terminal/src/cascadia/PublicTerminalCore/HwndTerminal.cpp

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "HwndTerminal.hpp"
#include <windowsx.h>
#include "../../types/TermControlUiaProvider.hpp"
#include <DefaultSettings.h>
#include "../../renderer/base/Renderer.hpp"
#include "../../renderer/dx/DxRenderer.hpp"
#include "../../cascadia/TerminalCore/Terminal.hpp"
#include "../../types/viewport.cpp"
#include "../../types/inc/GlyphWidth.hpp"
using namespace ::Microsoft::Terminal::Core;
static LPCWSTR term_window_class = L"HwndTerminalClass";
static constexpr bool _IsMouseMessage(UINT uMsg)
{
return uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP || uMsg == WM_LBUTTONDBLCLK ||
uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP || uMsg == WM_MBUTTONDBLCLK ||
uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP || uMsg == WM_RBUTTONDBLCLK ||
uMsg == WM_MOUSEMOVE || uMsg == WM_MOUSEWHEEL;
}
LRESULT CALLBACK HwndTerminal::HwndTerminalWndProc(
HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam) noexcept
{
#pragma warning(suppress : 26490) // Win32 APIs can only store void*, have to use reinterpret_cast
HwndTerminal* terminal = reinterpret_cast<HwndTerminal*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
if (terminal)
{
if (_IsMouseMessage(uMsg) && terminal->_CanSendVTMouseInput())
{
if (terminal->_SendMouseEvent(uMsg, wParam, lParam))
{
return 0;
}
}
switch (uMsg)
{
case WM_GETOBJECT:
if (lParam == UiaRootObjectId)
{
return UiaReturnRawElementProvider(hwnd, wParam, lParam, terminal->_GetUiaProvider());
}
break;
case WM_LBUTTONDOWN:
LOG_IF_FAILED(terminal->_StartSelection(lParam));
return 0;
case WM_LBUTTONUP:
terminal->_singleClickTouchdownPos = std::nullopt;
break;
case WM_MOUSEMOVE:
if (WI_IsFlagSet(wParam, MK_LBUTTON))
{
LOG_IF_FAILED(terminal->_MoveSelection(lParam));
return 0;
}
break;
case WM_RBUTTONDOWN:
if (terminal->_terminal->IsSelectionActive())
{
try
{
const auto bufferData = terminal->_terminal->RetrieveSelectedTextFromBuffer(false);
LOG_IF_FAILED(terminal->_CopyTextToSystemClipboard(bufferData, true));
terminal->_terminal->ClearSelection();
}
CATCH_LOG();
}
else
{
terminal->_PasteTextFromClipboard();
}
return 0;
}
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
static bool RegisterTermClass(HINSTANCE hInstance) noexcept
{
WNDCLASSW wc;
if (GetClassInfoW(hInstance, term_window_class, &wc))
{
return true;
}
wc.style = 0;
wc.lpfnWndProc = HwndTerminal::HwndTerminalWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = nullptr;
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
wc.hbrBackground = nullptr;
wc.lpszMenuName = nullptr;
wc.lpszClassName = term_window_class;
return RegisterClassW(&wc) != 0;
}
HwndTerminal::HwndTerminal(HWND parentHwnd) :
_desiredFont{ L"Consolas", 0, 10, { 0, 14 }, CP_UTF8 },
_actualFont{ L"Consolas", 0, 10, { 0, 14 }, CP_UTF8, false },
_uiaProvider{ nullptr },
_uiaProviderInitialized{ false },
_currentDpi{ USER_DEFAULT_SCREEN_DPI },
_pfnWriteCallback{ nullptr },
_multiClickTime{ 500 } // this will be overwritten by the windows system double-click time
{
HINSTANCE hInstance = wil::GetModuleInstanceHandle();
if (RegisterTermClass(hInstance))
{
_hwnd = wil::unique_hwnd(CreateWindowExW(
0,
term_window_class,
nullptr,
WS_CHILD |
WS_CLIPCHILDREN |
WS_CLIPSIBLINGS |
WS_VISIBLE,
0,
0,
0,
0,
parentHwnd,
nullptr,
hInstance,
nullptr));
#pragma warning(suppress : 26490) // Win32 APIs can only store void*, have to use reinterpret_cast
