Always retrieve device serial

This allows to execute all adb commands with the specific -s parameter,
even if it is not provided by the user.

In practice, calling adb without -s works if there is exactly one device
connected. But some adb commands (for example "adb push" on drag & drop)
could be executed after another device is connected, so the actual
device serial must be known.
This commit is contained in:
Romain Vimont 2021-11-17 21:58:36 +01:00
parent 632bd5697b
commit b30c3a429f
2 changed files with 28 additions and 15 deletions

View file

@ -394,8 +394,11 @@ scrcpy(struct scrcpy_options *options) {
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
const char *serial = s->server.params.serial;
assert(serial);
if (options->display && options->control) {
if (!file_handler_init(&s->file_handler, options->serial,
if (!file_handler_init(&s->file_handler, serial,
options->push_target)) {
goto end;
}
@ -516,21 +519,7 @@ scrcpy(struct scrcpy_options *options) {
#ifdef HAVE_AOA_HID
bool aoa_hid_ok = false;
char *serialno = NULL;
const char *serial = options->serial;
if (!serial) {
serialno = adb_get_serialno();
if (!serialno) {
LOGE("Could not get device serial");
goto aoa_hid_end;
}
serial = serialno;
LOGI("Device serial: %s", serial);
}
bool ok = sc_aoa_init(&s->aoa, serial);
free(serialno);
if (!ok) {
goto aoa_hid_end;
}

View file

@ -422,12 +422,36 @@ sc_server_on_terminated(void *userdata) {
LOGD("Server terminated");
}
static bool
sc_server_fill_serial(struct sc_server *server) {
// Retrieve the actual device immediately if not provided, so that all
// future adb commands are executed for this specific device, even if other
// devices are connected afterwards (without "more than one
// device/emulator" error)
if (!server->params.serial) {
// The serial is owned by sc_server_params, and will be freed on destroy
server->params.serial = adb_get_serialno();
if (!server->params.serial) {
LOGE("Could not get device serial");
return false;
}
}
return true;
}
static int
run_server(void *data) {
struct sc_server *server = data;
if (!sc_server_fill_serial(server)) {
goto error_connection_failed;
}
const struct sc_server_params *params = &server->params;
LOGD("Device serial: %s", params->serial);
bool ok = push_server(&server->intr, params->serial);
if (!ok) {
goto error_connection_failed;