<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <ProjectGuid>{48D21369-3D7B-4431-9967-24E81292CF62}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>dx</RootNamespace>
    <ProjectName>RendererDx</ProjectName>
    <TargetName>ConRenderDx</TargetName>
    <ConfigurationType>StaticLibrary</ConfigurationType>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <Midl>
      <OutputDirectory>$(SolutionDir)src\renderer\dx\</OutputDirectory>
    </Midl>
  </ItemDefinitionGroup>
  <Import Project="$(SolutionDir)src\common.build.pre.props" />
  <ItemGroup>
    <ClCompile Include="..\BoxDrawingEffect.cpp" />
    <ClCompile Include="..\CustomTextLayout.cpp" />
    <ClCompile Include="..\CustomTextRenderer.cpp" />
    <ClCompile Include="..\precomp.cpp">
      <PrecompiledHeader>Create</PrecompiledHeader>
    </ClCompile>
    <ClCompile Include="..\DxFontRenderData.cpp" />
    <ClCompile Include="..\DxRenderer.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\BoxDrawingEffect.h" />
    <ClInclude Include="..\CustomTextLayout.h" />
    <ClInclude Include="..\CustomTextRenderer.h" />
    <ClInclude Include="..\precomp.h" />
    <ClInclude Include="..\DxRenderer.hpp" />
    <ClInclude Include="..\DxFontRenderData.h" />
    <ClInclude Include="..\ScreenPixelShader.h" />
    <ClInclude Include="..\ScreenVertexShader.h" />
  </ItemGroup>
  <ItemGroup>
    <Midl Include="..\IBoxDrawingEffect.idl" />
  </ItemGroup>
  <!-- Careful reordering these. Some default props (contained in these files) are order sensitive. -->
  <Import Project="$(SolutionDir)src\common.build.post.props" />
</Project>