SetWindowLongPtr(_hwnd.get(), GWLP_USERDATA, reinterpret_cast<LONG_PTR>(this));
}
}
HRESULT HwndTerminal::Initialize()
{
_terminal = std::make_unique<::Microsoft::Terminal::Core::Terminal>();
auto renderThread = std::make_unique<::Microsoft::Console::Render::RenderThread>();
auto* const localPointerToThread = renderThread.get();
_renderer = std::make_unique<::Microsoft::Console::Render::Renderer>(_terminal.get(), nullptr, 0, std::move(renderThread));
RETURN_HR_IF_NULL(E_POINTER, localPointerToThread);
RETURN_IF_FAILED(localPointerToThread->Initialize(_renderer.get()));
auto dxEngine = std::make_unique<::Microsoft::Console::Render::DxEngine>();
RETURN_IF_FAILED(dxEngine->SetHwnd(_hwnd.get()));
RETURN_IF_FAILED(dxEngine->Enable());
_renderer->AddRenderEngine(dxEngine.get());
const auto pfn = std::bind(&::Microsoft::Console::Render::Renderer::IsGlyphWideByFont, _renderer.get(), std::placeholders::_1);
SetGlyphWidthFallback(pfn);
_UpdateFont(USER_DEFAULT_SCREEN_DPI);
RECT windowRect;
GetWindowRect(_hwnd.get(), &windowRect);
const COORD windowSize{ gsl::narrow<short>(windowRect.right - windowRect.left), gsl::narrow<short>(windowRect.bottom - windowRect.top) };
// Fist set up the dx engine with the window size in pixels.
// Then, using the font, get the number of characters that can fit.
const auto viewInPixels = Viewport::FromDimensions({ 0, 0 }, windowSize);
RETURN_IF_FAILED(dxEngine->SetWindowSize({ viewInPixels.Width(), viewInPixels.Height() }));
_renderEngine = std::move(dxEngine);
_terminal->SetBackgroundCallback([](auto) {});
_terminal->Create(COORD{ 80, 25 }, 1000, *_renderer);
_terminal->SetDefaultBackground(RGB(5, 27, 80));
_terminal->SetDefaultForeground(RGB(255, 255, 255));
_terminal->SetWriteInputCallback([=](std::wstring & input) noexcept { _WriteTextToConnection(input); });
localPointerToThread->EnablePainting();
_multiClickTime = std::chrono::milliseconds{ GetDoubleClickTime() };
return S_OK;
}
void HwndTerminal::RegisterScrollCallback(std::function<void(int, int, int)> callback)
{
_terminal->SetScrollPositionChangedCallback(callback);
}
void HwndTerminal::_WriteTextToConnection(const std::wstring& input) noexcept
{
if (!_pfnWriteCallback)
{
return;
}
try
{
auto callingText{ wil::make_cotaskmem_string(input.data(), input.size()) };
_pfnWriteCallback(callingText.release());
}
CATCH_LOG();
}
void HwndTerminal::RegisterWriteCallback(const void _stdcall callback(wchar_t*))
{
_pfnWriteCallback = callback;
}
::Microsoft::Console::Types::IUiaData* HwndTerminal::GetUiaData() const noexcept
{
return _terminal.get();
}
HWND HwndTerminal::GetHwnd() const noexcept
{
return _hwnd.get();
}
void HwndTerminal::_UpdateFont(int newDpi)
{
_currentDpi = newDpi;
auto lock = _terminal->LockForWriting();
// TODO: MSFT:20895307 If the font doesn't exist, this doesn't
// actually fail. We need a way to gracefully fallback.
_renderer->TriggerFontChange(newDpi, _desiredFont, _actualFont);
}
IRawElementProviderSimple* HwndTerminal::_GetUiaProvider() noexcept
{
if (nullptr == _uiaProvider && !_uiaProviderInitialized)
{
std::unique_lock<std::shared_mutex> lock;
try
{
#pragma warning(suppress : 26441) // The lock is named, this appears to be a false positive
lock = _terminal->LockForWriting();
if (_uiaProviderInitialized)
{
return _uiaProvider.Get();
}
LOG_IF_FAILED(::Microsoft::WRL::MakeAndInitialize<::Microsoft::Terminal::TermControlUiaProvider>(&_uiaProvider, this->GetUiaData(), this));
}
catch (...)
