scrcpy/app
Romain Vimont e40532a376 Manually position and scale the content
Position and scale the content "manually" instead of relying on the
renderer "logical size".

This avoids possible rounding differences between the computed window
size and the content size, causing one row or column of black pixels on
the bottom or on the right.

This also avoids HiDPI scale issues, by computing the scaling manually.

This will also enable to draw items at their expected size on the screen
(unscaled).

Fixes #15 <https://github.com/Genymobile/scrcpy/issues/15>
2020-05-23 14:19:09 +02:00
..
src Manually position and scale the content 2020-05-23 14:19:09 +02:00
tests Rename max length constant for text injection 2020-04-13 19:38:43 +02:00
meson.build Enable trilinear filtering for OpenGL 2020-04-15 17:39:51 +02:00
scrcpy.1 Add an option to keep the device awake 2020-05-02 02:14:25 +02:00