pulumi/pkg/resource/deploy/plan_apply.go
Sean Gillespie 89f2f8abb5
[Parallelism] Introduce a "step generator" component in the engine (#1622)
* [Parallelism] Introduce a "step generator" component by refactoring all
step generation logic out of PlanIterator

* CR: remove dead fields on PlanIterator
2018-07-12 14:24:38 -07:00

269 lines
9.9 KiB
Go

// Copyright 2016-2018, Pulumi Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package deploy
import (
"reflect"
"github.com/pkg/errors"
"github.com/pulumi/pulumi/pkg/resource"
"github.com/pulumi/pulumi/pkg/resource/plugin"
"github.com/pulumi/pulumi/pkg/tokens"
"github.com/pulumi/pulumi/pkg/util/contract"
"github.com/pulumi/pulumi/pkg/util/logging"
)
// Options controls the planning and deployment process.
type Options struct {
Events Events // an optional events callback interface.
Parallel int // the degree of parallelism for resource operations (<=1 for serial).
}
// Events is an interface that can be used to hook interesting engine/planning events.
type Events interface {
OnResourceStepPre(step Step) (interface{}, error)
OnResourceStepPost(ctx interface{}, step Step, status resource.Status, err error) error
OnResourceOutputs(step Step) error
}
// Start initializes and returns an iterator that can be used to step through a plan's individual steps.
func (p *Plan) Start(opts Options) (*PlanIterator, error) {
// Ask the source for its iterator.
src, err := p.source.Iterate(opts)
if err != nil {
return nil, err
}
// Create an iterator that can be used to perform the planning process.
return &PlanIterator{
p: p,
opts: opts,
src: src,
stepGen: newStepGenerator(p, opts),
pendingNews: make(map[resource.URN]Step),
dones: make(map[*resource.State]bool),
}, nil
}
// PlanSummary is an interface for summarizing the progress of a plan.
type PlanSummary interface {
Steps() int
Creates() map[resource.URN]bool
Updates() map[resource.URN]bool
Replaces() map[resource.URN]bool
Deletes() map[resource.URN]bool
Sames() map[resource.URN]bool
Resources() []*resource.State
}
// PlanIterator can be used to step through and/or execute a plan's proposed actions.
type PlanIterator struct {
p *Plan // the plan to which this iterator belongs.
opts Options // the options this iterator was created with.
src SourceIterator // the iterator that fetches source resources.
stepGen *stepGenerator // the step generator for this plan.
pendingNews map[resource.URN]Step // a map of logical steps currently active.
stepqueue []Step // a queue of steps to drain.
delqueue []Step // a queue of deletes left to perform.
resources []*resource.State // the resulting ordered resource states.
dones map[*resource.State]bool // true for each old state we're done with.
srcdone bool // true if the source interpreter has been run to completion.
done bool // true if the planning and associated iteration has finished.
}
func (iter *PlanIterator) Plan() *Plan { return iter.p }
func (iter *PlanIterator) Steps() int {
return len(iter.Creates()) + len(iter.Updates()) + len(iter.Replaces()) + len(iter.Deletes())
}
func (iter *PlanIterator) Creates() map[resource.URN]bool { return iter.stepGen.Creates() }
func (iter *PlanIterator) Updates() map[resource.URN]bool { return iter.stepGen.Updates() }
func (iter *PlanIterator) Replaces() map[resource.URN]bool { return iter.stepGen.Replaces() }
func (iter *PlanIterator) Deletes() map[resource.URN]bool { return iter.stepGen.Deletes() }
func (iter *PlanIterator) Sames() map[resource.URN]bool { return iter.stepGen.Sames() }
func (iter *PlanIterator) Resources() []*resource.State { return iter.resources }
func (iter *PlanIterator) Dones() map[*resource.State]bool { return iter.dones }
func (iter *PlanIterator) Done() bool { return iter.done }
// Apply performs a plan's step and records its result in the iterator's state.
func (iter *PlanIterator) Apply(step Step, preview bool) (resource.Status, error) {
urn := step.URN()
// If there is a pre-event, raise it.
var eventctx interface{}
if e := iter.opts.Events; e != nil {
var eventerr error
eventctx, eventerr = e.OnResourceStepPre(step)
if eventerr != nil {
return resource.StatusOK, errors.Wrapf(eventerr, "pre-step event returned an error")
}
}
// Apply the step.
logging.V(9).Infof("Applying step %v on %v (preview %v)", step.Op(), urn, preview)
status, err := step.Apply(preview)
// If there is no error, proceed to save the state; otherwise, go straight to the exit codepath.
if err == nil {
// If we have a state object, and this is a create or update, remember it, as we may need to update it later.
if step.Logical() && step.New() != nil {
if prior, has := iter.pendingNews[urn]; has {
return resource.StatusOK,
errors.Errorf("resource '%s' registered twice (%s and %s)", urn, prior.Op(), step.Op())