{
LOG_HR(wil::ResultFromCaughtException());
_uiaProvider = nullptr;
}
_uiaProviderInitialized = true;
}
return _uiaProvider.Get();
}
HRESULT HwndTerminal::Refresh(const SIZE windowSize, _Out_ COORD* dimensions)
{
RETURN_HR_IF_NULL(E_INVALIDARG, dimensions);
auto lock = _terminal->LockForWriting();
_terminal->ClearSelection();
RETURN_IF_FAILED(_renderEngine->SetWindowSize(windowSize));
// Invalidate everything
_renderer->TriggerRedrawAll();
// Convert our new dimensions to characters
const auto viewInPixels = Viewport::FromDimensions({ 0, 0 },
{ gsl::narrow<short>(windowSize.cx), gsl::narrow<short>(windowSize.cy) });
const auto vp = _renderEngine->GetViewportInCharacters(viewInPixels);
// If this function succeeds with S_FALSE, then the terminal didn't
// actually change size. No need to notify the connection of this
// no-op.
// TODO: MSFT:20642295 Resizing the buffer will corrupt it
// I believe we'll need support for CSI 2J, and additionally I think
// we're resetting the viewport to the top
RETURN_IF_FAILED(_terminal->UserResize({ vp.Width(), vp.Height() }));
dimensions->X = vp.Width();
dimensions->Y = vp.Height();
return S_OK;
}
void HwndTerminal::SendOutput(std::wstring_view data)
{
_terminal->Write(data);
}
HRESULT _stdcall CreateTerminal(HWND parentHwnd, _Out_ void** hwnd, _Out_ void** terminal)
{
// In order for UIA to hook up properly there needs to be a "static" window hosting the
// inner win32 control. If the static window is not present then WM_GETOBJECT messages
// will not reach the child control, and the uia element will not be present in the tree.
auto _hostWindow = CreateWindowEx(
0,
L"static",
nullptr,
WS_CHILD |
WS_CLIPCHILDREN |
WS_CLIPSIBLINGS |
WS_VISIBLE,
0,
0,
0,
0,
parentHwnd,
nullptr,
nullptr,
nullptr);
auto _terminal = std::make_unique<HwndTerminal>(_hostWindow);
RETURN_IF_FAILED(_terminal->Initialize());
*hwnd = _hostWindow;
*terminal = _terminal.release();
return S_OK;
}
void _stdcall TerminalRegisterScrollCallback(void* terminal, void __stdcall callback(int, int, int))
{
auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->RegisterScrollCallback(callback);
}
void _stdcall TerminalRegisterWriteCallback(void* terminal, const void __stdcall callback(wchar_t*))
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->RegisterWriteCallback(callback);
}
void _stdcall TerminalSendOutput(void* terminal, LPCWSTR data)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->SendOutput(data);
}
HRESULT _stdcall TerminalTriggerResize(void* terminal, double width, double height, _Out_ COORD* dimensions)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
LOG_IF_WIN32_BOOL_FALSE(SetWindowPos(
publicTerminal->GetHwnd(),
nullptr,
0,
0,
static_cast<int>(width),
static_cast<int>(height),
0));
const SIZE windowSize{ static_cast<short>(width), static_cast<short>(height) };
return publicTerminal->Refresh(windowSize, dimensions);
}
void _stdcall TerminalDpiChanged(void* terminal, int newDpi)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->_UpdateFont(newDpi);
}
void _stdcall TerminalUserScroll(void* terminal, int viewTop)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
publicTerminal->_terminal->UserScrollViewport(viewTop);
}
const unsigned int HwndTerminal::_NumberOfClicks(til::point point, std::chrono::steady_clock::time_point timestamp) noexcept
{
// if click occurred at a different location or past the multiClickTimer...
const auto delta{ timestamp - _lastMouseClickTimestamp };
if (point != _lastMouseClickPos || delta > _multiClickTime)
{
// exit early. This is a single click.
_multiClickCounter = 1;
}
else
{
_multiClickCounter++;
}
return _multiClickCounter;
}
HRESULT HwndTerminal::_StartSelection(LPARAM lParam) noexcept
try
{
const til::point cursorPosition{
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam),
};
auto lock = _terminal->LockForWriting();
const bool altPressed = GetKeyState(VK_MENU) < 0;
const til::size fontSize{ this->_actualFont.GetSize() };
this->_terminal->SetBlockSelection(altPressed);
const auto clickCount{ _NumberOfClicks(cursorPosition, std::chrono::steady_clock::now()) };
// This formula enables the number of clicks to cycle properly between single-, double-, and triple-click.
