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<ProjectName > Microsoft.Terminal.Settings.Model</ProjectName>
<RootNamespace > Microsoft.Terminal.Settings.Model</RootNamespace>
<!-- cppwinrt.build.pre.props depends on these settings: -->
<!-- build a dll, not exe (Application) -->
<ConfigurationType > DynamicLibrary</ConfigurationType>
<SubSystem > Console</SubSystem>
<!-- sets a bunch of Windows Universal properties -->
<OpenConsoleUniversalApp > true</OpenConsoleUniversalApp>
</PropertyGroup>
<Import Project= "..\..\..\..\common.openconsole.props" Condition= "'$(OpenConsoleDir)'==''" />
<Import Project= "$(OpenConsoleDir)src\cppwinrt.build.pre.props" />
<!-- ========================= XAML files ======================== -->
<ItemGroup >
<!-- DON'T PUT XAML FILES HERE! Put them in TerminalAppLib.vcxproj -->
</ItemGroup>
<!-- ========================= Headers ======================== -->
<ItemGroup >
<!-- Only put headers for winrt types in here. Don't put other header files
in here - put them in the lib's vcxproj instead! -->
<ClInclude Include= "../ActionArgs.h" />
<ClInclude Include= "../CascadiaSettings.h" />
<ClInclude Include= "../ColorScheme.h" />
<ClInclude Include= "../Command.h" />
<ClInclude Include= "../GlobalAppSettings.h" />
<ClInclude Include= "../KeyChordSerialization.h" />
<ClInclude Include= "../KeyMapping.h" />
<ClInclude Include= "../Profile.h" />
<ClInclude Include= "../TerminalWarnings.h" />
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<!-- ========================= Cpp Files ======================== -->
<!-- Don't put source files in here - put them in the lib's vcxproj instead! -->
<!-- ========================= idl Files ======================== -->
<ItemGroup >
<!-- DON'T PUT IDL FILES HERE! Put them in the lib's vcxproj -->
</ItemGroup>
<!-- ========================= Misc Files ======================== -->
<ItemGroup >
<None Include= "packages.config" />
<None Include= "Microsoft.Terminal.Settings.Model.def" />
</ItemGroup>
<!-- ========================= Project References ======================== -->
<ItemGroup >
<!--
the packaging project won't recurse through our dependencies, you have to
make sure that if you add a cppwinrt dependency to any of these projects,
you also update all the consumers
-->
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<!-- The midl compiler however, _will_ aggregate our winmd dependencies
somehow. So make sure to only include top-level dependencies here (don't
include Settings and Connection, since Control will include them for us) -->
<ProjectReference Include= "$(OpenConsoleDir)src\cascadia\TerminalConnection\TerminalConnection.vcxproj" >
<Private > false</Private>
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<ProjectReference Include= "$(OpenConsoleDir)src\cascadia\TerminalControl\TerminalControl.vcxproj" >
<Private > false</Private>
</ProjectReference>
<!-- Reference Microsoft.Terminal.Settings.ModelLib here, so we can use it's winmd as
our winmd. This didn't work correctly in VS2017, you'd need to
manually reference the lib -->
<ProjectReference Include= "$(OpenConsoleDir)src\cascadia\TerminalSettingsModel\Microsoft.Terminal.Settings.ModelLib.vcxproj" >
<Private > true</Private>
<CopyLocalSatelliteAssemblies > true</CopyLocalSatelliteAssemblies>
</ProjectReference>
</ItemGroup>
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<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
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<Error Condition= "!Exists('$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets')" Text= "$([System.String]::Format('$(ErrorText)', '$(OpenConsoleDir)\packages\Microsoft.UI.Xaml.2.5.0-prerelease.201202003\build\native\Microsoft.UI.Xaml.targets'))" />
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<AdditionalIncludeDirectories > $(OpenConsoleDir)\dep\jsoncpp\json;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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<Link >
<AdditionalDependencies > User32.lib;WindowsApp.lib;shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<!-- TSM Lib contains a DllMain that we need to force the use of. -->
<AdditionalOptions Condition= "'$(Platform)'=='Win32'" > /INCLUDE:_DllMain@12</AdditionalOptions>
<AdditionalOptions Condition= "'$(Platform)'!='Win32'" > /INCLUDE:DllMain</AdditionalOptions>
</Link>
<Reference >
<!-- Do not propagate microsoft.ui.xaml upwards as a private dependency. -->
<Private > false</Private>
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<Import Project= "$(OpenConsoleDir)src\cppwinrt.build.post.props" />
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