Use a new scrcpy icon

Use the new icon designed by @varlesh:
<https://github.com/Genymobile/scrcpy/pull/1987#issuecomment-949684080>

Load it from a PNG file (SDL only supports bitmap icons).
This commit is contained in:
Romain Vimont 2021-10-22 18:51:20 +02:00
parent 12ed2f2402
commit 6004f0b6b0
5 changed files with 11 additions and 5 deletions

View file

@ -151,6 +151,9 @@ executable('scrcpy', src,
c_args: []) c_args: [])
install_man('scrcpy.1') install_man('scrcpy.1')
install_data('../data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/256x256/apps')
### TESTS ### TESTS

View file

@ -5,9 +5,8 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "events.h" #include "events.h"
#include "icon.xpm" #include "icon.h"
#include "scrcpy.h" #include "scrcpy.h"
#include "tiny_xpm.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/log.h" #include "util/log.h"
@ -405,10 +404,10 @@ screen_init(struct screen *screen, const struct screen_params *params) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)"); LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
} }
SDL_Surface *icon = read_xpm(icon_xpm); SDL_Surface *icon = scrcpy_icon_load();
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon); scrcpy_icon_destroy(icon);
} else { } else {
LOGW("Could not load icon"); LOGW("Could not load icon");
} }

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@ -94,6 +94,7 @@ dist-win32: build-server build-win32
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -110,6 +111,7 @@ dist-win64: build-server build-win64
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

4
run
View file

@ -20,4 +20,6 @@ then
exit 1 exit 1
fi fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@" SCRCPY_ICON_PATH="data/icon.png" \
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" \
"$BUILDDIR/app/scrcpy" "$@"