// To increase the number of acceptable click states, simply increment MAX_CLICK_COUNT and add another if-statement
const unsigned int MAX_CLICK_COUNT = 3;
const auto multiClickMapper = clickCount > MAX_CLICK_COUNT ? ((clickCount + MAX_CLICK_COUNT - 1) % MAX_CLICK_COUNT) + 1 : clickCount;
if (multiClickMapper == 3)
{
_terminal->MultiClickSelection(cursorPosition / fontSize, ::Terminal::SelectionExpansionMode::Line);
}
else if (multiClickMapper == 2)
{
_terminal->MultiClickSelection(cursorPosition / fontSize, ::Terminal::SelectionExpansionMode::Word);
}
else
{
this->_terminal->ClearSelection();
_singleClickTouchdownPos = cursorPosition;
_lastMouseClickTimestamp = std::chrono::steady_clock::now();
_lastMouseClickPos = cursorPosition;
}
this->_renderer->TriggerSelection();
return S_OK;
}
CATCH_RETURN();
HRESULT HwndTerminal::_MoveSelection(LPARAM lParam) noexcept
try
{
const til::point cursorPosition{
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam),
};
auto lock = _terminal->LockForWriting();
const til::size fontSize{ this->_actualFont.GetSize() };
RETURN_HR_IF(E_NOT_VALID_STATE, fontSize.area() == 0); // either dimension = 0, area == 0
if (this->_singleClickTouchdownPos)
{
const auto& touchdownPoint{ *this->_singleClickTouchdownPos };
const auto distance{ std::sqrtf(std::powf(cursorPosition.x<float>() - touchdownPoint.x<float>(), 2) + std::powf(cursorPosition.y<float>() - touchdownPoint.y<float>(), 2)) };
if (distance >= (std::min(fontSize.width(), fontSize.height()) / 4.f))
{
_terminal->SetSelectionAnchor(touchdownPoint / fontSize);
// stop tracking the touchdown point
_singleClickTouchdownPos = std::nullopt;
}
}
this->_terminal->SetSelectionEnd(cursorPosition / fontSize);
this->_renderer->TriggerSelection();
return S_OK;
}
CATCH_RETURN();
void _stdcall TerminalClearSelection(void* terminal)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
publicTerminal->_terminal->ClearSelection();
}
bool _stdcall TerminalIsSelectionActive(void* terminal)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
const bool selectionActive = publicTerminal->_terminal->IsSelectionActive();
return selectionActive;
}
// Returns the selected text in the terminal.
const wchar_t* _stdcall TerminalGetSelection(void* terminal)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
const auto bufferData = publicTerminal->_terminal->RetrieveSelectedTextFromBuffer(false);
// convert text: vector<string> --> string
std::wstring selectedText;
for (const auto& text : bufferData.text)
{
selectedText += text;
}
auto returnText = wil::make_cotaskmem_string_nothrow(selectedText.c_str());
TerminalClearSelection(terminal);
return returnText.release();
}
Delegate all character input to the character event handler (#4192) My basic idea was that `WM_CHAR` is just the better `WM_KEYDOWN`. The latter fails to properly support common dead key sequences like in #3516. As such I added some logic to `Terminal::SendKeyEvent` to make it return false if the pressed key represents a printable character. This causes us to receive a character event with a (hopefully) correctly composed code unit, which then gets sent to `Terminal::SendCharEvent`. `Terminal::SendCharEvent` in turn had to be modified to support potentially pressed modifier keys, since `Terminal::SendKeyEvent` isn't doing that for us anymore. Lastly `TerminalInput` had to be modified heavily to support character events with modifier key states. In order to do so I merged its `HandleKey` and `HandleChar` methods into a single one, that now handles both cases. Since key events will now contain character data and character events key codes the decision