terminal/src/cascadia/TerminalCore/ITerminalApi.hpp

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "../../terminal/adapter/DispatchTypes.hpp"
namespace Microsoft::Terminal::Core
{
class ITerminalApi
{
public:
virtual ~ITerminalApi() {}
ITerminalApi(const ITerminalApi&) = default;
ITerminalApi(ITerminalApi&&) = default;
ITerminalApi& operator=(const ITerminalApi&) = default;
ITerminalApi& operator=(ITerminalApi&&) = default;
virtual bool PrintString(std::wstring_view string) noexcept = 0;
virtual bool ExecuteChar(wchar_t wch) noexcept = 0;
virtual bool SetTextToDefaults(bool foreground, bool background) noexcept = 0;
virtual bool SetTextForegroundIndex(BYTE colorIndex) noexcept = 0;
virtual bool SetTextBackgroundIndex(BYTE colorIndex) noexcept = 0;
Fix SGR indexed colors to distinguish Indexed256 color (and more) (#5834) This PR introduces a new `ColorType` to allow us to distinguish between `SGR` indexed colors from the 16 color table, the lower half of which can be brightened, and the ISO/ITU indexed colors from the 256 color table, which have a fixed brightness. Retaining the distinction between these two types will enable us to forward the correct `SGR` sequences to conpty when addressing issue #2661. The other benefit of retaining the color index (which we didn't previously do for ISO/ITU colors) is that it ensures that the colors are updated correctly when the color scheme is changed. ## References * This is another step towards fixing the conpty narrowing bugs in issue #2661. * This is technically a fix for issue #5384, but that won't be apparent until #2661 is complete. ## PR Checklist * [x] Closes #1223 * [x] CLA signed. * [x] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. ## Detailed Description of the Pull Request / Additional comments The first part of this PR was the introduction of a new `ColorType` in the `TextColor` class. Instead of just the one `IsIndex` type, there is now an `IsIndex16` and an `IsIndex256`. `IsIndex16` covers the eight original ANSI colors set with `SGR 3x` and `SGR 4x`, as well as the brighter aixterm variants set with `SGR 9x` and `SGR 10x`. `IsIndex256` covers the 256 ISO/ITU indexed colors set with `SGR 38;5` and `SGR 48;5`. There are two reasons for this distinction. The first is that the ANSI colors have the potential to be brightened by the `SGR 1` bold attribute, while the ISO/ITO color do not. The second reason is that when forwarding an attributes through conpty, we want to try and preserve the original SGR sequence that generated each color (to the extent that that is possible). By having the two separate types, we can map the `IsIndex16` colors back to ANSI/aixterm values, and `IsIndex256` to the ISO/ITU sequences. In addition to the VT colors, we also have to deal with the legacy colors set by the Windows console APIs, but we don't really need a separate type for those. It seemed most appropriate to me to store them as `IsIndex256` colors, since it doesn't make sense to have them brightened by the `SGR 1` attribute (which is what would happen if they were stored as `IsIndex16`). If a console app wanted a bright color it would have selected one, so we shouldn't be messing with that choice. The second part of the PR was the unification of the two color tables. Originally we had a 16 color table for the legacy colors, and a separate table for the 256 ISO/ITU colors. These have now been merged into one, so color table lookups no longer need to decide which of the two tables they should be referencing. I've also updated all the methods that took a color table as a parameter to use a `basic_string_view` instead of separate pointer and length variables, which I think makes them a lot easier and safer to work with. With this new architecture in place, I could now update the `AdaptDispatch` SGR implementation to store the ISO/ITU indexed colors as `IsIndex256` values, where before they were mapped to RGB values (which prevented them reflecting any color scheme changes). I could also update the `TerminalDispatch` implementation to differentiate between the two index types, so that the `SGR 1` brightening would only be applied to the ANSI colors. I've also done a bit of code refactoring to try and minimise any direct access to the color tables, getting rid of a lot of places that were copying tables with `memmove` operations. I'm hoping this will make it easier for us to update the code in the future if we want to reorder the table entries (which is likely a requirement for unifying the `AdaptDispatch` and `TerminalDispatch` implementations). ## Validation Steps Performed For testing, I've just updated the existing unit tests to account for the API changes. The `TextColorTests` required an extra parameter specifying the index type when setting an index. And the `AdapterTest` and `ScreenBufferTests` required the use of the new `SetIndexedXXX` methods in order to be explicit about the index type, instead of relying on the `TextAttribute` constructor and the old `SetForeground` and `SetBackground` methods which didn't have a way to differentiate index types. I've manually tested the various console APIs (`SetConsoleTextAttribute`, `ReadConsoleOutputAttribute`, and `ReadConsoleOutput`), to make sure they are still setting and reading the attributes as well as they used to. And I've tested the `SetConsoleScreenBufferInfoEx` and `GetConsoleScreenBufferInfoEx` APIs to make sure they can read and write the color table correctly. I've also tested the color table in the properties dialog, made sure it was saved and restored from the registry correctly, and similarly saved and restored from a shortcut link. Note that there are still a bunch of issues with the color table APIs, but no new problems have been introduced by the changes in this PR, as far as I could tell. I've also done a bunch of manual tests of `OSC 4` to make sure it's updating all the colors correctly (at least in conhost), and confirmed that the test case in issue #1223 now works as expected.
