pulumi/sdk/proto/language.proto
Pat Gavlin a23b10a9bf
Update the copyright end date to 2018. (#1068)
Just what it says on the tin.
2018-03-21 12:43:21 -07:00

48 lines
2.1 KiB
Protocol Buffer

// Copyright 2016-2018, Pulumi Corporation. All rights reserved.
syntax = "proto3";
import "plugin.proto";
import "google/protobuf/empty.proto";
package pulumirpc;
// LanguageRuntime is the interface that the planning monitor uses to drive execution of an interpreter responsible
// for confguring and creating resource objects.
service LanguageRuntime {
// GetRequiredPlugins computes the complete set of anticipated plugins required by a program.
rpc GetRequiredPlugins(GetRequiredPluginsRequest) returns (GetRequiredPluginsResponse) {}
// Run executes a program and returns its result.
rpc Run(RunRequest) returns (RunResponse) {}
// GetPluginInfo returns generic information about this plugin, like its version.
rpc GetPluginInfo(google.protobuf.Empty) returns (PluginInfo) {}
}
message GetRequiredPluginsRequest {
string project = 1; // the project name.
string pwd = 2; // the program's working directory.
string program = 3; // the path to the program.
}
message GetRequiredPluginsResponse {
repeated PluginDependency plugins = 1; // a list of plugins required by this program.
}
// RunRequest asks the interpreter to execute a program.
message RunRequest {
string project = 1; // the project name.
string stack = 2; // the name of the stack being deployed into.
string pwd = 3; // the program's working directory.
string program = 4; // the path to the program to execute.
repeated string args = 5; // any arguments to pass to the program.
map<string, string> config = 6; // the configuration variables to apply before running.
bool dryRun = 7; // true if we're only doing a dryrun (preview).
int32 parallel = 8; // the degree of parallelism for resource operations (<=1 for serial).
string monitor_address = 9; // the address for communicating back to the resource monitor.
}
// RunResponse is the response back from the interpreter/source back to the monitor.
message RunResponse {
string error = 1; // an unhandled error if any occurred.
}