logic in `TerminalInput::HandleKey` had to be rewritten. ## PR Checklist * [x] CLA signed * [x] Tests added/passed * [x] I've discussed this with core contributors already. ## Validation Steps Performed * See #3516. * I don't have any keyboard that generates surrogate characters. Due to this I modified `TermControl::_SendPastedTextToConnection` to send the data to `_terminal->SendCharEvent()` instead. I then pasted the test string ""𐐌𐐜𐐬" and ensured that the new `TerminalInput::_SendChar` method still correctly assembles surrogate pairs. Closes #3516 Closes #3554 (obsoleted by this PR) Potentially impacts #391, which sounds like a duplicate of #3516
2020-04-07 21:09:28 +02:00
static ControlKeyStates getControlKeyState() noexcept
{
struct KeyModifier
{
int vkey;
ControlKeyStates flags;
};
constexpr std::array<KeyModifier, 5> modifiers{ {
{ VK_RMENU, ControlKeyStates::RightAltPressed },
{ VK_LMENU, ControlKeyStates::LeftAltPressed },
{ VK_RCONTROL, ControlKeyStates::RightCtrlPressed },
{ VK_LCONTROL, ControlKeyStates::LeftCtrlPressed },
{ VK_SHIFT, ControlKeyStates::ShiftPressed },
} };
ControlKeyStates flags;
for (const auto& mod : modifiers)
{
const auto state = GetKeyState(mod.vkey);
const auto isDown = state < 0;
if (isDown)
{
flags |= mod.flags;
}
}
Delegate all character input to the character event handler (#4192) My basic idea was that `WM_CHAR` is just the better `WM_KEYDOWN`. The latter fails to properly support common dead key sequences like in #3516. As such I added some logic to `Terminal::SendKeyEvent` to make it return false if the pressed key represents a printable character. This causes us to receive a character event with a (hopefully) correctly composed code unit, which then gets sent to `Terminal::SendCharEvent`. `Terminal::SendCharEvent` in turn had to be modified to support potentially pressed modifier keys, since `Terminal::SendKeyEvent` isn't doing that for us anymore. Lastly `TerminalInput` had to be modified heavily to support character events with modifier key states. In order to do so I merged its `HandleKey` and `HandleChar` methods into a single one, that now handles both cases. Since key events will now contain character data and character events key codes the decision logic in `TerminalInput::HandleKey` had to be rewritten. ## PR Checklist * [x] CLA signed * [x] Tests added/passed * [x] I've discussed this with core contributors already. ## Validation Steps Performed * See #3516. * I don't have any keyboard that generates surrogate characters. Due to this I modified `TermControl::_SendPastedTextToConnection` to send the data to `_terminal->SendCharEvent()` instead. I then pasted the test string ""𐐌𐐜𐐬" and ensured that the new `TerminalInput::_SendChar` method still correctly assembles surrogate pairs. Closes #3516 Closes #3554 (obsoleted by this PR) Potentially impacts #391, which sounds like a duplicate of #3516
2020-04-07 21:09:28 +02:00
return flags;
}
bool HwndTerminal::_CanSendVTMouseInput() const noexcept
{
// Only allow the transit of mouse events if shift isn't pressed.
const bool shiftPressed = GetKeyState(VK_SHIFT) < 0;
return !shiftPressed && _focused && _terminal->IsTrackingMouseInput();
}
bool HwndTerminal::_SendMouseEvent(UINT uMsg, WPARAM wParam, LPARAM lParam) noexcept
try
{
const til::point cursorPosition{
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam),
};
const til::size fontSize{ this->_actualFont.GetSize() };
short wheelDelta{ 0 };
if (uMsg == WM_MOUSEWHEEL)
{
wheelDelta = HIWORD(wParam);
}
return _terminal->SendMouseEvent(cursorPosition / fontSize, uMsg, getControlKeyState(), wheelDelta);
}
catch (...)
