pulumi/pkg/backend/filestate/state.go
Matt Ellis cc74ef8471 Encrypt secret values in deployments
When constructing a Deployment (which is a plaintext representation of
a Snapshot), ensure that we encrypt secret values. To do so, we
introduce a new type `secrets.Manager` which is able to encrypt and
decrypt values. In addition, it is able to reflect information about
itself that can be stored in the deployment such that we can
deserialize the deployment into a snapshot (decrypting the values in
the process) without external knowledge about how it was encrypted.

The ability to do this is import for allowing stack references to
work, since two stacks may not use the same manager (or they will use
the same type of manager, but have different state).

The state value is stored in plaintext in the deployment, so it **must
not** contain sensitive data.

A sample manager, which just base64 encodes and decodes strings is
provided, as it useful for testing. We will allow it to be varried
soon.
2019-05-10 17:07:52 -07:00

348 lines
11 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package filestate
import (
"context"
"encoding/json"
"fmt"
"os"
"path"
"path/filepath"
"strings"
"time"
"gocloud.dev/blob"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/pkg/apitype"
"github.com/pulumi/pulumi/pkg/backend"
"github.com/pulumi/pulumi/pkg/encoding"
"github.com/pulumi/pulumi/pkg/resource/config"
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/resource/stack"
"github.com/pulumi/pulumi/pkg/secrets"
"github.com/pulumi/pulumi/pkg/tokens"
"github.com/pulumi/pulumi/pkg/util/cmdutil"
"github.com/pulumi/pulumi/pkg/util/contract"
"github.com/pulumi/pulumi/pkg/util/fsutil"
"github.com/pulumi/pulumi/pkg/util/logging"
"github.com/pulumi/pulumi/pkg/workspace"
)
const DisableCheckpointBackupsEnvVar = "PULUMI_DISABLE_CHECKPOINT_BACKUPS"
// DisableIntegrityChecking can be set to true to disable checkpoint state integrity verification. This is not
// recommended, because it could mean proceeding even in the face of a corrupted checkpoint state file, but can
// be used as a last resort when a command absolutely must be run.
var DisableIntegrityChecking bool
// update is an implementation of engine.Update backed by local state.
type update struct {
root string
proj *workspace.Project
target *deploy.Target
backend *localBackend
}
func (u *update) GetRoot() string {
return u.root
}
func (u *update) GetProject() *workspace.Project {
return u.proj
}
func (u *update) GetTarget() *deploy.Target {
return u.target
}
func (b *localBackend) newUpdate(stackName tokens.QName, proj *workspace.Project, root string) (*update, error) {
contract.Require(stackName != "", "stackName")
// Construct the deployment target.
target, err := b.getTarget(stackName)
if err != nil {
return nil, err
}
// Construct and return a new update.
return &update{
root: root,
proj: proj,
target: target,
backend: b,
}, nil
}
func (b *localBackend) getTarget(stackName tokens.QName) (*deploy.Target, error) {
stackConfigFile := b.stackConfigFile
if stackConfigFile == "" {
f, err := workspace.DetectProjectStackPath(stackName)
if err != nil {
return nil, err
}
stackConfigFile = f
}
stk, err := workspace.LoadProjectStack(stackConfigFile)
if err != nil {
return nil, err
}
decrypter, err := defaultCrypter(stackName, stk.Config, stackConfigFile)
if err != nil {
return nil, err
}
_, snapshot, _, err := b.getStack(stackName)
if err != nil {
return nil, err
}
return &deploy.Target{
Name: stackName,
Config: stk.Config,
Decrypter: decrypter,
Snapshot: snapshot,
}, nil
}
func (b *localBackend) getStack(name tokens.QName) (config.Map, *deploy.Snapshot, string, error) {
if name == "" {
return nil, nil, "", errors.New("invalid empty stack name")
}
file := b.stackPath(name)
chk, err := b.getCheckpoint(name)
if err != nil {
return nil, nil, file, errors.Wrap(err, "failed to load checkpoint")
}
// Materialize an actual snapshot object.
