This change maps MuJS interface types to MuIL, including property and method declarations. The mapping is fairly straightforward, and similar to the existing class lowering, except for some minor AST differences in the TypeScript representations. We emit interface types as classes with the interface bit set, and all method declarations being abstract. |
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cmd | ||
docs | ||
examples | ||
lib | ||
pkg | ||
sdk/javascript | ||
tools/mujs | ||
.gitignore | ||
.gitmodules | ||
glide.lock | ||
glide.yaml | ||
main.go | ||
Makefile | ||
README.md |
Mu
Mu is a framework and toolset for creating reusable stacks of services.
If you are learning about Mu for the first time, please see the overview document.
Building and Testing
To build Mu, first clone it into a standard Go workspace:
$ mkdir -p $GOPATH/src/github.com/marapongo
$ git clone git@github.com:marapongo/mu $GOPATH/src/github.com/marapongo/mu
A good default value for GOPATH
is ~/go
.
Mu needs to know where to look for its runtime, library, etc. By default, it will look in /usr/local/mu
, however you
can override this with the MUPATH
variable. Normally it's easiest just to create a symlink:
$ ln -s $GOPATH/src/github.com/marapongo/mu /usr/local/mu
There is one additional build-time dependency, golint
, which can be installed using:
$ go get -u github.com/golang/lint/golint
And placed on your path by:
$ export PATH=$PATH:$GOPATH/bin
At this point you should be able to build and run tests from the root directory:
$ cd $GOPATH/src/github.com/marapongo/mu
$ make
This installs the mu
binary into $GOPATH/bin
, which may now be run provided make
exited successfully.