{
LOG_CAUGHT_EXCEPTION();
return false;
}
Delegate all character input to the character event handler (#4192) My basic idea was that `WM_CHAR` is just the better `WM_KEYDOWN`. The latter fails to properly support common dead key sequences like in #3516. As such I added some logic to `Terminal::SendKeyEvent` to make it return false if the pressed key represents a printable character. This causes us to receive a character event with a (hopefully) correctly composed code unit, which then gets sent to `Terminal::SendCharEvent`. `Terminal::SendCharEvent` in turn had to be modified to support potentially pressed modifier keys, since `Terminal::SendKeyEvent` isn't doing that for us anymore. Lastly `TerminalInput` had to be modified heavily to support character events with modifier key states. In order to do so I merged its `HandleKey` and `HandleChar` methods into a single one, that now handles both cases. Since key events will now contain character data and character events key codes the decision logic in `TerminalInput::HandleKey` had to be rewritten. ## PR Checklist * [x] CLA signed * [x] Tests added/passed * [x] I've discussed this with core contributors already. ## Validation Steps Performed * See #3516. * I don't have any keyboard that generates surrogate characters. Due to this I modified `TermControl::_SendPastedTextToConnection` to send the data to `_terminal->SendCharEvent()` instead. I then pasted the test string ""𐐌𐐜𐐬" and ensured that the new `TerminalInput::_SendChar` method still correctly assembles surrogate pairs. Closes #3516 Closes #3554 (obsoleted by this PR) Potentially impacts #391, which sounds like a duplicate of #3516
2020-04-07 21:09:28 +02:00
void _stdcall TerminalSendKeyEvent(void* terminal, WORD vkey, WORD scanCode)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
const auto flags = getControlKeyState();
publicTerminal->_terminal->SendKeyEvent(vkey, scanCode, flags);
}
Delegate all character input to the character event handler (#4192) My basic idea was that `WM_CHAR` is just the better `WM_KEYDOWN`. The latter fails to properly support common dead key sequences like in #3516. As such I added some logic to `Terminal::SendKeyEvent` to make it return false if the pressed key represents a printable character. This causes us to receive a character event with a (hopefully) correctly composed code unit, which then gets sent to `Terminal::SendCharEvent`. `Terminal::SendCharEvent` in turn had to be modified to support potentially pressed modifier keys, since `Terminal::SendKeyEvent` isn't doing that for us anymore. Lastly `TerminalInput` had to be modified heavily to support character events with modifier key states. In order to do so I merged its `HandleKey` and `HandleChar` methods into a single one, that now handles both cases. Since key events will now contain character data and character events key codes the decision logic in `TerminalInput::HandleKey` had to be rewritten. ## PR Checklist * [x] CLA signed * [x] Tests added/passed * [x] I've discussed this with core contributors already. ## Validation Steps Performed * See #3516. * I don't have any keyboard that generates surrogate characters. Due to this I modified `TermControl::_SendPastedTextToConnection` to send the data to `_terminal->SendCharEvent()` instead. I then pasted the test string ""𐐌𐐜𐐬" and ensured that the new `TerminalInput::_SendChar` method still correctly assembles surrogate pairs. Closes #3516 Closes #3554 (obsoleted by this PR) Potentially impacts #391, which sounds like a duplicate of #3516
2020-04-07 21:09:28 +02:00
void _stdcall TerminalSendCharEvent(void* terminal, wchar_t ch, WORD scanCode)
{
if (ch == '\t')
{
return;
}
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
Delegate all character input to the character event handler (#4192) My basic idea was that `WM_CHAR` is just the better `WM_KEYDOWN`. The latter fails to properly support common dead key sequences like in #3516. As such I added some logic to `Terminal::SendKeyEvent` to make it return false if the pressed key represents a printable character. This causes us to receive a character event with a (hopefully) correctly composed code unit, which then gets sent to `Terminal::SendCharEvent`. `Terminal::SendCharEvent` in turn had to be modified to support potentially pressed modifier keys, since `Terminal::SendKeyEvent` isn't doing that for us anymore. Lastly `TerminalInput` had to be modified heavily to support character events with modifier key states. In order to do so I merged its `HandleKey` and `HandleChar` methods into a single one, that now handles both cases. Since key events will now contain character data and character events key codes the decision logic in `TerminalInput::HandleKey` had to be rewritten. ## PR Checklist * [x] CLA signed * [x] Tests added/passed * [x] I've discussed this with core contributors already. ## Validation Steps Performed * See #3516. * I don't have any keyboard that generates surrogate characters. Due to this I modified `TermControl::_SendPastedTextToConnection` to send the data to `_terminal->SendCharEvent()` instead. I then pasted the test string ""𐐌𐐜𐐬" and ensured that the new `TerminalInput::_SendChar` method still correctly assembles surrogate pairs. Closes #3516 Closes #3554 (obsoleted by this PR) Potentially impacts #391, which sounds like a duplicate of #3516
2020-04-07 21:09:28 +02:00
const auto flags = getControlKeyState();
publicTerminal->_terminal->SendCharEvent(ch, scanCode, flags);
}
void _stdcall DestroyTerminal(void* terminal)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
delete publicTerminal;
}
// Updates the terminal font type, size, color, as well as the background/foreground colors to a specified theme.
