51 lines
1.4 KiB
C
51 lines
1.4 KiB
C
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/*++
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Copyright (c) Microsoft Corporation
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Licensed under the MIT license.
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--*/
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#pragma once
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// Block minwindef.h min/max macros to prevent <algorithm> conflict
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#define NOMCX
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#define NOHELP
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#define NOCOMM
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#include <unknwn.h>
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#include <ShObjIdl.h>
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// Manually include til after we include Windows.Foundation to give it winrt superpowers
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#define BLOCK_TIL
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// This includes support libraries from the CRT, STL, WIL, and GSL
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#include "LibraryIncludes.h"
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// This is inexplicable, but for whatever reason, cppwinrt conflicts with the
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// SDK definition of this function, so the only fix is to undef it.
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// from WinBase.h
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// Windows::UI::Xaml::Media::Animation::IStoryboard::GetCurrentTime
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#ifdef GetCurrentTime
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#undef GetCurrentTime
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#endif
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#include <wil/cppwinrt.h>
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#include <unknwn.h>
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#include <hstring.h>
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#include <WexTestClass.h>
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#include "consoletaeftemplates.hpp"
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#include <winrt/Windows.ApplicationModel.Resources.Core.h>
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#include <winrt/Windows.system.h>
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#include <winrt/Windows.Foundation.h>
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#include <winrt/Windows.Foundation.Collections.h>
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// Manually include til after we include Windows.Foundation to give it winrt superpowers
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#include "til.h"
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// Common includes for most tests:
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#include "../../inc/argb.h"
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#include "../../inc/conattrs.hpp"
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#include "../../types/inc/utils.hpp"
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#include "../../inc/DefaultSettings.h"
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