snapshot, err := stack.DeserializeCheckpoint(chk)
if err != nil {
return nil, nil, "", err
}
// Ensure the snapshot passes verification before returning it, to catch bugs early.
if !DisableIntegrityChecking {
if verifyerr := snapshot.VerifyIntegrity(); verifyerr != nil {
return nil, nil, file,
errors.Wrapf(verifyerr, "%s: snapshot integrity failure; refusing to use it", file)
}
}
return chk.Config, snapshot, file, nil
}
// GetCheckpoint loads a checkpoint file for the given stack in this project, from the current project workspace.
func (b *localBackend) getCheckpoint(stackName tokens.QName) (*apitype.CheckpointV3, error) {
chkpath := b.stackPath(stackName)
bytes, err := b.bucket.ReadAll(context.TODO(), chkpath)
if err != nil {
return nil, err
}
return stack.UnmarshalVersionedCheckpointToLatestCheckpoint(bytes)
}
func (b *localBackend) saveStack(name tokens.QName,
config map[config.Key]config.Value, snap *deploy.Snapshot, sm secrets.Manager) (string, error) {
// Make a serializable stack and then use the encoder to encode it.
file := b.stackPath(name)
m, ext := encoding.Detect(file)
if m == nil {
return "", errors.Errorf("resource serialization failed; illegal markup extension: '%v'", ext)
}
if filepath.Ext(file) == "" {
file = file + ext
}
chk, err := stack.SerializeCheckpoint(name, config, snap, sm)
if err != nil {
return "", errors.Wrap(err, "serializaing checkpoint")
}
byts, err := m.Marshal(chk)
if err != nil {
return "", errors.Wrap(err, "An IO error occurred during the current operation")
}
// Back up the existing file if it already exists.
bck := backupTarget(b.bucket, file)
// And now write out the new snapshot file, overwriting that location.
if err = b.bucket.WriteAll(context.TODO(), file, byts, nil); err != nil {
return "", errors.Wrap(err, "An IO error occurred during the current operation")
}
logging.V(7).Infof("Saved stack %s checkpoint to: %s (backup=%s)", name, file, bck)
// And if we are retaining historical checkpoint information, write it out again
if cmdutil.IsTruthy(os.Getenv("PULUMI_RETAIN_CHECKPOINTS")) {
if err = b.bucket.WriteAll(context.TODO(), fmt.Sprintf("%v.%v", file, time.Now().UnixNano()), byts, nil); err != nil {
return "", errors.Wrap(err, "An IO error occurred during the current operation")
}
}
if !DisableIntegrityChecking {
// Finally, *after* writing the checkpoint, check the integrity. This is done afterwards so that we write
// out the checkpoint file since it may contain resource state updates. But we will warn the user that the
// file is already written and might be bad.
if verifyerr := snap.VerifyIntegrity(); verifyerr != nil {
return "", errors.Wrapf(verifyerr,
"%s: snapshot integrity failure; it was already written, but is invalid (backup available at %s)",
file, bck)
}
}
return file, nil
}
// removeStack removes information about a stack from the current workspace.
func (b *localBackend) removeStack(name tokens.QName) error {
contract.Require(name != "", "name")
// Just make a backup of the file and don't write out anything new.
file := b.stackPath(name)
backupTarget(b.bucket, file)
historyDir := b.historyDirectory(name)
return removeAllByPrefix(b.bucket, historyDir)
}
// backupTarget makes a backup of an existing file, in preparation for writing a new one. Instead of a copy, it
// simply renames the file, which is simpler, more efficient, etc.
func backupTarget(bucket *blob.Bucket, file string) string {
contract.Require(file != "", "file")
bck := file + ".bak"
err := renameObject(bucket, file, bck)
contract.IgnoreError(err) // ignore errors.
