engine we're speaking to isn't aware that it can save and load root resources,
// fall back to the old behavior.
if (err && err.code === grpc.status.UNIMPLEMENTED) {
if (rootResource) {
rootResource.then(resolve);
return;
}
resolve(undefined);
}
if (err) {
return reject(err);
}
const urn = resp.getUrn();
if (urn) {
return resolve(urn);
}
return resolve(undefined);
});
});
}
/**
* setRootResource registers a resource that will become the default parent for all resources without explicit parents.
*/
export async function setRootResource(res: ComponentResource): Promise<void> {
const engineRef: any = getEngine();
if (!engineRef) {
return Promise.resolve();
}
const req = new engproto.SetRootResourceRequest();
const urn = await res.urn.promise();
req.setUrn(urn);
return new Promise<void>((resolve, reject) => {
engineRef.setRootResource(req, (err: grpc.ServiceError, resp: any) => {
// Back-compat case - if the engine we're speaking to isn't aware that it can save and load root resources,
// fall back to the old behavior.
if (err && err.code === grpc.status.UNIMPLEMENTED) {
rootResource = res.urn.promise();
return resolve();
}
if (err) {
return reject(err);
}
return resolve();
});
});
}
/**
* monitorSupportsSecrets returns a promise that when resolved tells you if the resource monitor we are connected
* to is able to support secrets across it's RPC interface. When it does, we marshal outputs marked with the secret
* bit in a special way.
*/
export function monitorSupportsSecrets(): Promise<boolean> {
const monitorRef: any = getMonitor();
if (!monitorRef) {
return Promise.resolve(false);
}
const req = new resproto.SupportsFeatureRequest();
req.setId("secrets");
return new Promise<boolean>((resolve, reject) => {
monitorRef.supportsFeature(req, (err: grpc.ServiceError, resp: any) => {
// Back-compat case - if the monitor doesn't let us ask if it supports a feature, it doesn't support
// secrets.
if (err && err.code === grpc.status.UNIMPLEMENTED) {
return resolve(false);
}
if (err) {
return reject(err);
}
return resolve(resp.getHassupport());
});
});
}