terminal/src/cascadia/LocalTests_TerminalApp/CommandTests.cpp

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "../TerminalApp/CascadiaSettings.h"
#include "JsonTestClass.h"
#include "TestUtils.h"
using namespace Microsoft::Console;
using namespace TerminalApp;
using namespace winrt::TerminalApp;
using namespace winrt::Microsoft::Terminal::Settings;
using namespace WEX::Logging;
using namespace WEX::TestExecution;
using namespace WEX::Common;
namespace TerminalAppLocalTests
{
// TODO:microsoft/terminal#3838:
// Unfortunately, these tests _WILL NOT_ work in our CI. We're waiting for
// an updated TAEF that will let us install framework packages when the test
// package is deployed. Until then, these tests won't deploy in CI.
class CommandTests : public JsonTestClass
{
// Use a custom AppxManifest to ensure that we can activate winrt types
// from our test. This property will tell taef to manually use this as
// the AppxManifest for this test class.
// This does not yet work for anything XAML-y. See TabTests.cpp for more
// details on that.
BEGIN_TEST_CLASS(CommandTests)
TEST_CLASS_PROPERTY(L"RunAs", L"UAP")
TEST_CLASS_PROPERTY(L"UAP:AppXManifest", L"TestHostAppXManifest.xml")
END_TEST_CLASS()
TEST_METHOD(ManyCommandsSameAction);
TEST_METHOD(LayerCommand);
TEST_METHOD(TestSplitPaneArgs);
TEST_METHOD(TestResourceKeyName);
TEST_METHOD(TestAutogeneratedName);
TEST_METHOD(TestLayerOnAutogeneratedName);
TEST_CLASS_SETUP(ClassSetup)
{
InitializeJsonReader();
return true;
}
};
void CommandTests::ManyCommandsSameAction()
{
const std::string commands0String{ R"([ { "name":"action0", "command": "copy" } ])" };
const std::string commands1String{ R"([ { "name":"action1", "command": { "action": "copy", "singleLine": false } } ])" };
const std::string commands2String{ R"([
{ "name":"action2", "command": "paste" },
{ "name":"action3", "command": "paste" }
])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
const auto commands1Json = VerifyParseSucceeded(commands1String);
const auto commands2Json = VerifyParseSucceeded(commands2String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
{
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
}
VERIFY_ARE_EQUAL(1u, commands.size());
{
auto warnings = implementation::Command::LayerJson(commands, commands1Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
}
VERIFY_ARE_EQUAL(2u, commands.size());
{
auto warnings = implementation::Command::LayerJson(commands, commands2Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
}
VERIFY_ARE_EQUAL(4u, commands.size());
}
void CommandTests::LayerCommand()
{
// Each one of the commands in this test should layer upon the previous, overriding the action.
const std::string commands0String{ R"([ { "name":"action0", "command": "copy" } ])" };
const std::string commands1String{ R"([ { "name":"action0", "command": "paste" } ])" };
const std::string commands2String{ R"([ { "name":"action0", "command": "newTab" } ])" };
const std::string commands3String{ R"([ { "name":"action0", "command": null } ])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
const auto commands1Json = VerifyParseSucceeded(commands1String);
const auto commands2Json = VerifyParseSucceeded(commands2String);
const auto commands3Json = VerifyParseSucceeded(commands3String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
{
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(1u, commands.size());
auto command = commands.at(L"action0");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::CopyText, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<CopyTextArgs>();
VERIFY_IS_NOT_NULL(realArgs);
}
{
auto warnings = implementation::Command::LayerJson(commands, commands1Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(1u, commands.size());
auto command = commands.at(L"action0");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::PasteText, command.Action().Action());
VERIFY_IS_NULL(command.Action().Args());
}
{
auto warnings = implementation::Command::LayerJson(commands, commands2Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(1u, commands.size());
auto command = commands.at(L"action0");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::NewTab, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<NewTabArgs>();
VERIFY_IS_NOT_NULL(realArgs);
}
{
// This last command should "unbind" the action.
auto warnings = implementation::Command::LayerJson(commands, commands3Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(0u, commands.size());
}
}
void CommandTests::TestSplitPaneArgs()
{
// This is the same as KeyBindingsTests::TestSplitPaneArgs, but with
// looking up the action and its args from a map of commands, instead
// of from keybindings.
const std::string commands0String{ R"([
{ "name": "command0", "command": { "action": "splitPane", "split": null } },
{ "name": "command1", "command": { "action": "splitPane", "split": "vertical" } },
{ "name": "command2", "command": { "action": "splitPane", "split": "horizontal" } },
{ "name": "command4", "command": { "action": "splitPane" } },
Convert most of our JSON deserializers to use type-based conversion (#6590) This pull request converts the following JSON deserializers to use the new JSON deserializer pattern: * Profile * Command * ColorScheme * Action/Args * GlobalSettings * CascadiaSettingsSerialization This is the completion of a long-term JSON refactoring that makes our parser and deserializer more type-safe and robust. We're finally able to get rid of all our manual enum conversion code and unify JSON conversion around _types_ instead of around _keys_. I've introduced another file filled with template specializations, TerminalSettingsSerializationHelpers.h, which comprises a single unit that holds all of the JSON deserializers (and eventually serializers) for every type that comes from TerminalApp or TerminalSettings. I've also moved some types out of Profile and GlobalAppSettings into a new SettingsTypes.h to improve settings locality. This does to some extent constitute a breaking change for already-broken settings. Instead of parsing "successfully" (where invalid values are null or 0 or unknown or unset), deserialization will now fail when there's a type mismatch. Because of that, some tests had to be removed. While I was on a refactoring spree, I removed a number of helpless helpers, like GetWstringFromJson (which converted a u8 string to an hstring to make a wstring out of its data pointer :|) and _ConvertJsonToBool. In the future, we can make the error types more robust and give them position and type information such that a conformant application can display rich error information ("line 3 column 3, I expected a string, you gave me an integer"). Closes #2550.