// IDEA: consider multiple backups (.bak.bak.bak...etc).
return bck
}
// backupStack copies the current Checkpoint file to ~/.pulumi/backups.
func (b *localBackend) backupStack(name tokens.QName) error {
contract.Require(name != "", "name")
// Exit early if backups are disabled.
if cmdutil.IsTruthy(os.Getenv(DisableCheckpointBackupsEnvVar)) {
return nil
}
// Read the current checkpoint file. (Assuming it aleady exists.)
stackPath := b.stackPath(name)
byts, err := b.bucket.ReadAll(context.TODO(), stackPath)
if err != nil {
return err
}
// Get the backup directory.
backupDir := b.backupDirectory(name)
// Write out the new backup checkpoint file.
stackFile := filepath.Base(stackPath)
ext := filepath.Ext(stackFile)
base := strings.TrimSuffix(stackFile, ext)
backupFile := fmt.Sprintf("%s.%v%s", base, time.Now().UnixNano(), ext)
return b.bucket.WriteAll(context.TODO(), filepath.Join(backupDir, backupFile), byts, nil)
}
func (b *localBackend) stackPath(stack tokens.QName) string {
path := filepath.Join(b.StateDir(), workspace.StackDir)
if stack != "" {
path = filepath.Join(path, fsutil.QnamePath(stack)+".json")
}
return path
}
func (b *localBackend) historyDirectory(stack tokens.QName) string {
contract.Require(stack != "", "stack")
return filepath.Join(b.StateDir(), workspace.HistoryDir, fsutil.QnamePath(stack))
}
func (b *localBackend) backupDirectory(stack tokens.QName) string {
contract.Require(stack != "", "stack")
return filepath.Join(b.StateDir(), workspace.BackupDir, fsutil.QnamePath(stack))
}
// getHistory returns locally stored update history. The first element of the result will be
// the most recent update record.
func (b *localBackend) getHistory(name tokens.QName) ([]backend.UpdateInfo, error) {
contract.Require(name != "", "name")
dir := b.historyDirectory(name)
allFiles, err := listBucket(b.bucket, dir)
if err != nil {
// History doesn't exist until a stack has been updated.
if os.IsNotExist(err) {
return nil, nil
}
return nil, err
}
var updates []backend.UpdateInfo
// listBucket returns the array sorted by file name, but because of how we name files, older updates come before
// newer ones. Loop backwards so we added the newest updates to the array we will return first.
for i := len(allFiles) - 1; i >= 0; i-- {
file := allFiles[i]
filepath := file.Key
// Open all of the history files, ignoring the checkpoints.
if !strings.HasSuffix(filepath, ".history.json") {
continue
}
var update backend.UpdateInfo
b, err := b.bucket.ReadAll(context.TODO(), filepath)
if err != nil {
return nil, errors.Wrapf(err, "reading history file %s", filepath)
}
err = json.Unmarshal(b, &update)
if err != nil {
return nil, errors.Wrapf(err, "reading history file %s", filepath)
}
updates = append(updates, update)
}
return updates, nil
}
// addToHistory saves the UpdateInfo and makes a copy of the current Checkpoint file.
func (b *localBackend) addToHistory(name tokens.QName, update backend.UpdateInfo) error {
contract.Require(name != "", "name")
dir := b.historyDirectory(name)
// Prefix for the update and checkpoint files.
pathPrefix := path.Join(dir, fmt.Sprintf("%s-%d", name, time.Now().UnixNano()))
// Save the history file.
byts, err := json.MarshalIndent(&update, "", " ")
if err != nil {
return err
}
historyFile := fmt.Sprintf("%s.history.json", pathPrefix)
if err = b.bucket.WriteAll(context.TODO(), historyFile, byts, nil); err != nil {
return err
}
// Make a copy of the checkpoint file. (Assuming it already exists.)
checkpointFile := fmt.Sprintf("%s.checkpoint.json", pathPrefix)
return b.bucket.Copy(context.TODO(), checkpointFile, b.stackPath(name), nil)
}