pulumi/pkg/resource/stack/deployment.go
Sean Gillespie 491bcdc602
Add a list of in-flight operations to the deployment (#1759)
* Add a list of in-flight operations to the deployment

This commit augments 'DeploymentV2' with a list of operations that are
currently in flight. This information is used by the engine to keep
track of whether or not a particular deployment is in a valid state.

The SnapshotManager is responsible for inserting and removing operations
from the in-flight operation list. When the engine registers an intent
to perform an operation, SnapshotManager inserts an Operation into this
list and saves it to the snapshot. When an operation completes, the
SnapshotManager removes it from the snapshot. From this, the engine can
infer that if it ever sees a deployment with pending operations, the
Pulumi CLI must have crashed or otherwise abnormally terminated before
seeing whether or not an operation completed successfully.

To remedy this state, this commit also adds code to 'pulumi stack
import' that clears all pending operations from a deployment, as well as
code to plan generation that will reject any deployments that have
pending operations present.

At the CLI level, if we see that we are in a state where pending
operations were in-flight when the engine died, we'll issue a
human-friendly error message that indicates which resources are in a bad
state and how to recover their stack.

* CR: Multi-line string literals, renaming in-flight -> pending

* CR: Add enum to apitype for operation type, also name status -> type for clarity

* Fix the yaml type

* Fix missed renames

* Add implementation for lifecycle_test.go

* Rebase against master
2018-08-10 21:39:59 -07:00

339 lines
11 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stack
import (
"encoding/json"
"fmt"
"reflect"
"github.com/blang/semver"
"github.com/pulumi/pulumi/pkg/apitype"
"github.com/pulumi/pulumi/pkg/apitype/migrate"
"github.com/pulumi/pulumi/pkg/resource"
"github.com/pulumi/pulumi/pkg/resource/deploy"
"github.com/pulumi/pulumi/pkg/util/contract"
"github.com/pulumi/pulumi/pkg/workspace"
)
const (
// DeploymentSchemaVersionOldestSupported is the oldest deployment schema that we
// still support, i.e. we can produce a `deploy.Snapshot` from. This will generally
// need to be at least one less than the current schema version so that old deployments can
// be migrated to the current schema.
DeploymentSchemaVersionOldestSupported = 1
)
var (
// ErrDeploymentSchemaVersionTooOld is returned from `DeserializeDeployment` if the
// untyped deployment being deserialized is too old to understand.
ErrDeploymentSchemaVersionTooOld = fmt.Errorf("this stack's deployment is too old")
// ErrDeploymentSchemaVersionTooNew is returned from `DeserializeDeployment` if the
// untyped deployment being deserialized is too new to understand.
ErrDeploymentSchemaVersionTooNew = fmt.Errorf("this stack's deployment version is too new")
)
// SerializeDeployment serializes an entire snapshot as a deploy record.
func SerializeDeployment(snap *deploy.Snapshot) *apitype.DeploymentV2 {
contract.Require(snap != nil, "snap")
// Capture the version information into a manifest.
manifest := apitype.ManifestV1{
Time: snap.Manifest.Time,
Magic: snap.Manifest.Magic,
Version: snap.Manifest.Version,
}
for _, plug := range snap.Manifest.Plugins {
var version string
if plug.Version != nil {
version = plug.Version.String()
}
manifest.Plugins = append(manifest.Plugins, apitype.PluginInfoV1{
Name: plug.Name,
Path: plug.Path,
Type: plug.Kind,
Version: version,
})
}
// Serialize all vertices and only include a vertex section if non-empty.
var resources []apitype.ResourceV2
for _, res := range snap.Resources {
resources = append(resources, SerializeResource(res))
}
var operations []apitype.OperationV1