2020-07-17 03:31:09 +02:00
{ "name": "command5", "command": { "action": "splitPane", "split": "auto" } }
])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
Convert most of our JSON deserializers to use type-based conversion (#6590) This pull request converts the following JSON deserializers to use the new JSON deserializer pattern: * Profile * Command * ColorScheme * Action/Args * GlobalSettings * CascadiaSettingsSerialization This is the completion of a long-term JSON refactoring that makes our parser and deserializer more type-safe and robust. We're finally able to get rid of all our manual enum conversion code and unify JSON conversion around _types_ instead of around _keys_. I've introduced another file filled with template specializations, TerminalSettingsSerializationHelpers.h, which comprises a single unit that holds all of the JSON deserializers (and eventually serializers) for every type that comes from TerminalApp or TerminalSettings. I've also moved some types out of Profile and GlobalAppSettings into a new SettingsTypes.h to improve settings locality. This does to some extent constitute a breaking change for already-broken settings. Instead of parsing "successfully" (where invalid values are null or 0 or unknown or unset), deserialization will now fail when there's a type mismatch. Because of that, some tests had to be removed. While I was on a refactoring spree, I removed a number of helpless helpers, like GetWstringFromJson (which converted a u8 string to an hstring to make a wstring out of its data pointer :|) and _ConvertJsonToBool. In the future, we can make the error types more robust and give them position and type information such that a conformant application can display rich error information ("line 3 column 3, I expected a string, you gave me an integer"). Closes #2550.
2020-07-17 03:31:09 +02:00
VERIFY_ARE_EQUAL(5u, commands.size());
{
auto command = commands.at(L"command0");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Automatic, realArgs.SplitStyle());
}
{
auto command = commands.at(L"command1");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Vertical, realArgs.SplitStyle());
}
{
auto command = commands.at(L"command2");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Horizontal, realArgs.SplitStyle());
}
{
auto command = commands.at(L"command4");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Automatic, realArgs.SplitStyle());
}
{
auto command = commands.at(L"command5");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Automatic, realArgs.SplitStyle());
}
}
void CommandTests::TestResourceKeyName()
{
// This test checks looking up a name from a resource key.
const std::string commands0String{ R"([ { "name": { "key": "DuplicateTabCommandKey"}, "command": "copy" } ])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
{
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(1u, commands.size());
// NOTE: We're relying on DuplicateTabCommandKey being defined as
// "Duplicate Tab" here. If that string changes in our resources,
// this test will break.
auto command = commands.at(L"Duplicate tab");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::CopyText, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<CopyTextArgs>();
VERIFY_IS_NOT_NULL(realArgs);
}
}
void CommandTests::TestAutogeneratedName()
{
// This test ensures that we'll correctly create commands for actions
// that don't have given names, pursuant to the spec in GH#6532.
// NOTE: The keys used to look up these commands are partially generated
// from strings in our Resources.resw. If those string values should
// change, it's likely that this test will break.
const std::string commands0String{ R"([
{ "command": { "action": "splitPane", "split": null } },
{ "command": { "action": "splitPane", "split": "vertical" } },
{ "command": { "action": "splitPane", "split": "horizontal" } },
{ "command": { "action": "splitPane", "split": "none" } },
{ "command": { "action": "splitPane" } },
{ "command": { "action": "splitPane", "split": "auto" } },
{ "command": { "action": "splitPane", "split": "foo" } }
])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
// There are only 3 commands here: all of the `"none"`, `"auto"`,
// `"foo"`, `null`, and <no args> bindings all generate the same action,
// which will generate just a single name for all of them.
VERIFY_ARE_EQUAL(3u, commands.size());
{
auto command = commands.at(L"Split pane");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Automatic, realArgs.SplitStyle());
}
{
auto command = commands.at(L"Split pane, direction: vertical");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Vertical, realArgs.SplitStyle());
}
{
auto command = commands.at(L"Split pane, direction: horizontal");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Horizontal, realArgs.SplitStyle());
}
}
void CommandTests::TestLayerOnAutogeneratedName()
{
const std::string commands0String{ R"([
{ "command": { "action": "splitPane" } },
{ "name":"Split pane", "command": { "action": "splitPane", "split": "vertical" } },
])" };
const auto commands0Json = VerifyParseSucceeded(commands0String);
std::unordered_map<winrt::hstring, Command> commands;
VERIFY_ARE_EQUAL(0u, commands.size());
auto warnings = implementation::Command::LayerJson(commands, commands0Json);
VERIFY_ARE_EQUAL(0u, warnings.size());
VERIFY_ARE_EQUAL(1u, commands.size());
{
auto command = commands.at(L"Split pane");
VERIFY_IS_NOT_NULL(command);
VERIFY_IS_NOT_NULL(command.Action());
VERIFY_ARE_EQUAL(ShortcutAction::SplitPane, command.Action().Action());
const auto& realArgs = command.Action().Args().try_as<SplitPaneArgs>();
VERIFY_IS_NOT_NULL(realArgs);
// Verify the args have the expected value
VERIFY_ARE_EQUAL(winrt::TerminalApp::SplitState::Vertical, realArgs.SplitStyle());
}
}
}