terminal/src/cascadia/TerminalApp/AppLogic.h

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#pragma once
#include "AppLogic.g.h"
#include "Tab.h"
#include "CascadiaSettings.h"
#include "TerminalPage.h"
#include "../../cascadia/inc/cppwinrt_utils.h"
#include <winrt/Microsoft.Terminal.TerminalControl.h>
#include <winrt/Microsoft.Terminal.TerminalConnection.h>
#include <winrt/Microsoft.UI.Xaml.Controls.h>
#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
#include <winrt/Windows.ApplicationModel.DataTransfer.h>
namespace winrt::TerminalApp::implementation
{
struct AppLogic : AppLogicT<AppLogic>
{
public:
AppLogic();
~AppLogic() = default;
void Create();
Introduce a Universal package for Windows Terminal (#3236) This PR creates a Universal entrypoint for the Windows Terminal solution in search of our goals to run everywhere, on all Windows platforms. The Universal entrypoint is relatively straightforward and mostly just invokes the App without any of the other islands and win32 boilerplate required for the centennial route. The Universal project is also its own packaging project all in one and will emit a relevant APPX. A few things were required to make this work correctly: * Vcxitems reuse of resources (and link instructions on all of them for proper pkg layout) * Move all Terminal project CRT usages to the app ones (and ensure forwarders are only Nugetted to the Centennial package to not pollute the Universal one) * Fix/delay dependencies in `TerminalApp` that are not available in the core platform (or don't have an appropriate existing platform forwarder... do a loader snaps check) * vcpkg needs updating for the Azure connection parser * font fallbacks because Consolas isn't necessarily there * fallbacks because there are environments without a window handle Some of those happened in other small PRs in the past week or two. They were relevant to this. Note, this isn't *useful* as such yet. You can run the Terminal in this context and even get some of the shells to work. But they don't do a whole lot yet. Scoping which shells appear in the profiles list and only offering those that contextually make sense is future work. * Break everything out of App except the base initialization for XAML. AppLogic is the new home. * deduplicate logics by always using the app one (since it has to be there to support universal launch). * apparently that was too many cross-boundary calls and we can cache it because winrt objects are magic. * Put UWP project into solution. * tabs in titlebar needs disabling from uwp context as the non-client is way different. This adds a method to signal that to logic and apply the setting override. * Change to use App CRT in preparation for universal. * Try to make project build again by setting winconpty to static lib so it'll use the CRT inside TerminalConnection (or its other consumers) instead of linking its own. * Remove test for conpty dll, it's a lib now. Add additional commentary on how CRT linking works for future reference. I'm sure this will come up again. * This fixes the build error. * use the _apiset variant until proven otherwise to match the existing one. * Merge branch 'master' into dev/miniksa/uwp3 * recorrect spacing in cppwinrt.build.pre.props * Add multiple additional fonts to fallback to. Also, guard for invalid window handle on title update. * Remove ARMs from solution. * Share items resources between centennial and universal project. * cleanup resources and split manifest for dev/release builds. * Rev entire solution to latest Toolkit (6.0.0 stable release). * shorten the items file using include patterns * cleanup this filters file a bit. * Fix C26445 by using string_view as value, not ref. Don't build Universal in Audit because we're not auditing app yet. * some PR feedback. document losing the pointer. get rid of 16.3.9 workarounds. improve consistency of variable decl in applogic.h * Make dev phone product ID not match prod phone ID. Fix universal package identity to match proposed license information.
