065f6f2b42
Previously, you could pass an explicit path to a Pulumi program when running preview or update and the tool would use that program when planning or deploying, but continue to write state in the cwd. While being able to operate on a specific package without having to cd'd all over over the place is nice, this specific implemntation was a little scary because it made it easier to run two different programs with the same local state (e.g config and checkpoints) which would lead to surprising results. Let's move to a model that some tools have where you can pass a working directory and the tool chdir's to that directory before running. This way any local state that is stored will be stored relative to the package we are operating on instead of whatever the current working directory is. Fixes #398
70 lines
2.2 KiB
Go
70 lines
2.2 KiB
Go
// Copyright 2016-2017, Pulumi Corporation. All rights reserved.
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package cmd
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import (
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"github.com/pulumi/pulumi/pkg/engine"
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"github.com/spf13/cobra"
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"github.com/pulumi/pulumi/pkg/util/cmdutil"
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)
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func newDestroyCmd() *cobra.Command {
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var debug bool
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var preview bool
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var env string
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var parallel int
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var summary bool
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var yes bool
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var cmd = &cobra.Command{
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Use: "destroy",
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Short: "Destroy an existing environment and its resources",
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Long: "Destroy an existing environment and its resources\n" +
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"\n" +
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"This command deletes an entire existing environment by name. The current state is\n" +
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"loaded from the associated snapshot file in the workspace. After running to completion,\n" +
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"all of this environment's resources and associated state will be gone.\n" +
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"\n" +
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"Warning: although old snapshots can be used to recreate an environment, this command\n" +
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"is generally irreversable and should be used with great care.",
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Run: cmdutil.RunFunc(func(cmd *cobra.Command, args []string) error {
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envName, err := explicitOrCurrent(env)
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if err != nil {
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return err
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}
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if preview || yes ||
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confirmPrompt("This will permanently destroy all resources in the '%v' environment!", envName.String()) {
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return lumiEngine.Destroy(envName, engine.DestroyOptions{
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DryRun: preview,
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Debug: debug,
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Parallel: parallel,
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Summary: summary,
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})
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}
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return nil
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}),
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}
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cmd.PersistentFlags().BoolVarP(
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&debug, "debug", "d", false,
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"Print detailed debugging output during resource operations")
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cmd.PersistentFlags().BoolVarP(
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&preview, "preview", "n", false,
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"Don't actually delete resources; just preview the planned deletions")
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cmd.PersistentFlags().StringVarP(
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&env, "env", "e", "",
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"Choose an environment other than the currently selected one")
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cmd.PersistentFlags().IntVarP(
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¶llel, "parallel", "p", 0,
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"Allow P resource operations to run in parallel at once (<=1 for no parallelism)")
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cmd.PersistentFlags().BoolVarP(
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&summary, "summary", "s", false,
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"Only display summarization of resources and plan operations")
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cmd.PersistentFlags().BoolVar(
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&yes, "yes", false,
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"Skip confirmation prompts, and proceed with the destruction anyway")
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return cmd
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}
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