for _, op := range snap.PendingOperations {
operations = append(operations, SerializeOperation(op))
}
return &apitype.DeploymentV2{
Manifest: manifest,
Resources: resources,
PendingOperations: operations,
}
}
// DeserializeUntypedDeployment deserializes an untyped deployment and produces a `deploy.Snapshot`
// from it. DeserializeDeployment will return an error if the untyped deployment's version is
// not within the range `DeploymentSchemaVersionCurrent` and `DeploymentSchemaVersionOldestSupported`.
func DeserializeUntypedDeployment(deployment *apitype.UntypedDeployment) (*deploy.Snapshot, error) {
contract.Require(deployment != nil, "deployment")
switch {
case deployment.Version > apitype.DeploymentSchemaVersionCurrent:
return nil, ErrDeploymentSchemaVersionTooNew
case deployment.Version < DeploymentSchemaVersionOldestSupported:
return nil, ErrDeploymentSchemaVersionTooOld
}
var v2deployment apitype.DeploymentV2
switch deployment.Version {
case 1:
var v1deployment apitype.DeploymentV1
if err := json.Unmarshal([]byte(deployment.Deployment), &v1deployment); err != nil {
return nil, err
}
v2deployment = migrate.UpToDeploymentV2(v1deployment)
case 2:
if err := json.Unmarshal([]byte(deployment.Deployment), &v2deployment); err != nil {
return nil, err
}
default:
contract.Failf("unrecognized version: %d", deployment.Version)
}
return DeserializeDeploymentV2(v2deployment)
}
// DeserializeDeploymentV2 deserializes a typed DeploymentV2 into a `deploy.Snapshot`.
func DeserializeDeploymentV2(deployment apitype.DeploymentV2) (*deploy.Snapshot, error) {
// Unpack the versions.
manifest := deploy.Manifest{
Time: deployment.Manifest.Time,
Magic: deployment.Manifest.Magic,
Version: deployment.Manifest.Version,
}
for _, plug := range deployment.Manifest.Plugins {
var version *semver.Version
if v := plug.Version; v != "" {
sv, err := semver.ParseTolerant(v)
if err != nil {
return nil, err
}
version = &sv
}
manifest.Plugins = append(manifest.Plugins, workspace.PluginInfo{
Name: plug.Name,
Kind: plug.Type,
Version: version,
})
}
// For every serialized resource vertex, create a ResourceDeployment out of it.
var resources []*resource.State
for _, res := range deployment.Resources {
desres, err := DeserializeResource(res)
if err != nil {
return nil, err
}
resources = append(resources, desres)
}
var ops []resource.Operation
for _, op := range deployment.PendingOperations {
desop, err := DeserializeOperation(op)
if err != nil {
return nil, err
}
ops = append(ops, desop)
}
return deploy.NewSnapshot(manifest, resources, ops), nil
}
// SerializeResource turns a resource into a structure suitable for serialization.
func SerializeResource(res *resource.State) apitype.ResourceV2 {
contract.Assert(res != nil)
contract.Assertf(string(res.URN) != "", "Unexpected empty resource resource.URN")
// Serialize all input and output properties recursively, and add them if non-empty.
var inputs map[string]interface{}
if inp := res.Inputs; inp != nil {
inputs = SerializeProperties(inp)
}
var outputs map[string]interface{}
if outp := res.Outputs; outp != nil {
outputs = SerializeProperties(outp)
}
return apitype.ResourceV2{
URN: res.URN,
Custom: res.Custom,
Delete: res.Delete,
ID: res.ID,
Type: res.Type,
Parent: res.Parent,
Inputs: inputs,
Outputs: outputs,
Protect: res.Protect,
External: res.External,
Dependencies: res.Dependencies,
InitErrors: res.InitErrors,
Provider: res.Provider,
}
}
func SerializeOperation(op resource.Operation) apitype.OperationV1 {
res := SerializeResource(op.Resource)
return apitype.OperationV1{
Resource: res,
Type: apitype.OperationType(op.Type),
}
}
// SerializeProperties serializes a resource property bag so that it's suitable for serialization.
func SerializeProperties(props resource.PropertyMap) map[string]interface{} {
dst := make(map[string]interface{})