2019-11-26 01:30:45 +01:00
void RunAsUwp();
void LoadSettings();
[[nodiscard]] std::shared_ptr<::TerminalApp::CascadiaSettings> GetSettings() const noexcept;
Windows::Foundation::Point GetLaunchDimensions(uint32_t dpi);
winrt::Windows::Foundation::Point GetLaunchInitialPositions(int32_t defaultInitialX, int32_t defaultInitialY);
winrt::Windows::UI::Xaml::ElementTheme GetRequestedTheme();
LaunchMode GetLaunchMode();
bool GetShowTabsInTitlebar();
Windows::UI::Xaml::UIElement GetRoot() noexcept;
hstring Title();
void TitlebarClicked();
void WindowCloseButtonClicked();
// -------------------------------- WinRT Events ---------------------------------
DECLARE_EVENT_WITH_TYPED_EVENT_HANDLER(RequestedThemeChanged, _requestedThemeChangedHandlers, winrt::Windows::Foundation::IInspectable, winrt::Windows::UI::Xaml::ElementTheme);
private:
Introduce a Universal package for Windows Terminal (#3236) This PR creates a Universal entrypoint for the Windows Terminal solution in search of our goals to run everywhere, on all Windows platforms. The Universal entrypoint is relatively straightforward and mostly just invokes the App without any of the other islands and win32 boilerplate required for the centennial route. The Universal project is also its own packaging project all in one and will emit a relevant APPX. A few things were required to make this work correctly: * Vcxitems reuse of resources (and link instructions on all of them for proper pkg layout) * Move all Terminal project CRT usages to the app ones (and ensure forwarders are only Nugetted to the Centennial package to not pollute the Universal one) * Fix/delay dependencies in `TerminalApp` that are not available in the core platform (or don't have an appropriate existing platform forwarder... do a loader snaps check) * vcpkg needs updating for the Azure connection parser * font fallbacks because Consolas isn't necessarily there * fallbacks because there are environments without a window handle Some of those happened in other small PRs in the past week or two. They were relevant to this. Note, this isn't *useful* as such yet. You can run the Terminal in this context and even get some of the shells to work. But they don't do a whole lot yet. Scoping which shells appear in the profiles list and only offering those that contextually make sense is future work. * Break everything out of App except the base initialization for XAML. AppLogic is the new home. * deduplicate logics by always using the app one (since it has to be there to support universal launch). * apparently that was too many cross-boundary calls and we can cache it because winrt objects are magic. * Put UWP project into solution. * tabs in titlebar needs disabling from uwp context as the non-client is way different. This adds a method to signal that to logic and apply the setting override. * Change to use App CRT in preparation for universal. * Try to make project build again by setting winconpty to static lib so it'll use the CRT inside TerminalConnection (or its other consumers) instead of linking its own. * Remove test for conpty dll, it's a lib now. Add additional commentary on how CRT linking works for future reference. I'm sure this will come up again. * This fixes the build error. * use the _apiset variant until proven otherwise to match the existing one. * Merge branch 'master' into dev/miniksa/uwp3 * recorrect spacing in cppwinrt.build.pre.props * Add multiple additional fonts to fallback to. Also, guard for invalid window handle on title update. * Remove ARMs from solution. * Share items resources between centennial and universal project. * cleanup resources and split manifest for dev/release builds. * Rev entire solution to latest Toolkit (6.0.0 stable release). * shorten the items file using include patterns * cleanup this filters file a bit. * Fix C26445 by using string_view as value, not ref. Don't build Universal in Audit because we're not auditing app yet. * some PR feedback. document losing the pointer. get rid of 16.3.9 workarounds. improve consistency of variable decl in applogic.h * Make dev phone product ID not match prod phone ID. Fix universal package identity to match proposed license information.
2019-11-26 01:30:45 +01:00
bool _isUwp{ false };
// If you add controls here, but forget to null them either here or in
// the ctor, you're going to have a bad time. It'll mysteriously fail to
// activate the AppLogic.
// ALSO: If you add any UIElements as roots here, make sure they're
// updated in _AppLogiclyTheme. The root currently is _root.
winrt::com_ptr<TerminalPage> _root{ nullptr };
std::shared_ptr<::TerminalApp::CascadiaSettings> _settings{ nullptr };
HRESULT _settingsLoadedResult;
winrt::hstring _settingsLoadExceptionText{};
bool _loadedInitialSettings;
wil::unique_folder_change_reader_nothrow _reader;
std::shared_mutex _dialogLock;
std::atomic<bool> _settingsReloadQueued{ false };
fire_and_forget _ShowDialog(const winrt::Windows::Foundation::IInspectable& sender, winrt::Windows::UI::Xaml::Controls::ContentDialog dialog);
void _ShowLoadErrorsDialog(const winrt::hstring& titleKey, const winrt::hstring& contentKey, HRESULT settingsLoadedResult);
void _ShowLoadWarningsDialog();
void _OnLoaded(const IInspectable& sender, const Windows::UI::Xaml::RoutedEventArgs& eventArgs);
[[nodiscard]] HRESULT _TryLoadSettings() noexcept;
void _RegisterSettingsChange();
fire_and_forget _DispatchReloadSettings();
void _ReloadSettings();
void _ApplyTheme(const Windows::UI::Xaml::ElementTheme& newTheme);
// These are events that are handled by the TerminalPage, but are
// exposed through the AppLogic. This macro is used to forward the event
// directly to them.
FORWARDED_TYPED_EVENT(SetTitleBarContent, winrt::Windows::Foundation::IInspectable, winrt::Windows::UI::Xaml::UIElement, _root, SetTitleBarContent);
FORWARDED_TYPED_EVENT(TitleChanged, winrt::Windows::Foundation::IInspectable, winrt::hstring, _root, TitleChanged);
FORWARDED_TYPED_EVENT(LastTabClosed, winrt::Windows::Foundation::IInspectable, winrt::TerminalApp::LastTabClosedEventArgs, _root, LastTabClosed);
FORWARDED_TYPED_EVENT(ToggleFullscreen, winrt::Windows::Foundation::IInspectable, winrt::TerminalApp::ToggleFullscreenEventArgs, _root, ToggleFullscreen);
};
}
namespace winrt::TerminalApp::factory_implementation
{
struct AppLogic : AppLogicT<AppLogic, implementation::AppLogic>
{
};
}