void _stdcall TerminalSetTheme(void* terminal, TerminalTheme theme, LPCWSTR fontFamily, short fontSize, int newDpi)
{
const auto publicTerminal = static_cast<HwndTerminal*>(terminal);
{
auto lock = publicTerminal->_terminal->LockForWriting();
publicTerminal->_terminal->SetDefaultForeground(theme.DefaultForeground);
publicTerminal->_terminal->SetDefaultBackground(theme.DefaultBackground);
// Set the font colors
for (size_t tableIndex = 0; tableIndex < 16; tableIndex++)
{
// It's using gsl::at to check the index is in bounds, but the analyzer still calls this array-to-pointer-decay
[[gsl::suppress(bounds .3)]] publicTerminal->_terminal->SetColorTableEntry(tableIndex, gsl::at(theme.ColorTable, tableIndex));
}
}
publicTerminal->_terminal->SetCursorStyle(theme.CursorStyle);
publicTerminal->_desiredFont = { fontFamily, 0, 10, { 0, fontSize }, CP_UTF8 };
publicTerminal->_UpdateFont(newDpi);
// When the font changes the terminal dimensions need to be recalculated since the available row and column
// space will have changed.
RECT windowRect;
GetWindowRect(publicTerminal->_hwnd.get(), &windowRect);
COORD dimensions = {};
const SIZE windowSize{ windowRect.right - windowRect.left, windowRect.bottom - windowRect.top };
publicTerminal->Refresh(windowSize, &dimensions);
}
// Resizes the terminal to the specified rows and columns.
HRESULT _stdcall TerminalResize(void* terminal, COORD dimensions)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
auto lock = publicTerminal->_terminal->LockForWriting();
publicTerminal->_terminal->ClearSelection();
publicTerminal->_renderer->TriggerRedrawAll();
return publicTerminal->_terminal->UserResize(dimensions);
}
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void _stdcall TerminalBlinkCursor(void* terminal)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
if (!publicTerminal->_terminal->IsCursorBlinkingAllowed() && publicTerminal->_terminal->IsCursorVisible())
{
return;
}
publicTerminal->_terminal->SetCursorOn(!publicTerminal->_terminal->IsCursorOn());
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}
void _stdcall TerminalSetCursorVisible(void* terminal, const bool visible)
{
const auto publicTerminal = static_cast<const HwndTerminal*>(terminal);
publicTerminal->_terminal->SetCursorOn(visible);
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}
void __stdcall TerminalSetFocus(void* terminal)
{
auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->_focused = true;
}
void __stdcall TerminalKillFocus(void* terminal)
{
auto publicTerminal = static_cast<HwndTerminal*>(terminal);
publicTerminal->_focused = false;
}
// Routine Description:
// - Copies the text given onto the global system clipboard.
// Arguments:
// - rows - Rows of text data to copy
// - fAlsoCopyFormatting - true if the color and formatting should also be copied, false otherwise
HRESULT HwndTerminal::_CopyTextToSystemClipboard(const TextBuffer::TextAndColor& rows, bool const fAlsoCopyFormatting)
{
std::wstring finalString;
// Concatenate strings into one giant string to put onto the clipboard.
for (const auto& str : rows.text)
{
finalString += str;
}
// allocate the final clipboard data
const size_t cchNeeded = finalString.size() + 1;
const size_t cbNeeded = sizeof(wchar_t) * cchNeeded;
wil::unique_hglobal globalHandle(GlobalAlloc(GMEM_MOVEABLE | GMEM_DDESHARE, cbNeeded));
RETURN_LAST_ERROR_IF_NULL(globalHandle.get());
PWSTR pwszClipboard = static_cast<PWSTR>(GlobalLock(globalHandle.get()));
RETURN_LAST_ERROR_IF_NULL(pwszClipboard);
// The pattern gets a bit strange here because there's no good wil built-in for global lock of this type.
// Try to copy then immediately unlock. Don't throw until after (so the hglobal won't be freed until we unlock).