for _, k := range props.StableKeys() {
if v := SerializePropertyValue(props[k]); v != nil {
dst[string(k)] = v
}
}
return dst
}
// SerializePropertyValue serializes a resource property value so that it's suitable for serialization.
func SerializePropertyValue(prop resource.PropertyValue) interface{} {
// Skip nulls and "outputs"; the former needn't be serialized, and the latter happens if there is an output
// that hasn't materialized (either because we're serializing inputs or the provider didn't give us the value).
if prop.IsComputed() || !prop.HasValue() {
return nil
}
// For arrays, make sure to recurse.
if prop.IsArray() {
srcarr := prop.ArrayValue()
dstarr := make([]interface{}, len(srcarr))
for i, elem := range prop.ArrayValue() {
dstarr[i] = SerializePropertyValue(elem)
}
return dstarr
}
// Also for objects, recurse and use naked properties.
if prop.IsObject() {
return SerializeProperties(prop.ObjectValue())
}
// For assets, we need to serialize them a little carefully, so we can recover them afterwards.
if prop.IsAsset() {
return prop.AssetValue().Serialize()
} else if prop.IsArchive() {
return prop.ArchiveValue().Serialize()
}
// All others are returned as-is.
return prop.V
}
// DeserializeResource turns a serialized resource back into its usual form.
func DeserializeResource(res apitype.ResourceV2) (*resource.State, error) {
// Deserialize the resource properties, if they exist.
inputs, err := DeserializeProperties(res.Inputs)
if err != nil {
return nil, err
}
outputs, err := DeserializeProperties(res.Outputs)
if err != nil {
return nil, err
}
return resource.NewState(
res.Type, res.URN, res.Custom, res.Delete, res.ID,
inputs, outputs, res.Parent, res.Protect, res.External, res.Dependencies, res.InitErrors, res.Provider), nil
}
func DeserializeOperation(op apitype.OperationV1) (resource.Operation, error) {
res, err := DeserializeResource(op.Resource)
if err != nil {
return resource.Operation{}, err
}
return resource.NewOperation(res, resource.OperationType(op.Type)), nil
}
// DeserializeProperties deserializes an entire map of deploy properties into a resource property map.
func DeserializeProperties(props map[string]interface{}) (resource.PropertyMap, error) {
result := make(resource.PropertyMap)
for k, prop := range props {
desprop, err := DeserializePropertyValue(prop)
if err != nil {
return nil, err
}
result[resource.PropertyKey(k)] = desprop
}
return result, nil
}
// DeserializePropertyValue deserializes a single deploy property into a resource property value.
func DeserializePropertyValue(v interface{}) (resource.PropertyValue, error) {
if v != nil {
switch w := v.(type) {
case bool:
return resource.NewBoolProperty(w), nil
case float64:
return resource.NewNumberProperty(w), nil
case string:
return resource.NewStringProperty(w), nil
case []interface{}:
var arr []resource.PropertyValue
for _, elem := range w {
ev, err := DeserializePropertyValue(elem)
if err != nil {
return resource.PropertyValue{}, err
}
arr = append(arr, ev)
}
return resource.NewArrayProperty(arr), nil
case map[string]interface{}:
obj, err := DeserializeProperties(w)
if err != nil {
return resource.PropertyValue{}, err
}
// This could be an asset or archive; if so, recover its type.
objmap := obj.Mappable()
asset, isasset, err := resource.DeserializeAsset(objmap)
if err != nil {
return resource.PropertyValue{}, err
} else if isasset {
return resource.NewAssetProperty(asset), nil
}
archive, isarchive, err := resource.DeserializeArchive(objmap)
if err != nil {
return resource.PropertyValue{}, err
} else if isarchive {
return resource.NewArchiveProperty(archive), nil
}
// Otherwise, it's just a weakly typed object map.
return resource.NewObjectProperty(obj), nil
default:
contract.Failf("Unrecognized property type: %v", reflect.ValueOf(v))
}
}
return resource.NewNullProperty(), nil
}