2020-05-28 00:34:45 +02:00
virtual bool SetTextForegroundIndex256(BYTE colorIndex) noexcept = 0;
virtual bool SetTextBackgroundIndex256(BYTE colorIndex) noexcept = 0;
virtual bool SetTextRgbColor(COLORREF color, bool foreground) noexcept = 0;
virtual bool BoldText(bool boldOn) noexcept = 0;
virtual bool UnderlineText(bool underlineOn) noexcept = 0;
virtual bool ReverseText(bool reversed) noexcept = 0;
virtual bool SetCursorPosition(short x, short y) noexcept = 0;
virtual COORD GetCursorPosition() noexcept = 0;
virtual bool SetCursorVisibility(const bool visible) noexcept = 0;
Remove unneeded VT-specific control character handling (#4289) ## Summary of the Pull Request This PR removes all of the VT-specific functionality from the `WriteCharsLegacy` function that dealt with control characters, since those controls are now handled in the state machine when in VT mode. It also removes most of the control character handling from the `Terminal::_WriteBuffer` method for the same reason. ## References This is a followup to PR #4171 ## PR Checklist * [x] Closes #3971 * [x] CLA signed. If not, go over [here](https://cla.opensource.microsoft.com/microsoft/Terminal) and sign the CLA * [ ] Tests added/passed * [ ] Requires documentation to be updated * [x] I've discussed this with core contributors already. If not checked, I'm ready to accept this work might be rejected in favor of a different grand plan. Issue number where discussion took place: https://github.com/microsoft/terminal/issues/780#issuecomment-570287435 ## Detailed Description of the Pull Request / Additional comments There are four changes to the `WriteCharsLegacy` implementation: 1. The `TAB` character had special case handling in VT mode which is now no longer required. This fixes a bug in the Python REPL editor (when run from a cmd shell in Windows Terminal), which would prevent you tabbing past the end of the line. It also fixes #3971. 2. Following on from point 1, the `WC_NONDESTRUCTIVE_TAB` flag could also now be removed. It only ever applied in VT mode, in which case the `TAB` character isn't handled in `WriteCharsLegacy`, so there isn't a need for a non-destructive version. 3. There used to be special case handling for a `BS` character at the beginning of the line when in VT mode, and that is also no longer required. This fixes an edge-case bug which would prevent a glyph being output for code point 8 when `ENABLE_PROCESSED_OUTPUT` was disabled. 4. There was quite a lot of special case handling for control characters in the "end-of-line wrap" implementation, which is no longer required. This fixes a bug which would prevent "low ASCII" characters from wrapping when output at the end of a line. Then in the `Terminal::_WriteBuffer` implementation, I've simply removed all control character handling, except for `LF`. The Terminal is always in VT mode, so the control characters are always handled by the state machine. The exception for the `LF` character is simply because it doesn't have a proper implementation yet, so it still passes the character through to `_WriteBuffer`. That will get cleaned up eventually, but I thought that could wait for a later PR. Finally, with the removal of the VT mode handling in `WriteCharsLegacy`, there was no longer a need for the `SCREEN_INFORMATION::InVTMode` method to be publicly accessible. That has now been made private. ## Validation Steps Performed I've only tested manually, making sure the conhost and Windows Terminal still basically work, and confirming that the above-mentioned bugs are fixed by these changes.
2020-01-29 20:18:46 +01:00
virtual bool CursorLineFeed(const bool withReturn) noexcept = 0;
virtual bool EnableCursorBlinking(const bool enable) noexcept = 0;
virtual bool DeleteCharacter(const size_t count) noexcept = 0;
virtual bool InsertCharacter(const size_t count) noexcept = 0;
virtual bool EraseCharacters(const size_t numChars) noexcept = 0;
virtual bool EraseInLine(const ::Microsoft::Console::VirtualTerminal::DispatchTypes::EraseType eraseType) noexcept = 0;
virtual bool EraseInDisplay(const ::Microsoft::Console::VirtualTerminal::DispatchTypes::EraseType eraseType) noexcept = 0;
virtual bool SetWindowTitle(std::wstring_view title) noexcept = 0;
virtual bool SetColorTableEntry(const size_t tableIndex, const DWORD color) noexcept = 0;
virtual bool SetCursorStyle(const ::Microsoft::Console::VirtualTerminal::DispatchTypes::CursorStyle cursorStyle) noexcept = 0;
virtual bool SetDefaultForeground(const DWORD color) noexcept = 0;
virtual bool SetDefaultBackground(const DWORD color) noexcept = 0;
virtual bool EnableWin32InputMode(const bool win32InputMode) noexcept = 0;
virtual bool SetCursorKeysMode(const bool applicationMode) noexcept = 0;
virtual bool SetKeypadMode(const bool applicationMode) noexcept = 0;
virtual bool EnableVT200MouseMode(const bool enabled) noexcept = 0;
virtual bool EnableUTF8ExtendedMouseMode(const bool enabled) noexcept = 0;
virtual bool EnableSGRExtendedMouseMode(const bool enabled) noexcept = 0;
virtual bool EnableButtonEventMouseMode(const bool enabled) noexcept = 0;
virtual bool EnableAnyEventMouseMode(const bool enabled) noexcept = 0;
virtual bool EnableAlternateScrollMode(const bool enabled) noexcept = 0;
virtual bool IsVtInputEnabled() const = 0;
virtual bool CopyToClipboard(std::wstring_view content) noexcept = 0;
protected:
ITerminalApi() = default;
};
}