}
iter.pendingNews[urn] = step
}
}
// If there is a post-event, raise it, and in any case, return the results.
if e := iter.opts.Events; e != nil {
if eventerr := e.OnResourceStepPost(eventctx, step, status, err); eventerr != nil {
return status, errors.Wrapf(eventerr, "post-step event returned an error")
}
}
// At this point, if err is not nil, we've already issued an error message through our
// diag subsystem and we need to bail.
//
// This error message is ultimately what's going to be presented to the user at the top
// level, so the message here is intentionally vague; we should have already presented
// a more specific error message.
if err != nil {
if preview {
return status, errors.New("preview failed")
}
return status, errors.New("update failed")
}
return status, nil
}
// Close terminates the iteration of this plan.
func (iter *PlanIterator) Close() error {
return iter.src.Close()
}
// Next advances the plan by a single step, and returns the next step to be performed. In doing so, it will perform
// evaluation of the program as much as necessary to determine the next step. If there is no further action to be
// taken, Next will return a nil step pointer.
func (iter *PlanIterator) Next() (Step, error) {
outer:
for !iter.done {
if len(iter.stepqueue) > 0 {
step := iter.stepqueue[0]
iter.stepqueue = iter.stepqueue[1:]
return step, nil
} else if !iter.srcdone {
event, err := iter.src.Next()
if err != nil {
return nil, err
} else if event != nil {
// If we have an event, drive the behavior based on which kind it is.
switch e := event.(type) {
case RegisterResourceEvent:
// If the intent is to register a resource, compute the plan steps necessary to do so.
steps, steperr := iter.stepGen.GenerateSteps(e)
if steperr != nil {
return nil, steperr
}
contract.Assert(len(steps) > 0)
if len(steps) > 1 {
iter.stepqueue = steps[1:]
}
return steps[0], nil
case RegisterResourceOutputsEvent:
// If the intent is to complete a prior resource registration, do so. We do this by just
// processing the request from the existing state, and do not expose our callers to it.
if err := iter.registerResourceOutputs(e); err != nil {
return nil, err
}
continue outer
default:
contract.Failf("Unrecognized intent from source iterator: %v", reflect.TypeOf(event))
}
}
// If all returns are nil, the source is done, note it, and don't go back for more. Add any deletions to be
// performed, and then keep going 'round the next iteration of the loop so we can wrap up the planning.
iter.srcdone = true
iter.delqueue = iter.stepGen.GenerateDeletes()
} else {
// The interpreter has finished, so we need to now drain any deletions that piled up.
if step := iter.nextDeleteStep(); step != nil {
return step, nil
}
// Otherwise, if the deletes have quiesced, there is nothing remaining in this plan; leave.
iter.done = true
break
}
}
return nil, nil
}
func (iter *PlanIterator) registerResourceOutputs(e RegisterResourceOutputsEvent) error {
// Look up the final state in the pending registration list.
urn := e.URN()
reg, has := iter.pendingNews[urn]
contract.Assertf(has, "cannot complete a resource '%v' whose registration isn't pending", urn)
contract.Assertf(reg != nil, "expected a non-nil resource step ('%v')", urn)
delete(iter.pendingNews, urn)
// Unconditionally set the resource's outputs to what was provided. This intentionally overwrites whatever
// might already be there, since otherwise "deleting" outputs would have no affect.
outs := e.Outputs()
logging.V(7).Infof("Registered resource outputs %s: old=#%d, new=#%d", urn, len(reg.New().Outputs), len(outs))
reg.New().Outputs = e.Outputs()
// If there is an event subscription for finishing the resource, execute them.
if e := iter.opts.Events; e != nil {
if eventerr := e.OnResourceOutputs(reg); eventerr != nil {
return errors.Wrapf(eventerr, "resource complete event returned an error")
}
}
// Finally, let the language provider know that we're done processing the event.
e.Done()
return nil
}
// nextDeleteStep produces a new step that deletes a resource if necessary.
func (iter *PlanIterator) nextDeleteStep() Step {
if len(iter.delqueue) > 0 {
del := iter.delqueue[0]
iter.delqueue = iter.delqueue[1:]
return del
}
return nil
}
// Provider fetches the provider for a given resource type, possibly lazily allocating the plugins for it. If a
// provider could not be found, or an error occurred while creating it, a non-nil error is returned.
func (iter *PlanIterator) Provider(t tokens.Type) (plugin.Provider, error) {
pkg := t.Package()
prov, err := iter.p.Provider(pkg)
if err != nil {
return nil, err
} else if prov == nil {
return nil, errors.Errorf("could not load resource provider for package '%v' from $PATH", pkg)
}
return prov, nil
}