pulumi/sdk/nodejs/resource.ts
2018-01-25 18:50:58 -08:00

151 lines
6.4 KiB
TypeScript

// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
import { registerResource, registerResourceOutputs } from "./runtime/resource";
import { getRootResource } from "./runtime/settings";
export type ID = string; // a provider-assigned ID.
export type URN = string; // an automatically generated logical URN, used to stably identify resources.
/**
* Resource represents a class whose CRUD operations are implemented by a provider plugin.
*/
export abstract class Resource {
/**
* urn is the stable logical URN used to distinctly address a resource, both before and after
* deployments.
*/
public readonly urn: Promise<URN>;
/**
* Creates and registers a new resource object. t is the fully qualified type token and name is
* the "name" part to use in creating a stable and globally unique URN for the object.
* dependsOn is an optional list of other resources that this resource depends on, controlling
* the order in which we perform resource operations.
*
* @param t The type of the resource.
* @param name The _unqiue_ name of the resource.
* @param custom True to indicate that this is a custom resource, managed by a plugin.
* @param props The arguments to use to populate the new resource.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(t: string, name: string, custom: boolean, props: ComputedValues = {}, opts: ResourceOptions = {}) {
if (!t) {
throw new Error("Missing resource type argument");
}
if (!name) {
throw new Error("Missing resource name argument (for URN creation)");
}
// If there wasn't an explicit parent, and a root resource exists, parent to that.
if (!opts.parent) {
opts.parent = getRootResource();
}
// Now kick off the resource registration. If we are actually performing a deployment, this
// resource's properties will be resolved asynchronously after the operation completes, so
// that dependent computations resolve normally. If we are just planning, on the other
// hand, values will never resolve.
registerResource(this, t, name, custom, props, opts);
}
}
/**
* ResourceOptions is a bag of optional settings that control a resource's behavior.
*/
export interface ResourceOptions {
/**
* An optional parent resource to which this resource belongs.
*/
parent?: Resource;
/**
* An optional additional explicit dependencies on other resources.
*/
dependsOn?: Resource[];
/**
* When set to true, protect ensures this resource cannot be deleted.
*/
protect?: boolean;
}
/**
* CustomResource is a resource whose create, read, update, and delete (CRUD) operations are managed
* by performing external operations on some physical entity. The engine understands how to diff
* and perform partial updates of them, and these CRUD operations are implemented in a dynamically
* loaded plugin for the defining package.
*/
export abstract class CustomResource extends Resource {
/**
* id is the provider-assigned unique ID for this managed resource. It is set during
* deployments and may be missing (undefined) during planning phases.
*/
public readonly id: Computed<ID>;
/**
* Creates and registers a new managed resource. t is the fully qualified type token and name
* is the "name" part to use in creating a stable and globally unique URN for the object.
* dependsOn is an optional list of other resources that this resource depends on, controlling
* the order in which we perform resource operations. Creating an instance does not necessarily
* perform a create on the physical entity which it represents, and instead, this is dependent
* upon the diffing of the new goal state compared to the current known resource state.
*
* @param t The type of the resource.
* @param name The _unqiue_ name of the resource.
* @param props The arguments to use to populate the new resource.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(t: string, name: string, props?: ComputedValues, opts?: ResourceOptions) {
super(t, name, true, props, opts);
}
}
/**
* ComponentResource is a resource that aggregates one or more other child resources into a higher
* level abstraction. The component resource itself is a resource, but does not require custom CRUD
* operations for provisioning.
*/
export class ComponentResource extends Resource {
/**
* Creates and registers a new component resource. t is the fully qualified type token and name
* is the "name" part to use in creating a stable and globally unique URN for the object. parent
* is the optional parent for this component, and dependsOn is an optional list of other
* resources that this resource depends on, controlling the order in which we perform resource
* operations.
*
* @param t The type of the resource.
* @param name The _unqiue_ name of the resource.
* @param props The arguments to use to populate the new resource.
* @param opts A bag of options that control this resource's behavior.
* @param protect True to ensure this resource cannot be deleted.
*/
constructor(t: string, name: string, props?: ComputedValues, opts?: ResourceOptions) {
super(t, name, false, props, opts);
}
// registerOutputs registers synthetic outputs that a component has initialized, usually by allocating
// other child sub-resources and propagating their resulting property values.
protected registerOutputs(outputs: ComputedValues | undefined): void {
if (outputs) {
registerResourceOutputs(this, outputs);
}
}
}
/**
* Computed is a property output for a resource. It is just a promise that also permits undefined
* values. The undefined values are used during planning, when the actual final value of a resource
* may not yet be known.
*/
export type Computed<T> = Promise<T | undefined>;
/**
* ComputedValue is a property input for a resource. It may be a promptly available T or a promise
* for one.
*/
export type ComputedValue<T> = T | undefined | Promise<T | undefined>;
/**
* ComputedValues is a map of property name to optional property input, one for each resource
* property value.
*/
export type ComputedValues = { [key: string]: ComputedValue<any> };