const HRESULT hr = StringCchCopyW(pwszClipboard, cchNeeded, finalString.data());
GlobalUnlock(globalHandle.get());
RETURN_IF_FAILED(hr);
// Set global data to clipboard
RETURN_LAST_ERROR_IF(!OpenClipboard(_hwnd.get()));
{ // Clipboard Scope
auto clipboardCloser = wil::scope_exit([]() noexcept {
LOG_LAST_ERROR_IF(!CloseClipboard());
});
RETURN_LAST_ERROR_IF(!EmptyClipboard());
RETURN_LAST_ERROR_IF_NULL(SetClipboardData(CF_UNICODETEXT, globalHandle.get()));
if (fAlsoCopyFormatting)
{
const auto& fontData = _actualFont;
int const iFontHeightPoints = fontData.GetUnscaledSize().Y * 72 / this->_currentDpi;
const COLORREF bgColor = _terminal->GetBackgroundColor(_terminal->GetDefaultBrushColors());
std::string HTMLToPlaceOnClip = TextBuffer::GenHTML(rows, iFontHeightPoints, fontData.GetFaceName(), bgColor, "Hwnd Console Host");
_CopyToSystemClipboard(HTMLToPlaceOnClip, L"HTML Format");
std::string RTFToPlaceOnClip = TextBuffer::GenRTF(rows, iFontHeightPoints, fontData.GetFaceName(), bgColor);
_CopyToSystemClipboard(RTFToPlaceOnClip, L"Rich Text Format");
}
}
// only free if we failed.
// the memory has to remain allocated if we successfully placed it on the clipboard.
// Releasing the smart pointer will leave it allocated as we exit scope.
globalHandle.release();
return S_OK;
}
// Routine Description:
// - Copies the given string onto the global system clipboard in the specified format
// Arguments:
// - stringToCopy - The string to copy
// - lpszFormat - the name of the format
HRESULT HwndTerminal::_CopyToSystemClipboard(std::string stringToCopy, LPCWSTR lpszFormat)
{
const size_t cbData = stringToCopy.size() + 1; // +1 for '\0'
if (cbData)
{
wil::unique_hglobal globalHandleData(GlobalAlloc(GMEM_MOVEABLE | GMEM_DDESHARE, cbData));
RETURN_LAST_ERROR_IF_NULL(globalHandleData.get());
PSTR pszClipboardHTML = static_cast<PSTR>(GlobalLock(globalHandleData.get()));
RETURN_LAST_ERROR_IF_NULL(pszClipboardHTML);
// The pattern gets a bit strange here because there's no good wil built-in for global lock of this type.
// Try to copy then immediately unlock. Don't throw until after (so the hglobal won't be freed until we unlock).
const HRESULT hr2 = StringCchCopyA(pszClipboardHTML, cbData, stringToCopy.data());
GlobalUnlock(globalHandleData.get());
RETURN_IF_FAILED(hr2);
UINT const CF_FORMAT = RegisterClipboardFormatW(lpszFormat);
RETURN_LAST_ERROR_IF(0 == CF_FORMAT);
RETURN_LAST_ERROR_IF_NULL(SetClipboardData(CF_FORMAT, globalHandleData.get()));
// only free if we failed.
// the memory has to remain allocated if we successfully placed it on the clipboard.
// Releasing the smart pointer will leave it allocated as we exit scope.
globalHandleData.release();
}
return S_OK;
}
void HwndTerminal::_PasteTextFromClipboard() noexcept
{
// Get paste data from clipboard
if (!OpenClipboard(_hwnd.get()))
{
return;
}
HANDLE ClipboardDataHandle = GetClipboardData(CF_UNICODETEXT);
if (ClipboardDataHandle == nullptr)
{
CloseClipboard();
return;
}
PCWCH pwstr = static_cast<PCWCH>(GlobalLock(ClipboardDataHandle));
_StringPaste(pwstr);
GlobalUnlock(ClipboardDataHandle);
CloseClipboard();
}
void HwndTerminal::_StringPaste(const wchar_t* const pData) noexcept
{
if (pData == nullptr)
{
return;
}
try
{
std::wstring text(pData);
_WriteTextToConnection(text);
}
CATCH_LOG();
}
COORD HwndTerminal::GetFontSize() const
{
return _actualFont.GetSize();
}
RECT HwndTerminal::GetBounds() const noexcept
{
RECT windowRect;
GetWindowRect(_hwnd.get(), &windowRect);
return windowRect;
}
RECT HwndTerminal::GetPadding() const noexcept
{
return { 0 };
}
double HwndTerminal::GetScaleFactor() const noexcept
{
return static_cast<double>(_currentDpi) / static_cast<double>(USER_DEFAULT_SCREEN_DPI);
}
void HwndTerminal::ChangeViewport(const SMALL_RECT NewWindow)
{
_terminal->UserScrollViewport(NewWindow.Top);
}
HRESULT HwndTerminal::GetHostUiaProvider(IRawElementProviderSimple** provider) noexcept
{
return UiaHostProviderFromHwnd(_hwnd.get(), provider);
}